Player Matchup

Chang'e
Chang'e
Baobaboon
Chang'e
Level 33
God Stats
14W - 10L
1,620 SR
Queue Stats
71W - 54L
1,545 Elo+
Party 1
Mulan
Mulan
DotaBetterGam3
Mulan
Level 25
God Stats
5W - 1L
1,693 SR
Queue Stats
24W - 15L
1,626 Elo+
Party 1
Ares
Ares
QuriceDostie
Ares
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1
Arachne
Arachne
SHAARRR
Arachne
Level 45
God Stats
3W - 0L
1,954 SR
Queue Stats
60W - 44L
1,561 Elo+
Party 1
Neith
Neith
fusiow
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,367 Elo+
Party 1
Team Averages
Level 31
1,697 SR
1,526 Elo+

VS

Team Averages
Level 55
1,356 SR
1,408 Elo+
Scylla
Scylla
B0roro
Scylla
Level 55
God Stats
4W - 7L
1,392 SR
Queue Stats
74W - 100L
1,422 Elo+
Party 2
Skadi
Skadi
Bardini
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 107L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
FuryyChan
Hou Yi
Level 61
God Stats
0W - 2L
1,137 SR
Queue Stats
58W - 66L
1,386 Elo+
Party 3
Susano
Susano
Relvense
Susano
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 107L
1,421 Elo+
Party 2
Ares
Ares
TyksWtf
Ares
Level 22
God Stats
2W - 3L
1,252 SR
Queue Stats
56W - 67L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baobaboon
Chang'e
14
4 / 2 / 1
8,453
650
6,085
6,842
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 4
8,563
659
7,844
14,006
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 8
7,942
611
6,075
10,644
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SHAARRR
Arachne
13
4 / 2 / 6
7,948
611
7,094
12,102
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
fusiow
Neith
14
7 / 1 / 2
8,452
650
11,190
6,160
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B0roro
Scylla
11
0 / 2 / 3
6,698
515
2,850
5,106
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Bardini
Skadi
13
4 / 5 / 1
7,978
614
6,145
8,536
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
FuryyChan
Hou Yi
10
2 / 7 / 0
6,331
487
4,439
12,291
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Relvense
Susano
11
2 / 3 / 3
6,864
528
8,208
11,198
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
TyksWtf
Ares
10
1 / 5 / 2
6,559
505
3,776
12,460
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
9
10
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
B0roro
Scylla
0
2
3
0.75
W
Chang'e
Baobaboon
Chang'e
4
2
1
2.25
L
Skadi
Bardini
Skadi
4
5
1
0.9
W
4
4
4
1.5
L
Hou Yi
FuryyChan
Hou Yi
2
7
0
0.29
W
3
1
8
7
L
Susano
Relvense
Susano
2
3
3
1.17
W
Arachne
SHAARRR
Arachne
4
2
6
3.5
L
Ares
TyksWtf
Ares
1
5
2
0.4
W
Neith
fusiow
Neith
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,288
Damage
25,418
49,754
Taken
49,591
26,633
Mitigated
17,730
16,790
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
B0roro
Scylla
2,850
133
0
395
5,106
1,666
423
3,355
1,751
34,488
0
W
Chang'e
Baobaboon
Chang'e
6,085
366
714
2,811
6,842
2,044
454
1,332
5,430
53,494
0
L
Skadi
Bardini
Skadi
6,145
2,567
0
1,891
8,536
2,525
0
165
8,090
0
39,498
W
7,844
1,329
0
4,524
14,006
9,142
1,559
600
13,368
0
44,707
L
Hou Yi
FuryyChan
Hou Yi
4,439
2,514
0
2,983
12,291
3,249
0
3,382
8,819
0
28,080
W
6,075
753
0
1,736
10,644
7,164
26
2,582
8,058
16,832
7,399
L
Susano
Relvense
Susano
8,208
3,702
0
566
11,198
3,896
0
2,329
8,793
0
36,456
W
Arachne
SHAARRR
Arachne
7,094
4,586
0
3,552
12,102
6,137
1,294
781
11,291
0
51,636
L
Ares
TyksWtf
Ares
3,776
232
0
637
12,460
6,394
0
2,376
10,048
12,922
0
W
Neith
fusiow
Neith
11,190
6,077
0
3,453
6,160
2,146
852
1,179
4,981
0
51,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
34,430
420
Minions Killed
281
0
Camps Cleared
0
1,323,281
Distance Traveled
1,186,453
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,698
515
73
6
0
243,799
6
W
Chang'e
8,453
650
103
8
0
282,168
4
L
Skadi
7,978
614
86
7
0
214,349
0
W
Mulan
8,563
659
101
8
0
230,406
5
L
Hou Yi
6,331
487
47
4
0
204,090
4
W
Ares
7,942
611
32
2
0
254,185
2
L
Susano
6,864
528
61
5
0
271,788
5
W
Arachne
7,948
611
84
6
0
319,747
4
L
Ares
6,559
505
14
1
0
252,427
5
W
Neith
8,452
650
100
8
0
236,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role