Player Matchup

Chaac
Chaac
ProGravyTrain
Chaac
Level 129
God Stats
3W - 2L
1,629 SR
Queue Stats
50W - 59L
1,512 Elo+
Solo
Khepri
Khepri
YUM YUM5
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,775 Elo+
Party 2
Thor
Thor
camdaman919
Thor
Level 69
God Stats
1W - 5L
1,458 SR
Queue Stats
132W - 145L
1,481 Elo+
Solo
Izanami
Izanami
pastis__52
Izanami
Level 128
God Stats
4W - 7L
1,391 SR
Queue Stats
371W - 396L
1,479 Elo+
Solo
Ravana
Ravana
zombieFJ
Ravana
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,288 Elo+
Party 2
Team Averages
Level 92
1,496 SR
1,507 Elo+

VS

Team Averages
Level 122
1,586 SR
1,486 Elo+
Artemis
Artemis
B0Bzi
Artemis
Level 104
God Stats
13W - 6L
1,533 SR
Queue Stats
721W - 762L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Chuckmansbeard
Cthulhu
Level 83
God Stats
5W - 3L
1,551 SR
Queue Stats
97W - 91L
1,554 Elo+
Solo
Zeus
Zeus
TheeBiscuits
Zeus
Level 106
God Stats
2W - 1L
1,495 SR
Queue Stats
49W - 25L
1,392 Elo+
Party 1
Discordia
Discordia
Zenoc19
Discordia
Level 158
God Stats
2W - 1L
1,692 SR
Queue Stats
100W - 107L
1,581 Elo+
Party 1
Chaac
Chaac
soulsyth
Chaac
Level 160
God Stats
10W - 5L
1,660 SR
Queue Stats
304W - 319L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
9,225
769
13,030
21,545
14,906
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
YUM YUM5
Khepri
15
2 / 7 / 7
9,434
786
5,057
16,944
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 8
9,192
766
6,869
12,128
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
pastis__52
Izanami
15
1 / 7 / 9
8,843
737
5,058
11,521
5,092
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
zombieFJ
Ravana
14
5 / 7 / 2
8,575
715
6,159
13,145
6,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0Bzi
Artemis
16
5 / 5 / 10
10,053
838
20,807
11,230
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 15
10,740
895
13,821
20,955
17,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 9
10,337
861
11,352
7,320
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Zenoc19
Discordia
17
10 / 3 / 12
11,086
924
12,951
7,354
5,587
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
soulsyth
Chaac
17
2 / 2 / 16
10,141
845
9,383
11,283
9,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
14
Kills
30
30
Deaths
14
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
B0Bzi
Artemis
5
5
10
2
W
7
2
15
7.25
L
3
4
6
1.5
W
6
2
9
5.25
L
Khepri
YUM YUM5
Khepri
2
7
7
0.79
W
Discordia
Zenoc19
Discordia
10
3
12
5.33
L
3
5
8
1.4
L
Izanami
pastis__52
Izanami
1
7
9
0.79
W
Chaac
soulsyth
Chaac
2
2
16
5
L
Ravana
zombieFJ
Ravana
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
68,314
75,283
Taken
58,142
49,837
Mitigated
41,237
19,107
Healing
26,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B0Bzi
Artemis
20,807
9,468
758
3,007
11,230
5,115
2,299
887
10,343
0
27,332
W
13,821
868
1,040
8,288
20,955
17,187
574
2,087
18,868
32,547
0
L
13,030
1,217
1,026
7,831
21,545
14,906
0
9,788
11,158
0
31,361
W
11,352
988
1,500
2,200
7,320
3,672
643
926
6,394
23,667
0
L
Khepri
YUM YUM5
Khepri
5,057
651
331
879
16,944
18,241
0
6,562
9,989
8,288
0
W
Discordia
Zenoc19
Discordia
12,951
504
1,547
1,517
7,354
5,587
1,823
448
6,906
26,746
0
L
6,869
779
928
1,011
12,128
5,493
0
6,807
5,241
0
13,172
L
Izanami
pastis__52
Izanami
5,058
2,546
1,118
2,402
11,521
5,092
0
6,747
4,663
0
23,751
W
Chaac
soulsyth
Chaac
9,383
516
1,388
5,115
11,283
9,676
1,011
709
10,574
0
23,066
L
Ravana
zombieFJ
Ravana
6,159
1,483
1,092
2,489
13,145
6,105
0
7,246
5,861
0
15,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
52,357
98
Minions Killed
133
0
Camps Cleared
0
965,830
Distance Traveled
1,101,535
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,053
838
11
1
0
214,428
1
W
Cthulhu
10,740
895
34
3
0
261,633
0
L
Chaac
9,225
769
34
3
0
257,304
0
W
Zeus
10,337
861
25
2
0
154,774
1
L
Khepri
9,434
786
5
0
0
185,034
0
W
Discordia
11,086
924
26
2
0
209,853
4
L
Thor
9,192
766
14
1
0
166,618
0
L
Izanami
8,843
737
29
2
0
168,037
1
W
Chaac
10,141
845
37
3
0
260,847
0
L
Ravana
8,575
715
16
1
0
188,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role