Player Matchup

Jing Wei
Jing Wei
Gold III
GurrSkurrs
Jing Wei
Gold III
Level 145
God Stats
17W - 21L
1,381 SR
Queue Stats
300W - 303L
1,303 MMR
Party 1
Ravana
Ravana
Gold V
Riukotsu
Ravana
Gold V
Level 158
God Stats
4W - 5L
1,697 SR
Queue Stats
149W - 152L
1,301 MMR
Solo
Scylla
Scylla
Gold V
TodayAcrobat464
Scylla
Gold V
Level 137
God Stats
4W - 5L
1,088 SR
Queue Stats
367W - 373L
1,283 MMR
Solo
Cerberus
Cerberus
Gold IV
kil11erforl1fe
Cerberus
Gold IV
Level 122
God Stats
14W - 12L
1,516 SR
Queue Stats
426W - 426L
1,167 MMR
Party 1
Mulan
Mulan
Gold V
workojoe
Mulan
Gold V
Level 145
God Stats
9W - 7L
1,791 SR
Queue Stats
253W - 257L
1,258 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,495 SR
1,262 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,551 SR
1,262 MMR
Nox
Nox
Silver I
AstupidKing
Nox
Silver I
Level 118
God Stats
2W - 1L
1,799 SR
Queue Stats
114W - 128L
1,244 MMR
Solo
Chronos
Chronos
Bronze IV
BlackwolfPK
Chronos
Bronze IV
Level 77
God Stats
11W - 11L
1,515 SR
Queue Stats
104W - 99L
1,295 MMR
Solo
Charybdis
Charybdis
Silver II
CardinaIsCK
Charybdis
Silver II
Level 137
God Stats
0W - 2L
1,276 SR
Queue Stats
24W - 29L
1,271 MMR
Solo
Odin
Odin
Silver IV
ITzetta
Odin
Silver IV
Level 100
God Stats
2W - 3L
1,479 SR
Queue Stats
35W - 54L
1,208 MMR
Solo
Shiva
Shiva
Gold V
SEMi Cap13
Shiva
Gold V
Level 125
God Stats
15W - 10L
1,686 SR
Queue Stats
306W - 333L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GurrSkurrs
Jing Wei
16
2 / 0 / 2
9,795
653
3,750
8,736
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Riukotsu
Ravana
15
4 / 0 / 7
9,126
608
7,655
10,024
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 5
9,050
603
5,767
6,757
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
13
4 / 2 / 4
8,814
588
5,056
13,980
7,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
workojoe
Mulan
15
12 / 0 / 6
9,882
659
13,430
11,288
12,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BellonaAchillesAtlas

VS

Bans
Nu WaTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,244
416
2,136
7,073
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
BlackwolfPK
Chronos
12
0 / 2 / 1
7,076
472
4,973
7,808
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CardinaIsCK
Charybdis
9
0 / 4 / 1
6,304
420
5,302
8,189
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
ITzetta
Odin
9
0 / 9 / 1
5,655
377
4,954
12,227
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
12
1 / 9 / 1
7,133
476
6,738
15,233
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
24
Kills
2
2
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Chronos
BlackwolfPK
Chronos
0
2
1
0.25
L
Charybdis
CardinaIsCK
Charybdis
0
4
1
0.13
W
Jing Wei
GurrSkurrs
Jing Wei
2
0
2
3
L
Odin
ITzetta
Odin
0
9
1
0.06
W
Ravana
Riukotsu
Ravana
4
0
7
7.5
L
Shiva
1
9
1
0.17
W
2
0
5
4.5
W
Cerberus
4
2
4
3
W
Mulan
workojoe
Mulan
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
24,103
50,785
Taken
50,530
29,981
Mitigated
22,500
21,328
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,136
516
152
1,099
7,073
5,552
0
2,589
4,450
17,189
0
L
Chronos
BlackwolfPK
Chronos
4,973
723
0
300
7,808
2,157
0
3,848
3,806
42,423
0
L
Charybdis
CardinaIsCK
Charybdis
5,302
3,702
0
2,108
8,189
2,197
0
1,531
6,642
0
33,573
W
Jing Wei
GurrSkurrs
Jing Wei
3,750
2,020
0
4,595
8,736
2,997
2,440
361
8,375
0
80,500
L
Odin
ITzetta
Odin
4,954
1,380
0
1,023
12,227
4,099
0
2,136
10,065
0
22,211
W
Ravana
Riukotsu
Ravana
7,655
2,078
0
4,612
10,024
4,239
0
1,052
8,845
0
62,499
L
Shiva
6,738
1,933
436
4,004
15,233
8,495
1,218
582
14,606
0
44,494
W
5,767
403
0
906
6,757
1,913
629
2,201
4,459
62,482
0
W
Cerberus
5,056
447
2,777
3,562
13,980
7,932
202
2,342
11,455
21,955
0
W
Mulan
workojoe
Mulan
13,430
3,076
0
4,876
11,288
12,900
307
1,153
9,961
294
49,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,667
Gold Earned
32,412
536
Minions Killed
311
0
Camps Cleared
0
1,480,233
Distance Traveled
1,273,345
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,244
416
26
2
0
257,292
2
L
Chronos
7,076
472
85
6
0
283,477
3
L
Charybdis
6,304
420
69
5
0
201,885
4
W
Jing Wei
9,795
653
150
10
0
276,890
2
L
Odin
5,655
377
42
3
0
278,150
2
W
Ravana
9,126
608
112
7
0
312,295
4
L
Shiva
7,133
476
89
6
0
252,541
0
W
Scylla
9,050
603
132
9
0
273,918
9
W
Cerberus
8,814
588
45
3
0
298,972
4
W
Mulan
9,882
659
97
6
0
318,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role