Player Matchup

Skadi
Skadi
Olympusdeciple
Skadi
Level 160
God Stats
111W - 121L
1,428 SR
Queue Stats
331W - 360L
1,388 Elo+
Solo
Apollo
Apollo
Orkflarx
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,186 Elo+
Party 1
Sol
Sol
itiscrazyithink
Sol
Level 154
God Stats
0W - 1L
1,312 SR
Queue Stats
13W - 8L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
kamikaze2082gp
Kukulkan
Level 97
God Stats
46W - 43L
1,540 SR
Queue Stats
127W - 146L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
roque19
Cu Chulainn
Level 69
God Stats
33W - 30L
1,443 SR
Queue Stats
87W - 63L
1,445 Elo+
Solo
Team Averages
Level 98
1,445 SR
1,370 Elo+

VS

Team Averages
Level 38
1,514 SR
1,241 Elo+
Odin
Odin
TropicalWaffles
Odin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 100L
1,374 Elo+
Party 3
Anubis
Anubis
diegogamz
Anubis
Level 13
God Stats
5W - 1L
1,817 SR
Queue Stats
44W - 47L
1,126 Elo+
Party 2
Atlas
Atlas
iTheYonder31
Atlas
Level 61
God Stats
4W - 3L
1,412 SR
Queue Stats
79W - 72L
1,145 Elo+
Party 2
Loki
Loki
jinx7462
Loki
Level 28
God Stats
6W - 8L
1,372 SR
Queue Stats
12W - 23L
1,240 Elo+
Party 3
Apollo
Apollo
snowypancakes
Apollo
Level 28
God Stats
6W - 4L
1,468 SR
Queue Stats
24W - 36L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,779
344
377
456
65
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Orkflarx
Apollo
12
4 / 0 / 0
6,748
613
5,691
5,615
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,116
556
2,997
5,032
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
9
1 / 0 / 0
5,244
477
1,578
3,280
1,090
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
roque19
Cu Chulainn
10
3 / 2 / 1
6,141
558
5,228
7,638
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,253
568
4,379
5,964
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
diegogamz
Anubis
10
1 / 1 / 0
5,783
526
1,905
5,154
2,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 0
5,271
479
1,979
5,495
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
2 / 2 / 0
5,881
535
2,464
7,579
2,306
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 2 / 1
5,185
471
794
5,341
1,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
9
Kills
3
3
Deaths
9
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Apollo
Orkflarx
Apollo
4
0
0
4
W
0
2
2
0.5
W
Anubis
diegogamz
Anubis
1
1
0
1
W
0
2
0
0
L
1
1
0
1
W
Loki
2
2
0
1
L
Kukulkan
1
0
0
1
L
Cu Chulainn
roque19
Cu Chulainn
3
2
1
1.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
11,521
22,021
Taken
29,533
7,699
Mitigated
13,636
10,488
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
377
102
0
104
456
65
270
27
429
0
2,815
L
Apollo
Orkflarx
Apollo
5,691
3,787
0
3,233
5,615
1,661
0
1,915
3,700
0
47,320
W
4,379
1,699
0
1,337
5,964
5,210
198
209
5,386
0
34,250
W
Anubis
diegogamz
Anubis
1,905
266
0
1,678
5,154
2,026
806
2,261
2,828
22,912
0
W
1,979
617
171
914
5,495
3,003
0
0
5,495
18,061
0
L
2,997
672
0
1,952
5,032
1,479
912
1,811
3,188
33,311
0
W
Loki
2,464
1,036
60
2,556
7,579
2,306
0
2,009
5,458
0
24,836
L
Kukulkan
1,578
50
0
1,488
3,280
1,090
0
37
3,243
28,319
0
L
Cu Chulainn
roque19
Cu Chulainn
5,228
835
0
3,711
7,638
3,404
188
94
7,115
0
25,132
W
794
661
0
953
5,341
1,091
0
96
5,245
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
28,373
282
Minions Killed
257
0
Camps Cleared
0
828,982
Distance Traveled
1,063,963
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,779
344
3
0
0
55,097
0
L
Apollo
6,748
613
98
9
0
202,015
3
W
Odin
6,253
568
77
7
0
219,140
3
W
Anubis
5,783
526
42
4
0
200,027
0
W
Atlas
5,271
479
35
3
0
196,955
2
L
Sol
6,116
556
77
7
0
195,716
2
W
Loki
5,881
535
55
5
0
216,867
1
L
Kukulkan
5,244
477
45
4
0
163,006
6
L
Cu Chulainn
6,141
558
59
5
0
213,148
1
W
Apollo
5,185
471
48
4
0
230,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role