Player Matchup

Arachne
Arachne
DiegoADK
Arachne
Level 148
God Stats
0W - 1L
1,664 SR
Queue Stats
7W - 15L
1,366 Elo+
Party 1
Bacchus
Bacchus
GrigorPHG
Bacchus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,345 Elo+
Party 1
King Arthur
King Arthur
GxZ10
King Arthur
Level 158
God Stats
11W - 11L
1,530 SR
Queue Stats
426W - 462L
1,449 Elo+
Solo
Discordia
Discordia
Rabugent0
Discordia
Level 67
God Stats
1W - 5L
1,403 SR
Queue Stats
9W - 22L
1,376 Elo+
Party 1
Jing Wei
Jing Wei
RadiatedShark
Jing Wei
Level 65
God Stats
7W - 5L
1,666 SR
Queue Stats
428W - 433L
1,515 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,410 Elo+

VS

Team Averages
Level 123
1,511 SR
1,460 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BonesDaYungin
Kumbhakarna
Level 126
God Stats
12W - 12L
1,697 SR
Queue Stats
179W - 170L
1,481 Elo+
Solo
Chang'e
Chang'e
MistaDubbz
Chang'e
Level 108
God Stats
16W - 17L
1,474 SR
Queue Stats
466W - 526L
1,428 Elo+
Solo
Izanami
Izanami
SecritAgentman
Izanami
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 112L
1,437 Elo+
Solo
Thor
Thor
rob freak
Thor
Level 148
God Stats
29W - 33L
1,384 SR
Queue Stats
1,408W - 1,475L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiegoADK
Arachne
15
0 / 4 / 0
9,082
908
3,629
14,588
5,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
GrigorPHG
Bacchus
15
0 / 1 / 0
9,180
918
6,724
12,549
15,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
GxZ10
King Arthur
15
0 / 6 / 0
9,132
913
7,518
16,533
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Rabugent0
Discordia
15
0 / 4 / 1
9,822
982
6,045
10,457
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
RadiatedShark
Jing Wei
15
1 / 4 / 0
9,717
972
11,789
11,959
4,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

159

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 1 / 13
10,962
1,096
13,588
4,964
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
BonesDaYungin
Kumbhakarna
17
5 / 0 / 13
11,733
1,173
10,093
15,065
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
MistaDubbz
Chang'e
17
4 / 0 / 13
10,904
1,090
10,938
8,215
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 9
11,312
1,131
20,269
9,191
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
16
2 / 0 / 7
10,534
1,053
6,467
4,770
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
74
1
Kills
19
19
Deaths
1
1
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
13
9.5
W
Kumbhakarna
BonesDaYungin
Kumbhakarna
5
0
13
11.5
L
Arachne
DiegoADK
Arachne
0
4
0
0
L
Bacchus
GrigorPHG
Bacchus
0
1
0
0
L
King Arthur
GxZ10
King Arthur
0
6
0
0
W
Chang'e
MistaDubbz
Chang'e
4
0
13
10.5
L
Discordia
Rabugent0
Discordia
0
4
1
0.13
L
Jing Wei
RadiatedShark
Jing Wei
1
4
0
0.25
W
5
0
9
9.5
W
Thor
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,705
Damage
61,355
66,086
Taken
42,205
42,520
Mitigated
35,131
2,318
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,588
1,179
0
1,093
4,964
2,183
0
2,034
2,889
29,410
0
W
Kumbhakarna
BonesDaYungin
Kumbhakarna
10,093
1,246
0
1,049
15,065
21,140
0
4,812
9,806
20,140
0
L
Arachne
DiegoADK
Arachne
3,629
2,789
0
1,276
14,588
5,171
0
6,454
8,134
0
12,731
L
Bacchus
GrigorPHG
Bacchus
6,724
53
0
0
12,549
15,864
0
5,068
7,481
15,457
0
L
King Arthur
GxZ10
King Arthur
7,518
367
0
478
16,533
13,406
0
8,907
7,626
0
22,039
W
Chang'e
MistaDubbz
Chang'e
10,938
754
5,392
4,612
8,215
4,071
0
2,609
5,475
37,276
0
L
Discordia
Rabugent0
Discordia
6,045
366
0
0
10,457
3,645
0
5,700
4,757
26,251
0
L
Jing Wei
RadiatedShark
Jing Wei
11,789
7,420
0
564
11,959
4,434
0
8,490
3,469
0
29,662
W
20,269
15,785
0
1,798
9,191
4,116
0
2,815
6,094
0
46,722
W
Thor
6,467
339
829
355
4,770
3,621
0
499
4,271
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
55,445
149
Minions Killed
221
5
Camps Cleared
9
959,383
Distance Traveled
1,000,392
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,962
1,096
45
5
3
203,694
0
W
Kumbhakarna
11,733
1,173
16
2
0
218,005
0
L
Arachne
9,082
908
18
2
1
198,471
0
L
Bacchus
9,180
918
12
1
0
184,509
0
L
King Arthur
9,132
913
28
3
1
178,738
0
W
Chang'e
10,904
1,090
58
6
1
219,256
1
L
Discordia
9,822
982
44
4
2
198,127
0
L
Jing Wei
9,717
972
47
5
1
199,538
1
W
Izanami
11,312
1,131
68
7
1
183,245
0
W
Thor
10,534
1,053
34
3
4
176,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role