Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
PvP_DARKILLER
Merlin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,665 Elo+
Party 1
Hades
Hades
TooMuchTalking--
Hades
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 20L
1,453 Elo+
Party 1
Bacchus
Bacchus
matador2317
Bacchus
Level 66
God Stats
2W - 1L
1,286 SR
Queue Stats
8W - 8L
1,318 Elo+
Party 1
Loki
Loki
pab70q
Loki
Level 125
God Stats
16W - 16L
1,431 SR
Queue Stats
492W - 511L
1,395 Elo+
Solo
Team Averages
Level 109
1,443 SR
1,466 Elo+

VS

Team Averages
Level 93
1,506 SR
1,407 Elo+
Xbalanque
Xbalanque
FancyGasMask
Xbalanque
Level 87
God Stats
3W - 5L
1,469 SR
Queue Stats
229W - 242L
1,427 Elo+
Party 2
Chaac
Chaac
JuliusIII
Chaac
Level 159
God Stats
19W - 24L
1,524 SR
Queue Stats
236W - 285L
1,425 Elo+
Solo
Arachne
Arachne
OfferedNote568
Arachne
Level 58
God Stats
8W - 1L
1,877 SR
Queue Stats
106W - 99L
1,553 Elo+
Solo
Athena
Athena
SiegValkryie
Athena
Level 67
God Stats
8W - 16L
1,195 SR
Queue Stats
227W - 266L
1,226 Elo+
Solo
Nu Wa
Nu Wa
dnbsalty
Nu Wa
Level 96
God Stats
33W - 35L
1,467 SR
Queue Stats
166W - 191L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 4 / 1
5,317
483
4,708
7,150
1,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 1
6,644
604
2,237
4,331
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 6
6,326
575
5,287
7,766
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
matador2317
Bacchus
10
2 / 0 / 1
5,992
545
1,623
5,851
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
pab70q
Loki
11
0 / 2 / 1
5,495
500
2,053
6,395
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FancyGasMask
Xbalanque
9
0 / 3 / 3
5,553
505
5,327
6,870
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
JuliusIII
Chaac
11
1 / 2 / 0
6,332
576
4,939
6,522
3,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,093
554
3,483
7,336
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
1 / 1 / 0
5,855
532
2,901
5,857
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
dnbsalty
Nu Wa
11
2 / 3 / 1
6,241
567
2,585
4,861
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
7
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
4
1
0.88
L
Xbalanque
FancyGasMask
Xbalanque
0
3
3
0.5
L
Chaac
JuliusIII
Chaac
1
2
0
0.5
L
2
0
0
2
W
3
1
1
3.5
L
Athena
1
1
0
1
W
1
0
6
4
L
Nu Wa
dnbsalty
Nu Wa
2
3
1
0.83
W
Bacchus
matador2317
Bacchus
2
0
1
2.5
W
Loki
pab70q
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,908
Damage
19,235
31,493
Taken
31,446
10,952
Mitigated
13,365
12,234
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,708
1,637
0
2,146
7,150
1,850
0
1,759
5,386
0
24,025
L
Xbalanque
FancyGasMask
Xbalanque
5,327
1,732
0
2,904
6,870
2,007
743
2,347
4,507
0
35,274
L
Chaac
JuliusIII
Chaac
4,939
636
0
2,316
6,522
3,280
461
860
5,654
0
34,171
L
3,483
2,859
0
1,720
7,336
2,277
0
1,051
6,217
0
32,791
W
2,237
97
0
875
4,331
1,200
0
650
3,557
38,099
0
L
Athena
2,901
769
0
1,832
5,857
4,345
0
2,207
3,650
11,569
0
W
5,287
565
209
4,464
7,766
2,930
0
1,165
6,498
39,011
0
L
Nu Wa
dnbsalty
Nu Wa
2,585
258
0
540
4,861
1,456
0
2,384
2,271
31,295
0
W
Bacchus
matador2317
Bacchus
1,623
55
0
2,077
5,851
2,561
0
1,096
4,665
12,106
0
W
Loki
pab70q
Loki
2,053
150
0
2,463
6,395
2,411
341
402
5,901
0
22,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
30,074
279
Minions Killed
304
0
Camps Cleared
0
1,123,165
Distance Traveled
1,116,012
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,317
483
43
4
0
204,302
1
L
Xbalanque
5,553
505
73
7
0
193,685
1
L
Chaac
6,332
576
68
6
0
222,546
1
L
Arachne
6,093
554
64
6
0
279,051
4
W
Merlin
6,644
604
82
7
0
222,732
3
L
Athena
5,855
532
28
3
0
222,006
2
W
Hades
6,326
575
73
7
0
236,082
2
L
Nu Wa
6,241
567
71
6
0
198,724
1
W
Bacchus
5,992
545
29
3
0
236,894
4
W
Loki
5,495
500
52
5
0
223,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role