Player Matchup

Terra
Terra
 
Terra
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CallMePoppaPerc
Atlas
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 38L
1,508 Elo+
Solo
Skadi
Skadi
Jafar_of_Agrabah
Skadi
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
211W - 237L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
chunkypanther50
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,521 Elo+
Solo
Ravana
Ravana
mimmimim
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,508 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,502 Elo+

VS

Team Averages
Level 67
1,557 SR
1,552 Elo+
Nox
Nox
IcyRonin14
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jams_Box_Jr
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,470 Elo+
Solo
The Morrigan
The Morrigan
Shayfodder
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,689 Elo+
Solo
Horus
Horus
TJmafia
Horus
Level 160
God Stats
5W - 9L
1,512 SR
Queue Stats
1,067W - 1,098L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
Level 104
God Stats
2W - 2L
1,772 SR
Queue Stats
95W - 82L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
5 / 5 / 9
10,100
777
7,763
24,284
21,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 4 / 11
11,338
872
14,173
25,123
31,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 4 / 12
10,251
789
20,560
17,910
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
chunkypanther50
Sun Wukong
8
0 / 2 / 4
7,193
553
1,277
4,668
2,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
mimmimim
Ravana
15
4 / 5 / 10
9,449
727
7,448
12,652
10,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
10,282
791
10,475
9,148
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jams_Box_Jr
Danzaburou
19
6 / 3 / 9
12,003
923
21,703
11,111
5,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Shayfodder
The Morrigan
17
4 / 4 / 12
10,356
797
15,669
11,324
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
TJmafia
Horus
16
1 / 4 / 17
9,695
746
6,032
19,720
24,710
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
18
5 / 3 / 11
10,790
830
22,709
14,543
6,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
79
17
Kills
20
20
Deaths
18
46
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
5
5
9
1.9
L
6
4
11
2.88
W
4
4
10
2.25
L
2
4
12
2
W
Danzaburou
Jams_Box_Jr
Danzaburou
6
3
9
3.5
W
The Morrigan
Shayfodder
The Morrigan
4
4
12
2.5
W
Horus
TJmafia
Horus
1
4
17
2.38
W
Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
5
3
11
3.5
L
Sun Wukong
chunkypanther50
Sun Wukong
0
2
4
1
L
Ravana
mimmimim
Ravana
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,221
Damage
76,588
84,637
Taken
65,846
73,736
Mitigated
45,490
38,424
Healing
30,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,763
1,385
12,730
8,433
24,284
21,142
369
7,198
17,086
18,787
0
L
14,173
4,557
954
5,043
25,123
31,444
105
8,324
16,799
28,517
0
W
10,475
1,961
525
355
9,148
4,143
1,559
3,457
5,691
22,728
0
L
20,560
6,410
1,872
6,087
17,910
9,002
633
4,389
13,521
0
53,179
W
Danzaburou
Jams_Box_Jr
Danzaburou
21,703
9,139
743
4,422
11,111
5,288
842
4,086
7,025
0
46,645
W
The Morrigan
Shayfodder
The Morrigan
15,669
3,837
1,908
1,833
11,324
4,608
883
4,638
6,567
23,653
1,301
W
Horus
TJmafia
Horus
6,032
3,349
6,894
9,173
19,720
24,710
430
4,896
14,824
0
12,075
W
Ah Muzen Cab
Vawnhoof
Ah Muzen Cab
22,709
7,041
1,497
3,209
14,543
6,741
2,166
4,859
9,684
0
41,202
L
Sun Wukong
chunkypanther50
Sun Wukong
1,277
42
65
37
4,668
2,092
0
1,049
3,619
0
2,660
L
Ravana
mimmimim
Ravana
7,448
2,387
2,261
942
12,652
10,056
681
4,590
8,062
0
12,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
53,126
140
Minions Killed
150
0
Camps Cleared
0
961,158
Distance Traveled
1,138,656
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,100
777
28
2
0
247,598
0
L
Atlas
11,338
872
36
3
0
212,085
0
W
Nox
10,282
791
27
2
0
201,420
0
L
Skadi
10,251
789
55
4
0
203,795
1
W
Danzaburou
12,003
923
58
4
0
227,432
0
W
The Morrigan
10,356
797
26
2
0
227,784
0
W
Horus
9,695
746
4
0
0
246,380
3
W
Ah Muzen Cab
10,790
830
35
3
0
235,640
0
L
Sun Wukong
7,193
553
7
1
0
84,873
0
L
Ravana
9,449
727
14
1
0
212,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role