Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Abstractt x
Cliodhna
Level 88
God Stats
3W - 1L
1,643 SR
Queue Stats
37W - 32L
1,430 Elo+
Party 1
Zeus
Zeus
Luminousss
Zeus
Level 17
God Stats
8W - 8L
1,254 SR
Queue Stats
41W - 43L
1,430 Elo+
Party 1
Cupid
Cupid
Mr cheese4088
Cupid
Level 159
God Stats
19W - 11L
1,757 SR
Queue Stats
565W - 597L
1,447 Elo+
Solo
Chronos
Chronos
krkshowd5lk
Chronos
Level 160
God Stats
1W - 2L
1,404 SR
Queue Stats
82W - 79L
1,531 Elo+
Solo
Team Averages
Level 90
1,511 SR
1,468 Elo+

VS

Team Averages
Level 115
1,482 SR
1,455 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bellicosus
Tsukuyomi
Level 160
God Stats
10W - 12L
1,192 SR
Queue Stats
344W - 367L
1,449 Elo+
Solo
Vulcan
Vulcan
GloriousGab019
Vulcan
Level 110
God Stats
4W - 3L
1,461 SR
Queue Stats
189W - 232L
1,376 Elo+
Solo
Ares
Ares
I Sojiro I
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,486 Elo+
Solo
Nu Wa
Nu Wa
WaffleRook
Nu Wa
Level 89
God Stats
10W - 13L
1,759 SR
Queue Stats
251W - 252L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 6 / 4
7,324
732
5,264
15,813
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Abstractt x
Cliodhna
12
0 / 5 / 2
6,613
661
6,675
12,248
5,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 2
7,507
751
7,733
8,337
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 2
7,279
728
2,126
7,333
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
krkshowd5lk
Chronos
13
1 / 5 / 2
7,013
701
4,267
9,363
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 1 / 11
7,856
786
9,422
7,524
2,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Bellicosus
Tsukuyomi
14
4 / 1 / 12
8,553
855
8,227
9,060
6,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 8
8,257
826
9,233
6,249
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 14
8,801
880
7,094
13,217
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
17
8 / 0 / 14
9,309
931
13,587
3,478
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
7
Kills
25
25
Deaths
7
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
6
4
0.67
W
Skadi
 
Skadi
3
1
11
8.5
L
Cliodhna
Abstractt x
Cliodhna
0
5
2
0.2
W
Tsukuyomi
Bellicosus
Tsukuyomi
4
1
12
10
W
5
2
8
4.5
W
5
3
14
4
L
3
6
2
0.67
L
1
3
2
0.67
W
Nu Wa
8
0
14
15
L
Chronos
krkshowd5lk
Chronos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
47,563
53,094
Taken
39,528
25,609
Mitigated
27,332
8,457
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,264
689
518
3,079
15,813
12,145
0
7,142
8,671
9,667
0
W
Skadi
 
Skadi
9,422
3,026
0
122
7,524
2,846
564
3,454
3,844
0
28,065
L
Cliodhna
Abstractt x
Cliodhna
6,675
233
0
1,942
12,248
5,760
54
6,474
5,774
0
24,434
W
Tsukuyomi
Bellicosus
Tsukuyomi
8,227
1,267
1,944
1,243
9,060
6,652
134
2,269
6,678
0
15,068
W
9,233
4,267
186
825
6,249
2,871
787
1,987
4,088
24,800
0
W
7,094
53
126
1,423
13,217
13,609
111
5,955
7,026
15,241
0
L
7,733
502
0
0
8,337
2,551
0
5,360
2,977
20,408
0
L
2,126
689
227
996
7,333
2,421
532
4,437
2,896
0
16,405
W
Nu Wa
13,587
2,226
0
1,017
3,478
1,354
2,425
2,253
1,157
44,070
0
L
Chronos
krkshowd5lk
Chronos
4,267
1,588
0
1,695
9,363
2,732
234
6,501
2,862
18,143
1,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
42,776
151
Minions Killed
189
0
Camps Cleared
0
870,921
Distance Traveled
1,041,390
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,324
732
7
1
0
178,961
2
W
Skadi
7,856
786
39
4
0
212,977
1
L
Cliodhna
6,613
661
45
5
0
175,070
0
W
Tsukuyomi
8,553
855
15
2
0
231,140
4
W
Vulcan
8,257
826
35
4
0
193,134
3
W
Ares
8,801
880
14
1
0
201,888
1
L
Zeus
7,507
751
26
3
0
181,770
1
L
Cupid
7,279
728
31
3
0
188,071
1
W
Nu Wa
9,309
931
86
9
0
202,251
2
L
Chronos
7,013
701
42
4
0
147,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role