Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Codster42069708
Ymir
Level 60
God Stats
16W - 21L
1,380 SR
Queue Stats
17W - 22L
1,381 Elo+
Party 2
Mulan
Mulan
Gfkilla306
Mulan
Level 123
God Stats
3W - 0L
1,801 SR
Queue Stats
191W - 198L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
WARlokc
Cernunnos
Level 85
God Stats
27W - 25L
1,573 SR
Queue Stats
126W - 144L
1,542 Elo+
Party 2
Shiva
Shiva
victor_chido5
Shiva
Level 142
God Stats
1W - 2L
1,610 SR
Queue Stats
59W - 50L
1,594 Elo+
Solo
Team Averages
Level 111
1,573 SR
1,511 Elo+

VS

Team Averages
Level 133
1,508 SR
1,503 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ImmaculateShame
Ullr
Level 149
God Stats
0W - 1L
1,724 SR
Queue Stats
228W - 265L
1,474 Elo+
Party 1
Zeus
Zeus
OPeter JohnsonO
Zeus
Level 126
God Stats
6W - 13L
1,255 SR
Queue Stats
143W - 144L
1,500 Elo+
Solo
Osiris
Osiris
SSDivine
Osiris
Level 145
God Stats
10W - 19L
1,539 SR
Queue Stats
108W - 111L
1,550 Elo+
Solo
Cliodhna
Cliodhna
mossy_mermaid
Cliodhna
Level 107
God Stats
3W - 4L
1,522 SR
Queue Stats
119W - 136L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 5 / 6
10,177
565
9,954
10,616
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 6
8,810
489
2,151
12,485
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
17
6 / 6 / 7
10,577
588
11,494
16,246
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
WARlokc
Cernunnos
16
7 / 2 / 6
10,271
571
14,575
13,193
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 1 / 6
10,545
586
11,947
13,506
18,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 4 / 7
8,024
446
9,360
14,815
14,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 6 / 5
8,819
490
6,901
12,464
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 3 / 3
9,805
545
12,298
9,090
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SSDivine
Osiris
15
2 / 4 / 1
8,924
496
6,189
14,552
12,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
mossy_mermaid
Cliodhna
13
3 / 4 / 5
8,654
481
8,040
14,678
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
21
Kills
16
17
Deaths
21
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
5
6
1.2
L
Jormungandr
 
Jormungandr
1
4
7
1.13
W
1
3
6
1.33
W
Mulan
6
6
7
1.58
L
3
6
5
0.92
L
7
3
3
2.83
L
Osiris
SSDivine
Osiris
2
4
1
0.63
W
Cernunnos
WARlokc
Cernunnos
7
2
6
5
L
Cliodhna
mossy_mermaid
Cliodhna
3
4
5
1.38
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
42,788
66,046
Taken
65,599
42,701
Mitigated
36,996
20,082
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,954
2,244
346
2,465
10,616
3,640
2,093
6,152
4,464
84,368
0
L
Jormungandr
 
Jormungandr
9,360
2,395
0
2,893
14,815
14,330
0
4,107
10,664
38,790
0
W
2,151
134
573
2,373
12,485
8,338
60
6,058
6,427
15,512
0
W
Mulan
11,494
2,058
0
4,823
16,246
7,367
541
4,309
11,937
0
62,090
L
6,901
1,366
0
487
12,464
3,351
573
1,640
10,781
0
56,004
L
12,298
1,200
0
3,217
9,090
2,585
0
2,056
6,990
74,330
0
L
Osiris
SSDivine
Osiris
6,189
1,756
0
6,655
14,552
12,502
0
2,082
11,866
0
54,427
W
Cernunnos
WARlokc
Cernunnos
14,575
8,754
0
5,959
13,193
4,962
2,278
4,523
8,670
0
79,840
L
Cliodhna
mossy_mermaid
Cliodhna
8,040
1,262
0
1,482
14,678
4,228
439
2,220
12,239
0
48,003
W
11,947
2,549
120
3,423
13,506
18,394
679
616
12,890
0
59,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
44,226
495
Minions Killed
458
0
Camps Cleared
0
1,720,122
Distance Traveled
1,691,916
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,177
565
149
8
0
313,740
2
L
Jormungandr
8,024
446
47
3
0
317,779
1
W
Ymir
8,810
489
27
2
0
328,460
0
W
Mulan
10,577
588
98
5
0
365,287
3
L
Ullr
8,819
490
84
5
0
339,511
4
L
Zeus
9,805
545
138
8
0
303,014
3
L
Osiris
8,924
496
101
6
0
350,469
5
W
Cernunnos
10,271
571
113
6
0
339,815
6
L
Cliodhna
8,654
481
88
5
0
381,143
4
W
Shiva
10,545
586
108
6
0
372,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role