Player Matchup

Bakasura
Bakasura
CrueltyWithin
Bakasura
Level 160
God Stats
4W - 5L
1,484 SR
Queue Stats
211W - 203L
1,552 Elo+
Party 4
Izanami
Izanami
Lord Celibi
Izanami
Level 128
God Stats
1W - 2L
1,396 SR
Queue Stats
101W - 90L
1,520 Elo+
Party 4
Ganesha
Ganesha
Seanethan
Ganesha
Level 149
God Stats
9W - 7L
1,592 SR
Queue Stats
135W - 120L
1,655 Elo+
Party 4
Anubis
Anubis
SneakyWeasel992
Anubis
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 194L
1,508 Elo+
Party 3
Aphrodite
Aphrodite
zKruzo
Aphrodite
Level 118
God Stats
4W - 5L
1,537 SR
Queue Stats
383W - 368L
1,479 Elo+
Party 3
Team Averages
Level 133
1,502 SR
1,543 Elo+

VS

Team Averages
Level 130
1,536 SR
1,492 Elo+
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Snowy4951
Bastet
Level 113
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 24L
1,326 Elo+
Solo
Kukulkan
Kukulkan
TheGreatAzbell
Kukulkan
Level 122
God Stats
3W - 4L
1,473 SR
Queue Stats
311W - 289L
1,545 Elo+
Party 2
Fenrir
Fenrir
coldnjLA
Fenrir
Level 155
God Stats
4W - 9L
1,492 SR
Queue Stats
159W - 169L
1,522 Elo+
Party 1
Merlin
Merlin
mikeofthegarden
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrueltyWithin
Bakasura
17
13 / 2 / 3
10,752
672
13,557
11,671
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Lord Celibi
Izanami
14
7 / 4 / 3
9,410
588
12,074
12,806
5,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Seanethan
Ganesha
13
3 / 3 / 16
8,967
560
7,480
15,877
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 5
8,655
541
6,979
10,049
5,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
zKruzo
Aphrodite
16
4 / 1 / 3
9,229
577
6,005
8,777
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 2 / 1
9,689
606
11,975
13,146
5,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Snowy4951
Bastet
11
1 / 7 / 3
7,150
447
5,482
13,114
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
2 / 10 / 3
6,883
430
8,197
12,169
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
coldnjLA
Fenrir
10
1 / 7 / 3
6,917
432
5,600
14,994
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 2
8,425
527
7,534
8,073
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
30
Kills
14
14
Deaths
30
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
8
2
1
4.25
W
Bakasura
CrueltyWithin
Bakasura
13
2
3
7.25
W
Izanami
Lord Celibi
Izanami
7
4
3
2.13
W
Ganesha
Seanethan
Ganesha
3
3
16
3.67
W
3
4
5
1.38
L
Bastet
Snowy4951
Bastet
1
7
3
0.36
L
Kukulkan
2
10
3
0.35
L
Fenrir
coldnjLA
Fenrir
1
7
3
0.36
L
2
4
2
0.75
W
Aphrodite
zKruzo
Aphrodite
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,095
Damage
38,788
59,180
Taken
61,496
38,513
Mitigated
22,219
23,807
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,975
1,394
94
7,757
13,146
5,461
766
6,120
6,664
59,118
0
W
Bakasura
CrueltyWithin
Bakasura
13,557
8,323
0
5,566
11,671
5,505
0
4,044
7,627
0
74,068
W
Izanami
Lord Celibi
Izanami
12,074
8,547
0
4,088
12,806
5,129
3,659
6,779
6,027
0
59,702
W
Ganesha
Seanethan
Ganesha
7,480
2,125
0
1,938
15,877
18,544
129
7,082
8,478
19,358
0
W
6,979
212
0
4,243
10,049
5,603
99
4,972
5,077
57,057
0
L
Bastet
Snowy4951
Bastet
5,482
1,508
0
2,532
13,114
3,281
0
3,508
8,887
0
37,146
L
Kukulkan
8,197
1,496
0
1,847
12,169
3,236
0
2,376
9,000
33,748
0
L
Fenrir
coldnjLA
Fenrir
5,600
870
0
1,290
14,994
7,859
0
5,153
9,544
0
18,433
L
7,534
498
0
666
8,073
2,382
0
2,917
4,443
55,287
0
W
Aphrodite
zKruzo
Aphrodite
6,005
230
2,694
5,278
8,777
3,732
150
4,829
3,948
53,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
39,064
481
Minions Killed
382
0
Camps Cleared
0
1,588,066
Distance Traveled
1,451,195
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,689
606
128
8
0
293,129
5
W
Bakasura
10,752
672
129
8
0
369,162
0
W
Izanami
9,410
588
121
8
0
289,452
2
W
Ganesha
8,967
560
1
0
0
325,752
0
W
Anubis
8,655
541
108
7
0
273,337
1
L
Bastet
7,150
447
66
4
0
298,428
5
L
Kukulkan
6,883
430
51
3
0
263,001
8
L
Fenrir
6,917
432
24
2
0
299,398
3
L
Merlin
8,425
527
113
7
0
297,239
3
W
Aphrodite
9,229
577
122
8
0
330,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role