Player Matchup

Olorun
Olorun
AMidgetPreacher
Olorun
Level 89
God Stats
7W - 4L
1,256 SR
Queue Stats
393W - 432L
1,380 Elo+
Solo
Charybdis
Charybdis
AllOfft
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
BornBassoon5097
Tsukuyomi
Level 87
God Stats
4W - 2L
1,693 SR
Queue Stats
145W - 144L
1,424 Elo+
Solo
Nu Wa
Nu Wa
RathalosRabbit
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,382 Elo+
Solo
Osiris
Osiris
celticthistle26
Osiris
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 131L
1,396 Elo+
Solo
Team Averages
Level 97
1,490 SR
1,356 Elo+

VS

Team Averages
Level 130
1,512 SR
1,379 Elo+
Chronos
Chronos
Oso_Blanco187
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
PredaconWarlord
Baron Samedi
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 258L
1,386 Elo+
Solo
Loki
Loki
dayane04081977
Loki
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
244W - 240L
1,407 Elo+
Solo
Cthulhu
Cthulhu
gianfal
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,329 Elo+
Solo
Ah Puch
Ah Puch
xHat187
Ah Puch
Level 126
God Stats
5W - 5L
1,560 SR
Queue Stats
104W - 128L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 12
9,799
700
8,849
15,843
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
AllOfft
Charybdis
17
5 / 9 / 7
9,793
700
7,163
17,035
5,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
BornBassoon5097
Tsukuyomi
16
4 / 5 / 8
9,403
672
8,786
11,365
4,718
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 9 / 9
10,791
771
13,221
15,564
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 6 / 2
8,281
592
2,572
9,866
5,962
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
8 / 5 / 12
11,657
833
5,439
11,380
4,188
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
PredaconWarlord
Baron Samedi
20
11 / 0 / 17
13,232
945
12,179
7,996
4,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 5 / 13
11,660
833
11,010
12,903
5,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
gianfal
Cthulhu
16
2 / 5 / 22
10,390
742
6,688
13,856
16,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
xHat187
Ah Puch
19
9 / 4 / 23
12,081
863
28,252
13,445
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
123
18
Kills
36
36
Deaths
19
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
L
Charybdis
AllOfft
Charybdis
5
9
7
0.94
L
Tsukuyomi
BornBassoon5097
Tsukuyomi
4
5
8
1.6
W
Chronos
8
5
12
2.8
W
Baron Samedi
PredaconWarlord
Baron Samedi
11
0
17
19.5
L
5
9
9
1.06
L
1
6
2
0.33
W
6
5
13
2.5
W
Cthulhu
gianfal
Cthulhu
2
5
22
2.6
W
Ah Puch
xHat187
Ah Puch
9
4
23
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
63,568
69,673
Taken
59,580
26,465
Mitigated
35,358
15,746
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,849
2,519
2,219
3,979
15,843
5,333
0
11,607
4,236
25,357
0
L
Charybdis
AllOfft
Charybdis
7,163
3,227
796
2,725
17,035
5,549
830
12,284
4,751
0
18,625
L
Tsukuyomi
BornBassoon5097
Tsukuyomi
8,786
1,662
130
1,870
11,365
4,718
0
7,809
3,556
0
20,031
W
Chronos
5,439
910
1,213
1,457
11,380
4,188
2,587
3,827
7,313
9,148
0
W
Baron Samedi
PredaconWarlord
Baron Samedi
12,179
558
3,528
4,248
7,996
4,446
995
3,084
4,749
43,814
0
L
13,221
4,255
298
1,860
15,564
4,903
316
12,760
2,804
25,803
0
L
2,572
164
1,167
702
9,866
5,962
0
8,098
1,768
0
9,087
W
11,010
1,125
1,193
1,674
12,903
5,060
1,034
4,116
8,624
0
30,720
W
Cthulhu
gianfal
Cthulhu
6,688
374
1,646
1,187
13,856
16,255
246
4,811
8,689
22,315
0
W
Ah Puch
xHat187
Ah Puch
28,252
386
1,848
3,437
13,445
5,409
1,248
5,122
8,135
46,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
59,020
139
Minions Killed
163
0
Camps Cleared
0
1,034,782
Distance Traveled
1,292,357
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,799
700
32
2
0
234,009
1
L
Charybdis
9,793
700
32
2
0
180,333
0
L
Tsukuyomi
9,403
672
20
1
0
238,374
2
W
Chronos
11,657
833
15
1
0
220,819
0
W
Baron Samedi
13,232
945
53
4
0
253,648
0
L
Nu Wa
10,791
771
39
3
0
220,077
1
L
Osiris
8,281
592
16
1
0
161,989
0
W
Loki
11,660
833
37
3
0
278,791
3
W
Cthulhu
10,390
742
19
1
0
260,381
4
W
Ah Puch
12,081
863
39
3
0
278,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role