Player Matchup

Persephone
Persephone
COG SAUSEY3
Persephone
Level 121
God Stats
4W - 0L
1,687 SR
Queue Stats
22W - 20L
1,490 Elo+
Party 2
Set
Set
RestlessSteak7
Set
Level 130
God Stats
26W - 5L
1,772 SR
Queue Stats
80W - 62L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
WeanlingSpy787
Zhong Kui
Level 129
God Stats
3W - 0L
1,645 SR
Queue Stats
43W - 46L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
XG1X TrickZ
Cthulhu
Level 29
God Stats
3W - 2L
1,633 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 2
Mulan
Mulan
cheseman650
Mulan
Level 100
God Stats
30W - 19L
1,903 SR
Queue Stats
44W - 35L
1,612 Elo+
Party 2
Team Averages
Level 102
1,728 SR
1,540 Elo+

VS

Team Averages
Level 45
1,576 SR
1,573 Elo+
Xing Tian
Xing Tian
Bilvinite
Xing Tian
Level 18
God Stats
1W - 2L
1,231 SR
Queue Stats
32W - 17L
1,585 Elo+
Party 1
Osiris
Osiris
HugChacc
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,640 Elo+
Party 1
Mercury
Mercury
Nycri
Mercury
Level 89
God Stats
17W - 7L
1,891 SR
Queue Stats
252W - 224L
1,627 Elo+
Party 3
Danzaburou
Danzaburou
Paxquilis
Danzaburou
Level 46
God Stats
0W - 1L
1,656 SR
Queue Stats
25W - 30L
1,521 Elo+
Party 3
Janus
Janus
Silvinite
Janus
Level 66
God Stats
19W - 22L
1,601 SR
Queue Stats
187W - 202L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
COG SAUSEY3
Persephone
12
3 / 3 / 1
7,164
551
6,953
6,576
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 3 / 2
8,704
670
12,061
8,892
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
WeanlingSpy787
Zhong Kui
11
3 / 1 / 3
6,706
516
4,504
7,342
4,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
XG1X TrickZ
Cthulhu
11
0 / 0 / 1
5,917
455
2,585
3,777
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 11
7,077
544
8,405
11,042
5,805
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bilvinite
Xing Tian
9
0 / 6 / 5
6,222
479
3,777
15,333
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
HugChacc
Osiris
12
0 / 1 / 0
6,860
528
2,819
7,570
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Nycri
Mercury
13
5 / 3 / 3
7,662
589
6,865
10,244
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Paxquilis
Danzaburou
9
3 / 6 / 0
6,275
483
4,923
8,522
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Silvinite
Janus
11
2 / 3 / 3
7,435
572
4,283
6,667
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
10
10
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bilvinite
Xing Tian
0
6
5
0.42
W
Persephone
COG SAUSEY3
Persephone
3
3
1
1.17
L
Osiris
HugChacc
Osiris
0
1
0
0
L
Mercury
Nycri
Mercury
5
3
3
2.17
L
Danzaburou
Paxquilis
Danzaburou
3
6
0
0.5
W
11
3
2
4
L
Janus
Silvinite
Janus
2
3
3
1.17
W
Zhong Kui
WeanlingSpy787
Zhong Kui
3
1
3
4.5
W
Cthulhu
XG1X TrickZ
Cthulhu
0
0
1
0.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
22,667
37,629
Taken
48,336
17,294
Mitigated
21,033
9,260
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bilvinite
Xing Tian
3,777
574
191
3,177
15,333
10,652
24
4,650
10,683
13,360
374
W
Persephone
COG SAUSEY3
Persephone
6,953
203
0
1,252
6,576
1,942
282
2,581
3,804
47,953
0
L
Osiris
HugChacc
Osiris
2,819
395
0
4,193
7,570
3,251
614
2,626
4,944
0
34,559
L
Mercury
Nycri
Mercury
6,865
3,589
0
891
10,244
3,353
0
2,684
7,560
0
45,484
L
Danzaburou
Paxquilis
Danzaburou
4,923
1,631
0
1,344
8,522
1,885
0
347
8,175
0
21,278
W
12,061
5,921
0
2,084
8,892
3,602
1,188
1,661
7,191
0
56,446
L
Janus
Silvinite
Janus
4,283
44
0
636
6,667
1,892
0
3,735
2,932
32,393
0
W
Zhong Kui
WeanlingSpy787
Zhong Kui
4,504
399
0
3,275
7,342
4,283
0
1,166
6,076
33,340
0
W
Cthulhu
XG1X TrickZ
Cthulhu
2,585
0
0
395
3,777
1,662
0
0
3,777
24,475
0
W
8,405
1,460
228
2,026
11,042
5,805
369
1,831
9,093
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
34,454
355
Minions Killed
294
0
Camps Cleared
0
1,215,933
Distance Traveled
1,158,338
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,222
479
17
1
0
232,684
0
W
Persephone
7,164
551
81
6
0
225,909
3
L
Osiris
6,860
528
88
7
0
219,354
3
L
Mercury
7,662
589
86
7
0
264,162
1
L
Danzaburou
6,275
483
34
3
0
209,299
5
W
Set
8,704
670
102
8
0
263,901
0
L
Janus
7,435
572
69
5
0
232,839
1
W
Zhong Kui
6,706
516
75
6
0
242,558
0
W
Cthulhu
5,917
455
44
3
0
237,502
0
W
Mulan
7,077
544
53
4
0
246,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role