Player Matchup

Danzaburou
Danzaburou
TechnicalOne55
Danzaburou
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 106L
1,589 Elo+
Party 2
Bellona
Bellona
ToXiic x FL4M3
Bellona
Level 141
God Stats
7W - 1L
1,916 SR
Queue Stats
343W - 322L
1,579 Elo+
Party 3
Geb
Geb
blackdog100
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 59L
1,599 Elo+
Party 2
Nemesis
Nemesis
rvbt s2k
Nemesis
Level 123
God Stats
3W - 0L
1,841 SR
Queue Stats
65W - 62L
1,588 Elo+
Party 2
Ra
Ra
uwugummies
Ra
Level 134
God Stats
4W - 3L
1,246 SR
Queue Stats
555W - 507L
1,556 Elo+
Party 3
Team Averages
Level 136
1,601 SR
1,582 Elo+

VS

Team Averages
Level 110
1,627 SR
1,560 Elo+
Artemis
Artemis
 
Artemis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodsLuke
Morgan Le Fay
Level 107
God Stats
1W - 4L
1,795 SR
Queue Stats
106W - 109L
1,553 Elo+
Party 1
Terra
Terra
Sloth Jerky4000
Terra
Level 129
God Stats
1W - 5L
1,529 SR
Queue Stats
169W - 170L
1,542 Elo+
Solo
Da Ji
Da Ji
Sweet Bib
Da Ji
Level 118
God Stats
16W - 16L
1,500 SR
Queue Stats
410W - 377L
1,655 Elo+
Solo
Guan Yu
Guan Yu
elimockeli
Guan Yu
Level 124
God Stats
0W - 1L
1,809 SR
Queue Stats
128W - 135L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TechnicalOne55
Danzaburou
13
2 / 0 / 0
7,463
622
3,296
6,233
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 3
8,536
711
9,855
13,302
13,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 4
6,471
539
4,521
10,225
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
rvbt s2k
Nemesis
11
2 / 0 / 4
6,662
555
6,456
8,815
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 0 / 1
9,003
750
7,844
4,970
2,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 0
6,631
553
5,855
6,603
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
GodsLuke
Morgan Le Fay
11
0 / 2 / 0
6,063
505
3,198
5,586
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,539
462
4,781
12,216
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Sweet Bib
Da Ji
12
1 / 5 / 0
6,417
535
3,739
10,452
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
elimockeli
Guan Yu
12
1 / 2 / 1
6,705
559
7,814
12,575
9,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
L
Morgan Le Fay
GodsLuke
Morgan Le Fay
0
2
0
0
L
0
2
1
0.25
L
Da Ji
Sweet Bib
Da Ji
1
5
0
0.2
W
Danzaburou
TechnicalOne55
Danzaburou
2
0
0
2
W
2
2
3
1.75
W
0
1
4
2
L
Guan Yu
elimockeli
Guan Yu
1
2
1
0.75
W
Nemesis
rvbt s2k
Nemesis
2
0
4
4
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
25,387
43,545
Taken
47,432
23,632
Mitigated
24,580
21,424
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,855
2,212
0
2,479
6,603
1,886
0
1,899
4,704
0
49,863
L
Morgan Le Fay
GodsLuke
Morgan Le Fay
3,198
84
0
487
5,586
1,725
0
2,683
2,903
41,537
0
L
4,781
568
459
4,205
12,216
7,361
0
4,658
7,558
14,797
0
L
Da Ji
Sweet Bib
Da Ji
3,739
770
0
2,012
10,452
4,538
0
2,349
8,103
0
40,702
W
Danzaburou
TechnicalOne55
Danzaburou
3,296
1,619
0
3,701
6,233
1,517
240
1,214
5,019
0
44,268
W
9,855
4,895
0
5,624
13,302
13,236
314
356
12,946
0
63,347
W
4,521
605
1,543
2,276
10,225
4,197
0
2,940
7,285
19,243
4,494
L
Guan Yu
elimockeli
Guan Yu
7,814
1,617
228
3,924
12,575
9,070
0
512
12,063
0
44,446
W
Nemesis
rvbt s2k
Nemesis
6,456
2,413
0
4,059
8,815
2,577
158
1,487
7,328
0
37,370
W
7,844
980
1,108
3,113
4,970
2,105
0
1,982
2,988
69,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
31,355
466
Minions Killed
384
0
Camps Cleared
0
1,320,966
Distance Traveled
1,223,938
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,631
553
108
9
0
217,494
3
L
Morgan Le Fay
6,063
505
90
8
0
237,900
5
L
Terra
5,539
462
18
2
0
235,498
3
L
Da Ji
6,417
535
81
7
0
263,620
1
W
Danzaburou
7,463
622
87
7
0
240,603
4
W
Bellona
8,536
711
144
12
0
258,203
0
W
Geb
6,471
539
35
3
0
265,296
2
L
Guan Yu
6,705
559
87
7
0
269,426
2
W
Nemesis
6,662
555
57
5
0
298,718
1
W
Ra
9,003
750
143
12
0
258,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role