Player Matchup

Hades
Hades
Epicdyl
Hades
Level 114
God Stats
0W - 1L
1,817 SR
Queue Stats
10W - 19L
1,381 Elo+
Party 1
Serqet
Serqet
LifeLineXxOo
Serqet
Level 90
God Stats
17W - 15L
1,545 SR
Queue Stats
458W - 461L
1,504 Elo+
Solo
Raijin
Raijin
Waluigi24
Raijin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,441 Elo+
Party 1
Hercules
Hercules
clamatiolla
Hercules
Level 75
God Stats
2W - 2L
1,735 SR
Queue Stats
140W - 130L
1,484 Elo+
Solo
Scylla
Scylla
lokjipo12
Scylla
Level 108
God Stats
4W - 3L
1,513 SR
Queue Stats
133W - 122L
1,499 Elo+
Solo
Team Averages
Level 84
1,622 SR
1,462 Elo+

VS

Team Averages
Level 132
1,539 SR
1,461 Elo+
Jormungandr
Jormungandr
DEM0NISER
Jormungandr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,286 Elo+
Solo
Susano
Susano
Demon_X_Slayer21
Susano
Level 135
God Stats
10W - 10L
1,673 SR
Queue Stats
399W - 386L
1,520 Elo+
Solo
Hades
Hades
GarrettDoesWork
Hades
Level 106
God Stats
13W - 10L
1,521 SR
Queue Stats
626W - 621L
1,505 Elo+
Solo
Cabrakan
Cabrakan
KimosabiTime
Cabrakan
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 195L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
MarquesJack7
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 139L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Epicdyl
Hades
14
4 / 5 / 10
8,356
696
10,660
13,039
7,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
14
3 / 5 / 10
8,668
722
7,044
9,188
5,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Waluigi24
Raijin
15
3 / 4 / 9
8,742
729
8,449
7,747
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
clamatiolla
Hercules
13
0 / 4 / 10
7,737
645
7,326
13,907
19,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
lokjipo12
Scylla
17
6 / 4 / 6
9,875
823
12,183
7,286
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEM0NISER
Jormungandr
17
6 / 4 / 12
10,113
843
12,222
11,183
7,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 9
9,735
811
11,076
8,193
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 4 / 12
9,733
811
6,248
11,834
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
KimosabiTime
Cabrakan
15
3 / 4 / 11
9,392
783
6,226
14,825
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
MarquesJack7
Erlang Shen
17
4 / 1 / 12
9,605
800
7,059
9,932
9,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
16
Kills
22
22
Deaths
16
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DEM0NISER
Jormungandr
6
4
12
3
W
6
3
9
3.5
L
Hades
Epicdyl
Hades
4
5
10
1.8
W
3
4
12
2.25
W
Cabrakan
KimosabiTime
Cabrakan
3
4
11
2.13
L
Serqet
3
5
10
1.6
W
Erlang Shen
MarquesJack7
Erlang Shen
4
1
12
10
L
Raijin
Waluigi24
Raijin
3
4
9
1.88
L
Hercules
clamatiolla
Hercules
0
4
10
1.25
L
Scylla
lokjipo12
Scylla
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
42,831
51,167
Taken
55,967
38,796
Mitigated
41,072
13,339
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DEM0NISER
Jormungandr
12,222
1,301
1,363
1,267
11,183
7,527
957
6,858
4,258
41,995
0
W
11,076
542
1,762
1,814
8,193
4,018
615
3,715
4,090
0
17,898
L
Hades
Epicdyl
Hades
10,660
1,067
726
3,343
13,039
7,600
198
5,321
7,443
16,419
0
W
6,248
246
711
3,513
11,834
4,719
984
7,455
4,205
13,205
0
W
Cabrakan
KimosabiTime
Cabrakan
6,226
594
306
3,420
14,825
15,560
420
6,352
7,291
10,365
0
L
Serqet
7,044
484
0
684
9,188
5,812
0
3,684
5,433
0
10,233
W
Erlang Shen
MarquesJack7
Erlang Shen
7,059
2,384
2,619
3,631
9,932
9,248
363
6,912
2,771
0
12,093
L
Raijin
Waluigi24
Raijin
8,449
813
608
759
7,747
3,216
53
4,018
3,685
23,174
0
L
Hercules
clamatiolla
Hercules
7,326
1,597
663
3,491
13,907
19,123
270
8,082
5,788
0
12,265
L
Scylla
lokjipo12
Scylla
12,183
1,217
2,137
928
7,286
3,045
701
3,591
3,619
32,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,378
Gold Earned
48,578
109
Minions Killed
114
0
Camps Cleared
0
1,003,099
Distance Traveled
1,185,593
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,113
843
60
5
0
230,131
1
W
Susano
9,735
811
21
2
0
247,955
1
L
Hades
8,356
696
13
1
0
213,627
3
W
Hades
9,733
811
19
2
0
240,772
1
W
Cabrakan
9,392
783
6
1
0
200,657
0
L
Serqet
8,668
722
13
1
0
212,885
2
W
Erlang Shen
9,605
800
8
1
0
266,078
1
L
Raijin
8,742
729
32
3
0
180,778
0
L
Hercules
7,737
645
7
1
0
201,871
0
L
Scylla
9,875
823
44
4
0
193,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role