Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
Hinа
Ares
Masters
Level 125
God Stats
9W - 8L
1,604 SR
Queue Stats
337W - 264L
2,659 MMR
Party 2
Camazotz
Camazotz
Masters
Janpanko
Camazotz
Masters
Level 124
God Stats
9W - 0L
2,069 SR
Queue Stats
153W - 90L
3,106 MMR
Party 1
Da Ji
Da Ji
Masters
Maraxa
Da Ji
Masters
Level 103
God Stats
1W - 1L
1,299 SR
Queue Stats
100W - 49L
3,129 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Synchrоn
Zhong Kui
Masters
Level 128
God Stats
7W - 0L
1,788 SR
Queue Stats
235W - 154L
2,653 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 126
1,652 SR
2,609 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,700 SR
2,568 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Vibma
Ullr
Masters
Level 159
God Stats
22W - 19L
1,677 SR
Queue Stats
292W - 229L
3,114 MMR
Solo
Osiris
Osiris
Diamond I
dynite_18
Osiris
Diamond I
Level 157
God Stats
4W - 2L
1,711 SR
Queue Stats
146W - 127L
2,602 MMR
Solo
Thoth
Thoth
Masters
tlkdarkness
Thoth
Masters
Level 87
God Stats
7W - 7L
1,670 SR
Queue Stats
251W - 171L
3,102 MMR
Solo
Shiva
Shiva
Masters
xNeesia
Shiva
Masters
Level 160
God Stats
12W - 6L
1,941 SR
Queue Stats
390W - 371L
2,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 5 / 5
12,201
642
13,043
16,088
5,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Hinа
Ares
14
3 / 2 / 15
10,738
565
14,312
19,016
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Janpanko
Camazotz
20
11 / 2 / 7
13,485
710
22,370
22,997
17,727
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Maraxa
Da Ji
19
18 / 2 / 6
13,329
702
15,414
14,301
9,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Synchrоn
Zhong Kui
19
4 / 2 / 7
12,527
659
8,725
12,425
6,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
GebCliodhnaNemesis

VS

Bans
MedusaAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 11 / 4
9,638
507
6,514
15,464
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Vibma
Ullr
13
1 / 9 / 2
8,355
440
6,968
16,997
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
dynite_18
Osiris
14
3 / 7 / 1
9,438
497
9,477
23,377
25,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 3
9,021
475
11,110
11,232
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
xNeesia
Shiva
13
2 / 10 / 5
8,873
467
8,759
22,156
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
42
Kills
11
13
Deaths
42
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
5
5
1.7
L
Janus
 
Janus
2
11
4
0.36
W
Ares
Hinа
Ares
3
2
15
5.25
W
Camazotz
Janpanko
Camazotz
11
2
7
7.25
W
Da Ji
Maraxa
Da Ji
18
2
6
10.5
W
Zhong Kui
Synchrоn
Zhong Kui
4
2
7
3.75
L
Ullr
Vibma
Ullr
1
9
2
0.22
L
Osiris
dynite_18
Osiris
3
7
1
0.5
L
3
5
3
0.9
L
Shiva
xNeesia
Shiva
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,864
Damage
42,828
84,827
Taken
89,226
53,842
Mitigated
62,908
31,613
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,043
5,125
0
4,469
16,088
5,943
5,010
2,278
13,810
0
90,971
L
Janus
 
Janus
6,514
1,118
0
100
15,464
5,069
0
1,805
13,659
61,240
0
W
Ares
Hinа
Ares
14,312
2,209
0
5,584
19,016
14,025
1,061
4,898
13,183
31,302
0
W
Camazotz
Janpanko
Camazotz
22,370
11,423
0
17,005
22,997
17,727
2,088
5,044
17,953
0
100,389
W
Da Ji
Maraxa
Da Ji
15,414
7,246
0
2,313
14,301
9,291
1,732
3,462
10,443
0
73,765
W
Zhong Kui
Synchrоn
Zhong Kui
8,725
2,534
0
2,242
12,425
6,856
5,737
5,084
5,669
98,548
0
L
Ullr
Vibma
Ullr
6,968
3,119
0
1,454
16,997
5,310
0
1,624
15,373
0
56,889
L
Osiris
dynite_18
Osiris
9,477
4,001
0
3,064
23,377
25,379
0
6,202
17,175
0
47,379
L
11,110
982
0
790
11,232
3,591
0
6,036
5,196
47,702
0
L
Shiva
xNeesia
Shiva
8,759
1,940
599
1,889
22,156
23,559
0
8,436
13,720
0
28,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,280
Gold Earned
45,325
614
Minions Killed
453
0
Camps Cleared
0
1,736,795
Distance Traveled
1,499,879
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,201
642
136
7
0
311,726
1
L
Janus
9,638
507
124
7
0
329,409
4
W
Ares
10,738
565
30
2
0
369,721
3
W
Camazotz
13,485
710
165
9
0
370,709
4
W
Da Ji
13,329
702
107
6
0
364,358
6
W
Zhong Kui
12,527
659
176
9
0
320,281
4
L
Ullr
8,355
440
119
6
0
259,484
6
L
Osiris
9,438
497
97
5
0
333,784
3
L
Thoth
9,021
475
84
4
0
245,178
1
L
Shiva
8,873
467
29
2
0
332,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role