Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KaczySan
Guan Yu
Level 147
God Stats
19W - 12L
1,701 SR
Queue Stats
1,323W - 1,380L
1,499 Elo+
Solo
Agni
Agni
TH3-SAWCE-BOWCE
Agni
Level 120
God Stats
3W - 3L
1,712 SR
Queue Stats
297W - 293L
1,513 Elo+
Solo
Khepri
Khepri
smrtka666
Khepri
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 285L
1,493 Elo+
Solo
Rama
Rama
xXELRhyNnoXx
Rama
Level 129
God Stats
2W - 6L
1,284 SR
Queue Stats
425W - 425L
1,525 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,506 Elo+

VS

Team Averages
Level 91
1,495 SR
1,483 Elo+
Hera
Hera
RickyRwaar2410
Hera
Level 125
God Stats
0W - 2L
1,231 SR
Queue Stats
81W - 90L
1,458 Elo+
Party 2
Freya
Freya
SosiMoi4ypa4yps
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
TinouKid
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,448 Elo+
Solo
Zeus
Zeus
eXcont
Zeus
Level 88
God Stats
3W - 2L
1,744 SR
Queue Stats
45W - 47L
1,496 Elo+
Party 1
Chiron
Chiron
jdmonster007
Chiron
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 124L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 3 / 16
10,900
779
12,163
11,787
6,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
KaczySan
Guan Yu
19
7 / 5 / 15
11,364
812
9,144
24,151
33,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 3 / 16
11,039
789
18,335
13,706
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
smrtka666
Khepri
17
1 / 3 / 20
10,014
715
10,107
22,752
27,504
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 1 / 14
11,798
843
10,172
10,411
4,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
11,063
790
14,759
11,780
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 6 / 9
10,012
715
13,317
15,574
5,904
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
TinouKid
Guan Yu
15
3 / 5 / 10
9,357
668
8,145
16,515
19,706
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
eXcont
Zeus
15
1 / 6 / 7
9,271
662
15,961
9,333
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
18
4 / 5 / 8
11,220
801
16,252
12,077
4,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
27
Kills
15
15
Deaths
27
81
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
16
4.33
W
Guan Yu
KaczySan
Guan Yu
7
5
15
2.9
L
4
5
8
1.6
L
3
6
9
1.25
W
6
3
16
4.67
L
Guan Yu
TinouKid
Guan Yu
3
5
10
1.6
L
Zeus
eXcont
Zeus
1
6
7
0.75
L
Chiron
4
5
8
1.6
W
Khepri
smrtka666
Khepri
1
3
20
3.67
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,921
Damage
68,434
82,807
Taken
65,279
77,847
Mitigated
37,777
36,879
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,163
2,330
1,915
1,831
11,787
6,379
982
6,074
5,713
0
30,712
W
Guan Yu
KaczySan
Guan Yu
9,144
1,307
11,340
10,398
24,151
33,128
249
12,086
12,065
282
19,452
L
14,759
4,393
1,284
1,882
11,780
4,736
813
7,130
4,650
30,722
0
L
13,317
4,152
687
2,313
15,574
5,904
1,152
6,252
9,322
21,624
0
W
18,335
2,164
1,778
1,663
13,706
6,603
1,748
8,815
4,891
35,916
0
L
Guan Yu
TinouKid
Guan Yu
8,145
279
5,509
5,164
16,515
19,706
42
7,640
8,875
1,009
9,870
L
Zeus
eXcont
Zeus
15,961
487
901
159
9,333
2,796
310
4,310
5,023
29,693
0
L
Chiron
16,252
3,481
3,176
1,705
12,077
4,635
963
3,269
8,808
0
40,732
W
Khepri
smrtka666
Khepri
10,107
48
1,563
2,467
22,752
27,504
42
12,546
10,206
19,630
0
W
10,172
9,012
307
3,617
10,411
4,233
2,399
5,258
5,153
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,115
Gold Earned
50,923
156
Minions Killed
141
0
Camps Cleared
0
1,407,625
Distance Traveled
1,228,281
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,900
779
35
3
0
285,611
0
W
Guan Yu
11,364
812
20
1
0
286,751
1
L
Hera
11,063
790
38
3
0
223,966
1
L
Freya
10,012
715
18
1
0
224,059
2
W
Agni
11,039
789
33
2
0
258,690
0
L
Guan Yu
9,357
668
3
0
0
286,072
3
L
Zeus
9,271
662
18
1
0
244,794
0
L
Chiron
11,220
801
64
5
0
249,390
1
W
Khepri
10,014
715
11
1
0
287,666
0
W
Rama
11,798
843
57
4
0
288,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role