Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GodOnAWheel
Sol
Level 129
God Stats
4W - 6L
1,729 SR
Queue Stats
365W - 377L
1,593 Elo+
Party 1
Odin
Odin
JermX
Odin
Level 160
God Stats
2W - 0L
1,490 SR
Queue Stats
51W - 44L
1,595 Elo+
Party 3
Anhur
Anhur
OGHazy
Anhur
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,567 Elo+
Party 3
Cabrakan
Cabrakan
YasGawd
Cabrakan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 151L
1,580 Elo+
Party 1
Team Averages
Level 134
1,544 SR
1,567 Elo+

VS

Team Averages
Level 136
1,490 SR
1,548 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BEATNGU4LOLZ
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,548 Elo+
Party 2
Anhur
Anhur
BLZD William
Anhur
Level 140
God Stats
1W - 3L
1,142 SR
Queue Stats
82W - 77L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
muridz
Erlang Shen
Level 85
God Stats
2W - 1L
1,808 SR
Queue Stats
312W - 277L
1,550 Elo+
Solo
Hun Batz
Hun Batz
ochopinko13
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 2 / 14
9,616
801
6,740
7,408
9,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 2 / 12
11,620
968
19,506
13,640
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
JermX
Odin
20
10 / 1 / 16
12,401
1,033
15,534
12,357
17,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
OGHazy
Anhur
16
2 / 3 / 18
9,891
824
9,874
11,044
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
YasGawd
Cabrakan
13
2 / 6 / 11
8,995
750
7,197
17,277
27,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 9 / 7
9,695
808
15,962
11,471
4,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 7
8,881
740
7,562
15,611
18,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 5 / 5
10,034
836
10,626
10,881
4,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
muridz
Erlang Shen
16
1 / 5 / 7
8,856
738
9,992
16,992
14,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
ochopinko13
Hun Batz
13
1 / 6 / 5
7,657
638
5,489
9,732
7,586
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
28
Kills
14
14
Deaths
28
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
14
5.5
L
Xbalanque
 
Xbalanque
3
9
7
0.72
L
2
3
7
1.83
L
7
5
5
1.9
W
10
2
12
8
W
Odin
JermX
Odin
10
1
16
18
W
Anhur
OGHazy
Anhur
2
3
18
3.67
W
Cabrakan
YasGawd
Cabrakan
2
6
11
1.25
L
Erlang Shen
muridz
Erlang Shen
1
5
7
0.9
L
Hun Batz
ochopinko13
Hun Batz
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,851
Damage
49,631
61,726
Taken
64,687
65,548
Mitigated
48,627
21,285
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,740
1,607
1,190
849
7,408
9,793
459
726
6,682
0
9,464
L
Xbalanque
 
Xbalanque
15,962
3,887
1,259
442
11,471
4,203
0
4,527
6,516
0
28,743
L
7,562
516
2,203
6,175
15,611
18,258
0
5,160
10,265
16,738
0
L
10,626
5,576
492
1,655
10,881
4,545
0
2,054
8,713
0
21,450
W
19,506
7,827
2,021
5,853
13,640
5,877
3,170
1,703
11,937
53,975
0
W
Odin
JermX
Odin
15,534
1,592
3,888
2,867
12,357
17,039
283
1,925
10,432
0
28,204
W
Anhur
OGHazy
Anhur
9,874
3,749
1,169
1,296
11,044
4,864
1,344
1,328
9,716
0
26,189
W
Cabrakan
YasGawd
Cabrakan
7,197
943
622
1,530
17,277
27,975
0
2,046
15,231
9,042
0
L
Erlang Shen
muridz
Erlang Shen
9,992
4,849
682
3,163
16,992
14,035
0
10,106
6,730
166
18,548
L
Hun Batz
ochopinko13
Hun Batz
5,489
740
829
487
9,732
7,586
0
4,856
4,876
0
15,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
45,123
150
Minions Killed
118
0
Camps Cleared
0
1,219,476
Distance Traveled
1,117,433
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,616
801
7
1
0
261,365
0
L
Xbalanque
9,695
808
25
2
0
189,939
0
L
Sobek
8,881
740
25
2
0
268,116
0
L
Anhur
10,034
836
30
3
0
211,419
0
W
Sol
11,620
968
74
6
0
237,937
0
W
Odin
12,401
1,033
28
2
0
284,415
4
W
Anhur
9,891
824
37
3
0
228,911
0
W
Cabrakan
8,995
750
4
0
0
206,848
0
L
Erlang Shen
8,856
738
17
1
0
228,935
0
L
Hun Batz
7,657
638
21
2
0
219,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role