Player Matchup

Hera
Hera
Bronze III
DyralSky
Hera
Bronze III
Level 98
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
ImpatientEnd
Danzaburou
Bronze III
Level 65
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Sobek
Sobek
Silver III
Rotax-V
Sobek
Silver III
Level 128
God Stats
1W - 1L
1,694 SR
Queue Stats
28W - 29L
1,475 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,721 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,425 SR
1,458 MMR
Cthulhu
Cthulhu
Gold V
CountryEmu85
Cthulhu
Gold V
Level 155
God Stats
1W - 2L
1,164 SR
Queue Stats
69W - 80L
1,519 MMR
Party 1
Horus
Horus
Platinum V
ENZ0HAZE
Horus
Platinum V
Level 149
God Stats
109W - 97L
1,593 SR
Queue Stats
1,077W - 1,165L
1,370 MMR
Solo
Vulcan
Vulcan
Gold III
Slick88Clyde
Vulcan
Gold III
Level 160
God Stats
30W - 30L
1,520 SR
Queue Stats
445W - 492L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 1 / 2
9,421
673
10,981
8,665
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ImpatientEnd
Danzaburou
12
0 / 8 / 4
8,331
595
6,439
14,426
4,947
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Rotax-V
Sobek
13
2 / 1 / 3
9,416
673
8,154
18,080
19,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AnubisScyllaCupidMedusaYmir

VS

Bans
ChaacHadesAresZhong KuiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CountryEmu85
Cthulhu
16
3 / 0 / 7
10,902
779
10,258
15,085
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
ENZ0HAZE
Horus
15
5 / 2 / 5
11,038
788
11,657
20,227
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
12
2 / 4 / 5
9,371
669
12,462
8,121
3,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
10
10
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CountryEmu85
Cthulhu
3
0
7
6.5
L
Hera
4
1
2
5
W
Horus
ENZ0HAZE
Horus
5
2
5
3.75
L
Danzaburou
ImpatientEnd
Danzaburou
0
8
4
0.25
L
Sobek
Rotax-V
Sobek
2
1
3
3.5
W
Vulcan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
34,377
41,171
Taken
43,433
27,023
Mitigated
37,873
7,513
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CountryEmu85
Cthulhu
10,258
882
775
2,252
15,085
17,226
418
6,194
8,630
42,693
0
L
Hera
10,981
3,251
589
1,031
8,665
2,696
0
5,220
3,445
32,542
0
W
Horus
ENZ0HAZE
Horus
11,657
4,982
3,030
9,638
20,227
17,398
675
8,315
11,596
0
26,107
L
Danzaburou
ImpatientEnd
Danzaburou
6,439
2,999
0
1,052
14,426
4,947
160
8,030
6,396
0
29,858
L
Sobek
Rotax-V
Sobek
8,154
1,140
456
4,385
18,080
19,380
0
9,996
8,084
22,465
0
W
Vulcan
12,462
5,429
0
1,640
8,121
3,249
1,184
4,146
3,893
53,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
31,311
117
Minions Killed
145
3
Camps Cleared
7
709,205
Distance Traveled
812,471
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,902
779
53
4
1
287,287
2
L
Hera
9,421
673
44
3
1
254,132
2
W
Horus
11,038
788
28
2
2
274,280
0
L
Danzaburou
8,331
595
49
4
1
187,684
1
L
Sobek
9,416
673
24
2
1
267,389
2
W
Vulcan
9,371
669
64
5
4
250,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role