Player Matchup

Achilles
Achilles
Bovice7634
Achilles
Level 126
God Stats
18W - 12L
1,563 SR
Queue Stats
567W - 647L
1,406 Elo+
Solo
Raijin
Raijin
CavendishOmega
Raijin
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
246W - 274L
1,435 Elo+
Solo
Sobek
Sobek
Lmls04
Sobek
Level 28
God Stats
15W - 8L
1,672 SR
Queue Stats
23W - 15L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
Profbiggielil
Zhong Kui
Level 47
God Stats
2W - 2L
1,742 SR
Queue Stats
153W - 115L
1,611 Elo+
Party 2
Ravana
Ravana
RandytheCasual
Ravana
Level 21
God Stats
5W - 4L
1,910 SR
Queue Stats
42W - 27L
1,634 Elo+
Party 2
Team Averages
Level 53
1,677 SR
1,538 Elo+

VS

Team Averages
Level 45
1,516 SR
1,610 Elo+
Horus
Horus
Dannyboy00621
Horus
Level 21
God Stats
9W - 4L
1,766 SR
Queue Stats
24W - 8L
1,759 Elo+
Party 1
Sun Wukong
Sun Wukong
JPM0R4E5
Sun Wukong
Level 44
God Stats
1W - 0L
1,221 SR
Queue Stats
26W - 42L
1,395 Elo+
Solo
Rama
Rama
Khaøtic
Rama
Level 61
God Stats
10W - 3L
1,745 SR
Queue Stats
240W - 117L
1,798 Elo+
Party 1
Thanatos
Thanatos
TTV VizionNF
Thanatos
Level 72
God Stats
24W - 13L
1,572 SR
Queue Stats
232W - 240L
1,487 Elo+
Party 1
Vulcan
Vulcan
johnpenehseeni98
Vulcan
Level 29
God Stats
4W - 3L
1,275 SR
Queue Stats
344W - 276L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bovice7634
Achilles
6
0 / 2 / 0
3,856
643
2,337
4,872
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 1 / 0
3,917
653
1,941
2,554
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Lmls04
Sobek
1
0 / 1 / 0
2,831
472
0
1,005
241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Profbiggielil
Zhong Kui
7
0 / 0 / 0
4,222
704
0
2,616
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
3,571
595
828
3,392
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 2
3,913
652
958
1,434
552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
JPM0R4E5
Sun Wukong
7
1 / 0 / 2
4,289
715
2,585
3,944
1,362
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
8
0 / 0 / 1
4,353
726
680
1,509
355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
TTV VizionNF
Thanatos
7
1 / 0 / 3
4,294
716
1,556
3,667
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 2
4,211
702
2,619
2,303
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bovice7634
Achilles
0
2
0
0
L
0
1
0
0
W
2
0
2
3
W
Sun Wukong
JPM0R4E5
Sun Wukong
1
0
2
2
W
Rama
0
0
1
0.5
L
Sobek
Lmls04
Sobek
0
1
0
0
L
Zhong Kui
Profbiggielil
Zhong Kui
0
0
0
0
L
0
2
0
0
W
Thanatos
TTV VizionNF
Thanatos
1
0
3
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,106
Damage
8,398
14,439
Taken
12,857
5,668
Mitigated
4,239
4,944
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bovice7634
Achilles
2,337
789
0
1,622
4,872
2,949
96
166
4,706
0
16,026
L
1,941
42
0
564
2,554
571
0
1,477
1,077
20,885
0
W
958
345
69
500
1,434
552
0
0
1,434
0
3,303
W
Sun Wukong
JPM0R4E5
Sun Wukong
2,585
524
0
1,446
3,944
1,362
0
0
3,944
0
16,909
W
Rama
680
528
0
867
1,509
355
0
0
1,509
0
28,446
L
Sobek
Lmls04
Sobek
0
0
0
48
1,005
241
0
0
1,005
133
0
L
Zhong Kui
Profbiggielil
Zhong Kui
0
0
0
1,572
2,616
1,079
0
0
2,616
22,995
0
L
828
91
0
1,138
3,392
828
0
976
2,416
0
11,602
W
Thanatos
TTV VizionNF
Thanatos
1,556
202
0
3,308
3,667
1,276
0
891
2,776
0
17,921
W
2,619
402
0
636
2,303
694
0
1,050
1,253
18,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,397
Gold Earned
21,060
172
Minions Killed
181
0
Camps Cleared
0
504,791
Distance Traveled
693,202
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,856
643
41
7
0
111,215
0
L
Raijin
3,917
653
49
8
0
117,405
2
W
Horus
3,913
652
5
1
0
129,533
1
W
Sun Wukong
4,289
715
36
6
0
144,194
1
W
Rama
4,353
726
62
10
0
113,268
1
L
Sobek
2,831
472
2
0
0
26,022
1
L
Zhong Kui
4,222
704
53
9
0
114,702
2
L
Ravana
3,571
595
27
5
0
135,447
2
W
Thanatos
4,294
716
46
8
0
149,862
1
W
Vulcan
4,211
702
32
5
0
156,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role