Player Matchup

Gilgamesh
Gilgamesh
CIRDAAAAAAAAAAAA
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Susano
Susano
NeonWind
Susano
Level 146
God Stats
5W - 2L
1,585 SR
Queue Stats
11W - 9L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
XxAKOxX
Kukulkan
Level 107
God Stats
2W - 1L
1,339 SR
Queue Stats
12W - 12L
1,158 Elo+
Party 1
Team Averages
Level 88
1,475 SR
1,381 Elo+

VS

Team Averages
Level 25
1,437 SR
1,234 Elo+
Baron Samedi
Baron Samedi
Clavee
Baron Samedi
Level 42
God Stats
0W - 3L
1,390 SR
Queue Stats
7W - 20L
1,213 Elo+
Party 2
Nemesis
Nemesis
Iitapile
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,267 Elo+
Party 2
Hachiman
Hachiman
tfddesirae
Hachiman
Level 18
God Stats
1W - 3L
1,422 SR
Queue Stats
7W - 18L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
7 / 0 / 10
10,999
846
11,730
14,496
15,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
NeonWind
Susano
16
8 / 1 / 9
10,544
811
11,794
11,238
4,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
XxAKOxX
Kukulkan
15
3 / 0 / 15
9,989
768
8,477
6,325
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clavee
Baron Samedi
11
0 / 7 / 0
7,656
589
4,925
10,617
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Iitapile
Nemesis
11
0 / 7 / 1
7,859
605
7,376
14,881
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
tfddesirae
Hachiman
13
1 / 4 / 0
8,383
645
7,272
12,283
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
18
Kills
1
1
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
7
0
10
12
L
Baron Samedi
Clavee
Baron Samedi
0
7
0
0
L
Nemesis
Iitapile
Nemesis
0
7
1
0.07
W
Susano
NeonWind
Susano
8
1
9
12.5
W
Kukulkan
XxAKOxX
Kukulkan
3
0
15
10.5
L
Hachiman
tfddesirae
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
19,573
32,059
Taken
37,781
21,608
Mitigated
14,614
7,862
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
11,730
2,747
614
3,457
14,496
15,238
660
3,330
10,546
0
37,024
L
Baron Samedi
Clavee
Baron Samedi
4,925
567
609
1,962
10,617
7,239
0
2,276
8,116
25,653
0
L
Nemesis
Iitapile
Nemesis
7,376
2,503
0
1,925
14,881
4,213
0
2,495
12,218
0
22,617
W
Susano
NeonWind
Susano
11,794
1,758
0
2,682
11,238
4,032
510
1,411
9,827
0
31,184
W
Kukulkan
XxAKOxX
Kukulkan
8,477
308
0
1,109
6,325
2,338
833
1,061
5,264
38,843
0
L
Hachiman
tfddesirae
Hachiman
7,272
4,866
0
1,752
12,283
3,162
0
3,570
8,577
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,532
Gold Earned
23,898
151
Minions Killed
104
8
Camps Cleared
4
816,321
Distance Traveled
699,641
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,999
846
47
4
3
274,656
1
L
Baron Samedi
7,656
589
35
3
1
210,909
2
L
Nemesis
7,859
605
24
2
3
247,935
6
W
Susano
10,544
811
38
3
4
282,444
4
W
Kukulkan
9,989
768
66
5
1
259,221
2
L
Hachiman
8,383
645
45
3
0
240,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role