Player Matchup

Yu Huang
Yu Huang
Turpe
Yu Huang
Level 154
God Stats
4W - 3L
1,757 SR
Queue Stats
99W - 57L
1,576 Elo+
Party 1
Hercules
Hercules
WorrierJason
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,284 Elo+
Party 1
Fenrir
Fenrir
Y0gaMat
Fenrir
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 66L
1,369 Elo+
Party 1
Team Averages
Level 142
1,586 SR
1,410 Elo+

VS

Team Averages
Level 39
1,355 SR
1,321 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ByMogma
Morgan Le Fay
Level 14
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 6L
1,326 Elo+
Party 2
Artemis
Artemis
Drackoo0
Artemis
Level 16
God Stats
0W - 3L
1,245 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Turpe
Yu Huang
20
4 / 1 / 8
14,375
719
14,680
10,316
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
WorrierJason
Hercules
19
4 / 4 / 8
13,341
667
9,504
18,858
20,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Y0gaMat
Fenrir
18
8 / 4 / 2
13,293
665
15,067
17,387
7,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 6 / 6
12,276
614
11,610
19,245
16,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ByMogma
Morgan Le Fay
17
3 / 4 / 3
12,318
616
10,979
12,081
3,746
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Drackoo0
Artemis
18
4 / 6 / 4
13,225
661
10,605
13,076
4,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
16
Kills
9
9
Deaths
16
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
6
0.83
L
Morgan Le Fay
ByMogma
Morgan Le Fay
3
4
3
1.13
L
Artemis
Drackoo0
Artemis
4
6
4
1
W
Yu Huang
Turpe
Yu Huang
4
1
8
8
W
Hercules
WorrierJason
Hercules
4
4
8
2
W
Fenrir
Y0gaMat
Fenrir
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
33,194
46,561
Taken
44,402
31,950
Mitigated
24,799
16,049
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,610
786
406
1,904
19,245
16,422
0
5,229
13,788
40,041
0
L
Morgan Le Fay
ByMogma
Morgan Le Fay
10,979
1,716
0
503
12,081
3,746
0
5,304
6,634
33,492
0
L
Artemis
Drackoo0
Artemis
10,605
3,255
0
1,695
13,076
4,631
56
4,765
8,161
0
41,438
W
Yu Huang
Turpe
Yu Huang
14,680
696
0
2,025
10,316
3,952
388
5,864
4,246
84,183
0
W
Hercules
WorrierJason
Hercules
9,504
1,956
781
8,575
18,858
20,847
950
7,475
10,998
638
30,451
W
Fenrir
Y0gaMat
Fenrir
15,067
3,875
0
4,668
17,387
7,151
977
8,875
8,010
0
53,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
37,819
236
Minions Killed
196
11
Camps Cleared
6
1,044,624
Distance Traveled
1,036,391
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,276
614
57
3
1
359,674
9
L
Morgan Le Fay
12,318
616
50
3
2
355,834
5
L
Artemis
13,225
661
89
4
3
320,883
3
W
Yu Huang
14,375
719
153
8
6
353,645
2
W
Hercules
13,341
667
27
1
0
337,434
3
W
Fenrir
13,293
665
56
3
5
353,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role