Player Matchup

Zeus
Zeus
DevilnotCry91
Zeus
Level 134
God Stats
6W - 1L
1,674 SR
Queue Stats
68W - 102L
1,382 Elo+
Solo
Cupid
Cupid
forgotten_EDISON
Cupid
Level 113
God Stats
11W - 4L
1,579 SR
Queue Stats
491W - 465L
1,607 Elo+
Solo
Ares
Ares
lagiacrus978
Ares
Level 142
God Stats
15W - 12L
1,638 SR
Queue Stats
283W - 204L
1,515 Elo+
Solo
Team Averages
Level 130
1,631 SR
1,501 Elo+

VS

Team Averages
Level 105
1,567 SR
1,442 Elo+
Sol
Sol
HitmanHandyman
Sol
Level 135
God Stats
4W - 1L
1,614 SR
Queue Stats
59W - 64L
1,405 Elo+
Solo
Loki
Loki
Man06King
Loki
Level 46
God Stats
2W - 4L
1,503 SR
Queue Stats
7W - 11L
1,317 Elo+
Solo
Ymir
Ymir
Reaper91793
Ymir
Level 133
God Stats
5W - 4L
1,583 SR
Queue Stats
180W - 233L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,403
740
10,310
3,343
1,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 4
7,856
786
8,185
5,127
2,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 6
7,572
757
3,784
10,178
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,914
691
5,969
7,173
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
9
2 / 4 / 2
6,703
670
3,632
7,318
3,674
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 4
7,032
703
2,554
11,268
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
2
3
1
0.83
L
Loki
2
4
2
0.75
L
0
1
4
2
W
4
0
4
6
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
12,155
18,648
Taken
25,759
13,158
Mitigated
15,749
5,056
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,310
838
0
812
3,343
1,312
0
1,820
1,523
29,199
0
L
5,969
2,250
0
2,698
7,173
2,456
0
3,504
3,669
30,131
0
L
Loki
3,632
1,083
511
544
7,318
3,674
0
4,229
3,089
0
9,910
L
2,554
498
0
3,594
11,268
9,619
0
6,487
4,781
10,173
0
W
8,185
4,986
359
2,043
5,127
2,159
1,551
2,621
2,506
0
37,233
W
3,784
106
264
1,578
10,178
9,687
26
4,480
5,698
8,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
20,649
131
Minions Killed
100
6
Camps Cleared
2
555,629
Distance Traveled
538,645
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,403
740
40
4
3
188,566
3
L
Sol
6,914
691
59
6
2
176,102
3
L
Loki
6,703
670
17
2
0
179,253
2
L
Ymir
7,032
703
24
2
0
183,290
1
W
Cupid
7,856
786
82
8
3
183,932
4
W
Ares
7,572
757
9
1
0
183,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role