Player Matchup

Izanami
Izanami
Ankhnes
Izanami
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 103L
1,524 Elo+
Solo
Rama
Rama
BluestoneP
Rama
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
82W - 35L
1,634 Elo+
Party 2
Scylla
Scylla
Rickrians
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,598 Elo+
Solo
Susano
Susano
TheAgev
Susano
Level 28
God Stats
3W - 2L
1,665 SR
Queue Stats
78W - 40L
1,631 Elo+
Party 2
Thoth
Thoth
Xavindy
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 14L
1,583 Elo+
Party 2
Team Averages
Level 39
1,496 SR
1,594 Elo+

VS

Team Averages
Level 63
1,754 SR
1,828 Elo+
The Morrigan
The Morrigan
BowToTheBoe
The Morrigan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 88L
1,894 Elo+
Party 1
Ymir
Ymir
Ketkin
Ymir
Level 78
God Stats
32W - 5L
1,880 SR
Queue Stats
309W - 129L
1,898 Elo+
Party 1
Ra
Ra
MiloSFD
Ra
Level 75
God Stats
17W - 4L
1,837 SR
Queue Stats
367W - 151L
1,926 Elo+
Party 1
Neith
Neith
ShadowOfChaos69
Neith
Level 106
God Stats
11W - 9L
1,557 SR
Queue Stats
113W - 111L
1,534 Elo+
Solo
Amaterasu
Amaterasu
ketkinisagod
Amaterasu
Level 28
God Stats
8W - 1L
1,995 SR
Queue Stats
239W - 84L
1,889 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ankhnes
Izanami
13
1 / 2 / 0
7,655
547
4,010
8,575
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
2 / 2 / 2
7,988
571
4,753
9,744
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Rickrians
Scylla
10
3 / 3 / 2
6,388
456
6,936
5,322
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
TheAgev
Susano
11
3 / 2 / 3
6,933
495
3,216
7,564
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
Xavindy
Thoth
12
0 / 2 / 0
6,776
484
2,067
5,002
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BowToTheBoe
The Morrigan
13
2 / 1 / 3
7,864
562
4,619
5,230
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Ketkin
Ymir
11
0 / 2 / 5
7,110
508
1,318
7,262
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 0 / 1
10,202
729
3,145
5,601
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 1
8,508
608
8,090
8,493
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
ketkinisagod
Amaterasu
15
2 / 2 / 1
8,707
622
6,106
10,162
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
10
11
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ankhnes
Izanami
1
2
0
0.5
L
2
2
2
1.5
W
The Morrigan
BowToTheBoe
The Morrigan
2
1
3
3.5
W
Ymir
Ketkin
Ymir
0
2
5
1.25
W
1
0
1
1.5
L
Scylla
Rickrians
Scylla
3
3
2
1.33
W
5
4
1
1.38
L
Susano
TheAgev
Susano
3
2
3
2.25
L
Thoth
Xavindy
Thoth
0
2
0
0
W
Amaterasu
ketkinisagod
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
23,278
36,207
Taken
36,748
10,895
Mitigated
19,102
12,373
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ankhnes
Izanami
4,010
2,736
0
3,120
8,575
2,944
0
1,188
7,387
0
50,691
L
4,753
3,658
0
5,532
9,744
2,503
0
357
9,387
0
47,097
W
The Morrigan
BowToTheBoe
The Morrigan
4,619
1,247
0
2,794
5,230
1,722
0
1,294
3,936
45,176
509
W
Ymir
Ketkin
Ymir
1,318
185
79
1,449
7,262
3,879
0
4,011
3,251
6,857
3,176
W
3,145
432
168
3,281
5,601
2,363
0
2,106
3,495
103,454
0
L
Scylla
Rickrians
Scylla
6,936
489
0
304
5,322
1,312
0
1,472
3,850
28,085
0
W
8,090
4,518
0
1,918
8,493
3,658
52
1,592
6,901
0
59,359
L
Susano
TheAgev
Susano
3,216
584
0
2,948
7,564
2,451
0
2,003
5,561
0
30,315
L
Thoth
Xavindy
Thoth
2,067
0
0
469
5,002
1,685
0
3,440
1,562
45,944
0
W
Amaterasu
ketkinisagod
Amaterasu
6,106
2,481
0
5,447
10,162
7,480
0
0
10,162
0
54,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
42,391
424
Minions Killed
524
0
Camps Cleared
0
1,304,784
Distance Traveled
1,528,867
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,655
547
114
8
0
247,917
4
L
Rama
7,988
571
100
7
0
254,071
6
W
The Morrigan
7,864
562
85
6
0
319,305
1
W
Ymir
7,110
508
11
1
0
315,441
8
W
Ra
10,202
729
212
15
0
340,550
4
L
Scylla
6,388
456
44
3
0
217,388
0
W
Neith
8,508
608
112
8
0
269,228
2
L
Susano
6,933
495
64
5
0
328,338
4
L
Thoth
6,776
484
102
7
0
257,070
0
W
Amaterasu
8,707
622
104
7
0
284,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role