Player Matchup

Ymir
Ymir
SqueegeeMe
Ymir
Level 57
God Stats
1W - 1L
1,215 SR
Queue Stats
41W - 48L
1,456 Elo+
Solo
Vulcan
Vulcan
SwannyTheSwan
Vulcan
Level 71
God Stats
37W - 33L
1,673 SR
Queue Stats
93W - 100L
1,523 Elo+
Party 1
Ullr
Ullr
Troy13olton
Ullr
Level 105
God Stats
8W - 5L
1,731 SR
Queue Stats
127W - 130L
1,503 Elo+
Party 1
Team Averages
Level 78
1,540 SR
1,494 Elo+

VS

Team Averages
Level 94
1,582 SR
1,492 Elo+
Heimdallr
Heimdallr
CustomZion24
Heimdallr
Level 109
God Stats
14W - 22L
1,473 SR
Queue Stats
456W - 506L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
El Mafia vg
Erlang Shen
Level 96
God Stats
7W - 9L
1,649 SR
Queue Stats
287W - 269L
1,544 Elo+
Solo
Jormungandr
Jormungandr
Minds Atrophy
Jormungandr
Level 77
God Stats
15W - 10L
1,624 SR
Queue Stats
262W - 320L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
6,802
680
2,059
8,568
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 4
7,821
782
9,203
3,541
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 3
7,948
795
7,378
6,243
2,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CustomZion24
Heimdallr
11
2 / 4 / 2
7,093
709
4,708
6,671
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
El Mafia vg
Erlang Shen
11
2 / 1 / 2
7,237
724
3,868
6,640
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Minds Atrophy
Jormungandr
10
1 / 5 / 0
6,540
654
3,484
11,786
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CustomZion24
Heimdallr
2
4
2
0.75
L
Erlang Shen
El Mafia vg
Erlang Shen
2
1
2
3
L
Jormungandr
Minds Atrophy
Jormungandr
1
5
0
0.2
W
0
2
5
1.25
W
5
1
4
7
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
12,060
18,352
Taken
25,097
10,772
Mitigated
13,970
2,617
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CustomZion24
Heimdallr
4,708
2,111
0
291
6,671
2,165
1,248
3,246
3,303
0
16,676
L
Erlang Shen
El Mafia vg
Erlang Shen
3,868
1,621
0
797
6,640
4,657
0
3,695
2,755
0
17,209
L
Jormungandr
Minds Atrophy
Jormungandr
3,484
470
159
1,213
11,786
7,148
416
4,001
7,539
14,288
0
W
2,059
430
0
768
8,568
7,071
138
1,438
7,130
6,426
0
W
9,203
4,197
0
934
3,541
1,367
196
1,216
2,325
23,801
0
W
7,378
2,891
0
915
6,243
2,334
608
988
5,248
0
28,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
20,870
101
Minions Killed
70
5
Camps Cleared
3
585,920
Distance Traveled
494,958
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,093
709
27
3
2
171,296
2
L
Erlang Shen
7,237
724
18
2
1
163,502
3
L
Jormungandr
6,540
654
25
3
0
160,160
0
W
Ymir
6,802
680
9
1
1
158,644
3
W
Vulcan
7,821
782
42
4
3
207,296
4
W
Ullr
7,948
795
50
5
1
219,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role