Player Matchup

Yu Huang
Yu Huang
CrispJ
Yu Huang
Level 108
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 15L
1,417 Elo+
Party 2
Charybdis
Charybdis
RunawayH
Charybdis
Level 59
God Stats
2W - 5L
1,414 SR
Queue Stats
10W - 15L
1,417 Elo+
Party 2
Hercules
Hercules
UnfryableApples
Hercules
Level 102
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 2
Team Averages
Level 90
1,461 SR
1,351 Elo+

VS

Team Averages
Level 42
1,453 SR
1,390 Elo+
Guan Yu
Guan Yu
BlaringHyperion
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 83L
1,296 Elo+
Party 1
Medusa
Medusa
Greystripe003
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,475 Elo+
Party 1
Anubis
Anubis
ceetwice
Anubis
Level 7
God Stats
19W - 14L
1,359 SR
Queue Stats
83W - 122L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CrispJ
Yu Huang
16
9 / 7 / 1
12,255
817
16,795
12,657
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
RunawayH
Charybdis
15
3 / 5 / 8
10,454
697
8,276
11,115
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
13
0 / 7 / 8
8,982
599
6,408
14,499
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 14
10,812
721
3,169
12,341
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 2 / 5
12,602
840
22,157
12,450
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ceetwice
Anubis
16
5 / 6 / 11
11,338
756
8,921
15,448
5,701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
18
19
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
L
Yu Huang
CrispJ
Yu Huang
9
7
1
1.36
W
13
2
5
7.75
L
Charybdis
RunawayH
Charybdis
3
5
8
1.4
L
Hercules
0
7
8
0.57
W
Anubis
ceetwice
Anubis
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
34,247
38,271
Taken
40,239
21,375
Mitigated
21,876
4,131
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,169
613
365
3,335
12,341
12,565
181
3,890
8,239
0
11,479
L
Yu Huang
CrispJ
Yu Huang
16,795
806
0
440
12,657
4,161
264
2,499
10,103
44,766
0
W
22,157
7,687
0
1,949
12,450
3,610
2,154
6,320
5,996
0
78,586
L
Charybdis
RunawayH
Charybdis
8,276
1,747
0
540
11,115
4,891
741
1,953
9,162
0
23,956
L
Hercules
6,408
614
0
3,151
14,499
12,323
356
4,910
9,566
0
19,159
W
Anubis
ceetwice
Anubis
8,921
0
0
2,333
15,448
5,701
81
6,954
8,244
28,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
34,752
146
Minions Killed
159
4
Camps Cleared
6
756,440
Distance Traveled
769,167
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,812
721
13
1
2
278,410
1
L
Yu Huang
12,255
817
72
5
2
236,923
0
W
Medusa
12,602
840
107
7
2
275,987
3
L
Charybdis
10,454
697
49
3
0
273,656
0
L
Hercules
8,982
599
25
2
2
245,861
1
W
Anubis
11,338
756
39
3
2
214,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role