Player Matchup

Camazotz
Camazotz
CloudPLaysSmite
Camazotz
Level 160
God Stats
5W - 2L
1,694 SR
Queue Stats
835W - 268L
1,828 Elo+
Party 1
Nemesis
Nemesis
LunarSlushie
Nemesis
Level 160
God Stats
2W - 2L
1,332 SR
Queue Stats
638W - 278L
1,753 Elo+
Party 1
Thoth
Thoth
nanobeast464
Thoth
Level 122
God Stats
25W - 26L
1,551 SR
Queue Stats
165W - 172L
1,470 Elo+
Solo
Team Averages
Level 147
1,526 SR
1,684 Elo+

VS

Team Averages
Level 47
1,500 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
SuchyBobr
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 2
Ra
Ra
TheSiger
Ra
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
6 / 0 / 7
9,495
791
9,788
11,973
5,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
LunarSlushie
Nemesis
13
2 / 2 / 10
8,711
726
6,070
7,711
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 8
9,473
789
14,156
3,515
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 5 / 0
6,646
554
4,078
10,753
3,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
SuchyBobr
Cabrakan
11
1 / 3 / 1
7,171
598
4,434
13,620
11,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 0
7,211
601
3,113
7,798
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
2
2
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
W
Camazotz
6
0
7
9.5
W
Nemesis
LunarSlushie
Nemesis
2
2
10
3.5
L
Cabrakan
SuchyBobr
Cabrakan
1
3
1
0.5
L
1
5
0
0.2
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
11,625
23,199
Taken
32,171
13,119
Mitigated
18,665
8,804
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,078
2,474
0
811
10,753
3,700
0
4,554
6,199
0
13,178
W
Camazotz
9,788
984
0
6,035
11,973
5,987
1,417
3,396
8,577
0
26,887
W
Nemesis
LunarSlushie
Nemesis
6,070
2,014
0
1,448
7,711
5,899
344
3,410
4,301
0
26,030
L
Cabrakan
SuchyBobr
Cabrakan
4,434
569
0
2,559
13,620
11,811
0
7,049
6,571
6,294
0
L
3,113
314
1,772
1,002
7,798
3,154
0
2,755
5,043
29,691
0
W
14,156
225
0
1,321
3,515
1,233
520
1,300
2,100
62,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
21,028
160
Minions Killed
97
11
Camps Cleared
1
712,675
Distance Traveled
589,121
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,646
554
30
3
0
181,828
1
W
Camazotz
9,495
791
37
3
3
243,804
0
W
Nemesis
8,711
726
28
2
4
242,343
0
L
Cabrakan
7,171
598
9
1
0
214,403
5
L
Ra
7,211
601
58
5
1
192,890
0
W
Thoth
9,473
789
95
8
4
226,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role