Player Matchup

Merlin
Merlin
Bronze III
Itzitop
Merlin
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 37L
693 MMR
Solo
Achilles
Achilles
Silver V
OvOverga
Achilles
Silver V
Level 49
God Stats
6W - 3L
1,514 SR
Queue Stats
100W - 139L
670 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Snow6Mexican
Amaterasu
Bronze III
Level 59
God Stats
13W - 15L
1,389 SR
Queue Stats
34W - 73L
548 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,468 SR
637 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,305 SR
918 MMR
Ah Puch
Ah Puch
Bronze IV
KIMURAgudson
Ah Puch
Bronze IV
Level 50
God Stats
14W - 45L
1,206 SR
Queue Stats
51W - 144L
395 MMR
Solo
Scylla
Scylla
Silver II
KingGoloso
Scylla
Silver II
Level 139
God Stats
16W - 37L
1,419 SR
Queue Stats
390W - 466L
1,066 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
sevisoto95
Sun Wukong
Silver I
Level 131
God Stats
1W - 2L
1,290 SR
Queue Stats
249W - 291L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Itzitop
Merlin
19
2 / 7 / 6
15,029
653
16,675
18,573
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
OvOverga
Achilles
18
5 / 9 / 3
14,702
639
20,204
36,002
19,914
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Snow6Mexican
Amaterasu
20
6 / 9 / 1
16,214
705
10,327
23,535
26,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BastetGilgameshMedusaShivaKing Arthur

VS

Bans
GebHou YiAtlasApolloAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KIMURAgudson
Ah Puch
20
2 / 5 / 15
16,277
708
18,012
13,585
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
KingGoloso
Scylla
20
12 / 6 / 9
17,013
740
19,147
14,033
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
sevisoto95
Sun Wukong
20
11 / 2 / 10
16,926
736
28,128
34,872
32,859
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
25
25
Deaths
13
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
Itzitop
Merlin
2
7
6
0.71
W
Ah Puch
KIMURAgudson
Ah Puch
2
5
15
1.9
W
Scylla
KingGoloso
Scylla
12
6
9
2.75
L
Achilles
OvOverga
Achilles
5
9
3
0.72
L
Amaterasu
Snow6Mexican
Amaterasu
6
9
1
0.72
W
Sun Wukong
sevisoto95
Sun Wukong
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
65,287
78,110
Taken
62,490
52,193
Mitigated
41,648
12,082
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Itzitop
Merlin
16,675
1,282
35
3,333
18,573
6,138
0
10,914
7,047
62,285
0
W
Ah Puch
KIMURAgudson
Ah Puch
18,012
275
0
1,629
13,585
4,054
333
3,132
10,453
66,139
0
W
Scylla
KingGoloso
Scylla
19,147
1,351
0
420
14,033
4,735
957
2,815
11,218
60,614
0
L
Achilles
OvOverga
Achilles
20,204
8,253
255
5,776
36,002
19,914
0
16,423
18,370
0
71,693
L
Amaterasu
Snow6Mexican
Amaterasu
10,327
4,044
275
2,408
23,535
26,141
0
11,731
10,545
129
41,961
W
Sun Wukong
sevisoto95
Sun Wukong
28,128
5,751
0
13,748
34,872
32,859
1,560
11,608
23,264
3,155
76,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
50,216
223
Minions Killed
263
8
Camps Cleared
10
1,188,830
Distance Traveled
1,149,996
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,029
653
72
3
1
421,452
2
W
Ah Puch
16,277
708
106
5
1
369,907
4
W
Scylla
17,013
740
64
3
2
315,655
3
L
Achilles
14,702
639
72
3
5
345,056
4
L
Amaterasu
16,214
705
79
3
2
422,322
0
W
Sun Wukong
16,926
736
93
4
7
464,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role