Player Matchup

Raijin
Raijin
BigBoiWarbucks50
Raijin
Level 107
God Stats
2W - 3L
1,382 SR
Queue Stats
180W - 179L
1,571 Elo+
Party 1
Sobek
Sobek
CrookedkcaJ
Sobek
Level 148
God Stats
5W - 2L
1,875 SR
Queue Stats
104W - 109L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ghost315
Ah Muzen Cab
Level 68
God Stats
13W - 5L
1,725 SR
Queue Stats
81W - 75L
1,538 Elo+
Party 1
Arachne
Arachne
Oblitiator
Arachne
Level 66
God Stats
23W - 15L
1,545 SR
Queue Stats
259W - 251L
1,564 Elo+
Party 2
Hercules
Hercules
R3GR3T1NGL1F3
Hercules
Level 69
God Stats
49W - 47L
1,546 SR
Queue Stats
155W - 167L
1,493 Elo+
Solo
Team Averages
Level 92
1,615 SR
1,532 Elo+

VS

Team Averages
Level 117
1,429 SR
1,507 Elo+
Shiva
Shiva
CeenB
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,484 Elo+
Solo
Neith
Neith
EyeceMan
Neith
Level 67
God Stats
84W - 58L
1,598 SR
Queue Stats
92W - 69L
1,545 Elo+
Solo
Pele
Pele
HarthCore
Pele
Level 102
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 8L
1,520 Elo+
Solo
Eset
Eset
Omnipresentt
Eset
Level 144
God Stats
1W - 2L
1,299 SR
Queue Stats
25W - 26L
1,447 Elo+
Solo
Athena
Athena
Stonegh0st
Athena
Level 148
God Stats
12W - 13L
1,479 SR
Queue Stats
598W - 624L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 6
11,995
600
12,985
8,663
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 8
10,508
525
4,748
11,515
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Ghost315
Ah Muzen Cab
18
3 / 3 / 3
11,970
599
7,974
14,651
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Oblitiator
Arachne
20
10 / 3 / 1
13,697
685
9,756
11,574
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
R3GR3T1NGL1F3
Hercules
18
1 / 2 / 5
11,811
591
7,542
18,698
14,592
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CeenB
Shiva
12
2 / 1 / 1
8,179
409
4,644
5,645
3,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
EyeceMan
Neith
16
2 / 5 / 4
10,235
512
12,354
12,901
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
17
5 / 4 / 4
10,547
527
6,841
15,172
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 7 / 2
8,854
443
4,913
11,679
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Stonegh0st
Athena
11
0 / 6 / 2
7,812
391
1,924
17,903
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
23
Kills
10
10
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Shiva
CeenB
Shiva
2
1
1
2.5
W
2
0
8
6
L
Neith
EyeceMan
Neith
2
5
4
0.8
W
Ah Muzen Cab
Ghost315
Ah Muzen Cab
3
3
3
1.5
L
Pele
5
4
4
1.75
W
Arachne
Oblitiator
Arachne
10
3
1
3.5
L
1
7
2
0.29
W
Hercules
R3GR3T1NGL1F3
Hercules
1
2
5
1.75
L
Athena
Stonegh0st
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,005
Damage
30,676
65,101
Taken
63,300
41,263
Mitigated
30,815
27,778
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,985
2,230
0
1,232
8,663
3,120
3,615
1,867
6,796
72,418
0
L
Shiva
CeenB
Shiva
4,644
820
104
1,584
5,645
3,421
0
0
5,645
0
35,117
W
4,748
353
0
3,055
11,515
12,375
826
1,740
9,775
17,288
8,293
L
Neith
EyeceMan
Neith
12,354
5,052
0
3,194
12,901
4,287
244
3,579
9,192
0
73,770
W
Ah Muzen Cab
Ghost315
Ah Muzen Cab
7,974
4,137
0
8,703
14,651
5,211
4,428
820
13,831
0
89,534
L
Pele
6,841
1,256
0
1,685
15,172
5,096
0
2,736
12,344
0
58,775
W
Arachne
Oblitiator
Arachne
9,756
5,495
0
6,981
11,574
5,965
1,400
969
10,605
0
123,098
L
4,913
106
0
872
11,679
4,146
0
3,977
7,427
67,442
0
W
Hercules
R3GR3T1NGL1F3
Hercules
7,542
3,295
342
7,465
18,698
14,592
1,965
1,715
16,983
0
70,499
L
Athena
Stonegh0st
Athena
1,924
921
182
2,292
17,903
13,865
0
6,220
11,445
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,981
Gold Earned
45,627
671
Minions Killed
547
0
Camps Cleared
0
1,970,464
Distance Traveled
1,606,348
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,995
600
148
7
0
354,102
6
L
Shiva
8,179
409
97
5
0
175,396
5
W
Sobek
10,508
525
26
1
0
417,165
4
L
Neith
10,235
512
163
8
0
339,802
0
W
Ah Muzen Cab
11,970
599
162
8
0
361,591
4
L
Pele
10,547
527
115
6
0
425,491
3
W
Arachne
13,697
685
177
9
0
473,210
0
L
Eset
8,854
443
127
6
0
343,192
7
W
Hercules
11,811
591
158
8
0
364,396
0
L
Athena
7,812
391
45
2
0
322,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role