Player Matchup

Bellona
Bellona
JohnRickTheThird
Bellona
Level 96
God Stats
6W - 8L
1,569 SR
Queue Stats
74W - 68L
1,291 Elo+
Party 3
Geb
Geb
Manfreaky
Geb
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 50L
1,352 Elo+
Party 2
Chiron
Chiron
MikeyThumbz
Chiron
Level 52
God Stats
2W - 2L
1,296 SR
Queue Stats
47W - 57L
1,387 Elo+
Party 2
Bakasura
Bakasura
RosenBridge
Bakasura
Level 28
God Stats
6W - 7L
1,426 SR
Queue Stats
12W - 8L
1,403 Elo+
Party 3
Sol
Sol
Ungroomedowl
Sol
Level 49
God Stats
6W - 3L
1,823 SR
Queue Stats
64W - 71L
1,407 Elo+
Solo
Team Averages
Level 54
1,523 SR
1,368 Elo+

VS

Team Averages
Level 85
1,430 SR
1,332 Elo+
Cthulhu
Cthulhu
Flirtexpert
Cthulhu
Level 112
God Stats
4W - 6L
1,548 SR
Queue Stats
178W - 169L
1,379 Elo+
Solo
Cliodhna
Cliodhna
GetWrecked27
Cliodhna
Level 86
God Stats
3W - 7L
1,495 SR
Queue Stats
130W - 149L
1,252 Elo+
Party 1
Yemoja
Yemoja
Hod0rsRevenge
Yemoja
Level 81
God Stats
8W - 10L
1,484 SR
Queue Stats
336W - 371L
1,373 Elo+
Party 4
Izanami
Izanami
NatoJenkins
Izanami
Level 87
God Stats
3W - 4L
1,149 SR
Queue Stats
369W - 407L
1,364 Elo+
Party 4
Poseidon
Poseidon
nomadslayer
Poseidon
Level 60
God Stats
10W - 11L
1,475 SR
Queue Stats
130W - 164L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,764
516
7,255
10,182
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 7
8,983
528
7,095
14,857
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
16
8 / 2 / 3
9,697
570
15,345
10,185
3,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RosenBridge
Bakasura
16
5 / 1 / 2
9,412
554
6,029
14,753
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 6
9,945
585
18,571
16,044
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flirtexpert
Cthulhu
13
0 / 2 / 1
8,151
479
8,354
14,387
12,212
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
GetWrecked27
Cliodhna
12
2 / 6 / 0
7,680
452
7,733
16,732
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
8,015
471
6,738
12,838
8,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
NatoJenkins
Izanami
13
1 / 8 / 1
7,999
471
7,372
16,000
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
nomadslayer
Poseidon
11
0 / 7 / 1
7,420
436
7,433
11,189
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
5
6
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Flirtexpert
Cthulhu
0
2
1
0.25
L
Cliodhna
GetWrecked27
Cliodhna
2
6
0
0.33
L
2
1
0
2
W
3
1
3
4.5
W
3
1
7
6.5
W
Chiron
8
2
3
4.75
L
Izanami
NatoJenkins
Izanami
1
8
1
0.19
W
Bakasura
RosenBridge
Bakasura
5
1
2
6
W
5
1
6
8
L
Poseidon
nomadslayer
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,295
Damage
37,630
66,021
Taken
71,146
40,477
Mitigated
32,227
18,906
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Flirtexpert
Cthulhu
8,354
1,174
124
4,007
14,387
12,212
0
3,397
9,843
48,095
0
L
Cliodhna
GetWrecked27
Cliodhna
7,733
1,231
0
5,352
16,732
4,782
0
6,729
9,670
0
45,696
L
6,738
2,163
3,658
2,881
12,838
8,624
0
5,452
7,386
23,588
4,831
W
7,255
1,831
0
886
10,182
9,507
1,291
4,504
5,678
0
42,790
W
7,095
1,032
0
2,551
14,857
15,999
637
4,646
10,211
17,820
0
W
Chiron
15,345
5,906
593
3,417
10,185
3,417
784
2,004
8,181
0
66,201
L
Izanami
NatoJenkins
Izanami
7,372
4,640
0
3,286
16,000
3,530
1,286
4,461
11,539
0
48,145
W
Bakasura
RosenBridge
Bakasura
6,029
3,625
0
3,336
14,753
5,519
2,291
3,097
11,656
0
54,889
W
18,571
7,899
0
8,123
16,044
6,035
919
7,598
8,446
70,603
0
L
Poseidon
nomadslayer
Poseidon
7,433
877
0
1,433
11,189
3,079
404
5,627
5,524
42,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
39,265
465
Minions Killed
376
0
Camps Cleared
0
1,740,566
Distance Traveled
1,541,112
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,151
479
94
6
0
340,893
7
L
Cliodhna
7,680
452
75
4
0
384,437
5
L
Yemoja
8,015
471
38
2
0
264,132
4
W
Bellona
8,764
516
93
5
0
374,348
1
W
Geb
8,983
528
11
1
0
334,952
2
W
Chiron
9,697
570
111
7
0
323,627
1
L
Izanami
7,999
471
92
5
0
271,837
6
W
Bakasura
9,412
554
122
7
0
379,774
0
W
Sol
9,945
585
128
8
0
327,865
3
L
Poseidon
7,420
436
77
5
0
279,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role