Player Matchup

Persephone
Persephone
Flame_mama
Persephone
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
Swim_panda_
Horus
Level 138
God Stats
3W - 6L
1,566 SR
Queue Stats
38W - 46L
1,488 Elo+
Party 1
Fenrir
Fenrir
Ultra77_
Fenrir
Level 122
God Stats
8W - 6L
1,448 SR
Queue Stats
83W - 90L
1,498 Elo+
Party 1
Janus
Janus
el_chino648
Janus
Level 48
God Stats
12W - 10L
1,582 SR
Queue Stats
31W - 36L
1,489 Elo+
Party 1
Neith
Neith
xXC1SCO13Xx
Neith
Level 146
God Stats
19W - 29L
1,510 SR
Queue Stats
115W - 118L
1,553 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,506 Elo+

VS

Team Averages
Level 129
1,518 SR
1,510 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DePrSa-Wi18
Nu Wa
Level 158
God Stats
116W - 103L
1,571 SR
Queue Stats
227W - 243L
1,556 Elo+
Solo
Athena
Athena
Lunar_Orca
Athena
Level 65
God Stats
13W - 9L
1,410 SR
Queue Stats
114W - 151L
1,449 Elo+
Party 2
Skadi
Skadi
StinkyKitties
Skadi
Level 148
God Stats
1W - 4L
1,396 SR
Queue Stats
165W - 211L
1,462 Elo+
Solo
Thor
Thor
bigchief2149252
Thor
Level 121
God Stats
5W - 2L
1,715 SR
Queue Stats
152W - 141L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Flame_mama
Persephone
15
3 / 3 / 6
8,630
863
9,863
5,942
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 6
8,507
851
10,508
8,643
6,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Ultra77_
Fenrir
14
3 / 1 / 9
7,765
777
5,083
8,538
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 1 / 8
8,112
811
7,785
3,782
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 9
7,867
787
9,579
6,665
2,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 6
7,100
710
4,933
12,461
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 6
6,847
685
6,273
5,855
1,543
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Lunar_Orca
Athena
12
1 / 2 / 6
7,110
711
2,225
10,825
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 7
7,547
755
7,081
9,112
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 7 / 0
8,379
838
5,362
12,262
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
17
Kills
10
10
Deaths
17
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
6
1.33
L
0
3
6
1
W
Persephone
Flame_mama
Persephone
3
3
6
2
L
Athena
Lunar_Orca
Athena
1
2
6
2
L
1
2
7
2.25
W
4
2
6
3.5
W
Fenrir
Ultra77_
Fenrir
3
1
9
7.5
L
7
7
0
1
W
3
1
8
7
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,818
Damage
25,874
33,570
Taken
50,515
18,776
Mitigated
27,096
7,330
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,933
1,954
577
1,479
12,461
7,904
27
3,467
8,698
0
17,438
L
6,273
1,131
0
1,090
5,855
1,543
0
2,415
3,306
22,082
0
W
Persephone
Flame_mama
Persephone
9,863
368
0
887
5,942
2,318
88
1,193
4,560
33,931
0
L
Athena
Lunar_Orca
Athena
2,225
390
405
428
10,825
8,586
0
3,988
6,463
3,684
0
L
7,081
3,205
0
2,526
9,112
3,576
0
4,444
4,439
0
21,845
W
10,508
4,815
1,117
1,798
8,643
6,676
881
2,380
6,056
0
31,524
W
Fenrir
Ultra77_
Fenrir
5,083
1,028
0
1,330
8,538
6,031
441
2,075
6,333
0
12,672
L
5,362
903
0
837
12,262
5,487
0
2,540
9,596
0
19,426
W
7,785
559
269
929
3,782
1,387
324
1,263
2,424
27,586
0
W
9,579
3,137
0
1,000
6,665
2,364
1,852
1,586
4,940
0
23,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
36,983
213
Minions Killed
136
0
Camps Cleared
0
1,009,791
Distance Traveled
891,100
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,100
710
28
3
0
182,861
1
L
Nu Wa
6,847
685
40
4
0
174,508
5
W
Persephone
8,630
863
60
6
0
192,685
3
L
Athena
7,110
711
4
0
0
185,400
0
L
Skadi
7,547
755
32
3
0
181,239
2
W
Horus
8,507
851
46
5
0
202,964
1
W
Fenrir
7,765
777
24
2
0
217,397
3
L
Thor
8,379
838
32
3
0
167,092
2
W
Janus
8,112
811
59
6
0
201,608
1
W
Neith
7,867
787
24
2
0
195,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role