Player Matchup

Jormungandr
Jormungandr
DUDWINK
Jormungandr
Level 14
God Stats
3W - 1L
1,646 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Magus
Ah Muzen Cab
Level 126
God Stats
12W - 11L
1,643 SR
Queue Stats
183W - 202L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
Rexvyns
Yu Huang
Level 41
God Stats
3W - 0L
1,721 SR
Queue Stats
69W - 61L
1,583 Elo+
Party 3
Awilix
Awilix
TCW_Weedmen
Awilix
Level 118
God Stats
2W - 1L
1,516 SR
Queue Stats
105W - 75L
1,598 Elo+
Party 3
Cerberus
Cerberus
chungus95
Cerberus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,580 Elo+
Party 1
Team Averages
Level 85
1,605 SR
1,569 Elo+

VS

Team Averages
Level 101
1,536 SR
1,453 Elo+
Eset
Eset
Absoluty_ener
Eset
Level 72
God Stats
17W - 16L
1,568 SR
Queue Stats
310W - 341L
1,451 Elo+
Party 2
Hel
Hel
AngryCat-28
Hel
Level 136
God Stats
28W - 29L
1,578 SR
Queue Stats
381W - 364L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
GonFreecs287
Guan Yu
Level 7
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
flo8pool62
Ah Muzen Cab
Level 156
God Stats
16W - 21L
1,502 SR
Queue Stats
340W - 321L
1,422 Elo+
Party 2
Pele
Pele
lllAcn0loGiaIII
Pele
Level 136
God Stats
4W - 8L
1,724 SR
Queue Stats
391W - 406L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DUDWINK
Jormungandr
18
1 / 5 / 1
11,768
471
12,143
20,920
20,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Magus
Ah Muzen Cab
20
3 / 2 / 4
12,986
519
15,550
16,632
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Rexvyns
Yu Huang
20
6 / 7 / 7
13,356
534
15,432
13,601
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
20
8 / 5 / 5
13,103
524
16,827
21,024
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
chungus95
Cerberus
18
6 / 1 / 6
12,029
481
9,668
19,225
17,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
10,085
403
6,896
13,042
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 8 / 10
11,774
471
11,971
17,336
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
GonFreecs287
Guan Yu
18
2 / 2 / 2
11,864
475
9,172
17,674
20,733
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
flo8pool62
Ah Muzen Cab
19
2 / 6 / 2
11,537
461
8,729
19,211
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 4
14,557
582
30,832
24,404
8,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
24
Kills
20
20
Deaths
24
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
3
8
10
1
W
Jormungandr
DUDWINK
Jormungandr
1
5
1
0.3
L
Guan Yu
GonFreecs287
Guan Yu
2
2
2
1.5
W
Ah Muzen Cab
Magus
Ah Muzen Cab
3
2
4
2.5
W
Yu Huang
Rexvyns
Yu Huang
6
7
7
1.36
W
Awilix
8
5
5
2.1
W
Cerberus
chungus95
Cerberus
6
1
6
9
L
Ah Muzen Cab
flo8pool62
Ah Muzen Cab
2
6
2
0.5
L
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,620
Damage
67,600
91,402
Taken
91,667
55,721
Mitigated
57,404
22,053
Healing
30,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,896
784
459
2,544
13,042
12,454
0
5,031
8,011
29,734
0
L
11,971
49
2,924
4,741
17,336
7,318
906
6,753
10,583
71,419
0
W
Jormungandr
DUDWINK
Jormungandr
12,143
4,315
0
2,865
20,920
20,738
598
1,443
19,477
84,136
0
L
Guan Yu
GonFreecs287
Guan Yu
9,172
671
209
4,463
17,674
20,733
1,660
10,469
7,205
0
74,507
W
Ah Muzen Cab
Magus
Ah Muzen Cab
15,550
8,934
0
10,922
16,632
5,858
1,784
4,967
11,665
0
115,151
W
Yu Huang
Rexvyns
Yu Huang
15,432
1,357
0
905
13,601
4,100
162
5,025
8,576
80,021
0
W
Awilix
16,827
7,438
0
2,081
21,024
7,440
0
2,139
18,885
0
112,048
W
Cerberus
chungus95
Cerberus
9,668
972
0
5,280
19,225
17,585
0
5,293
13,932
45,649
0
L
Ah Muzen Cab
flo8pool62
Ah Muzen Cab
8,729
4,465
0
7,244
19,211
8,024
0
5,564
13,647
0
90,235
L
30,832
7,806
0
8,223
24,404
8,875
0
9,426
14,978
0
139,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,242
Gold Earned
59,817
768
Minions Killed
717
0
Camps Cleared
0
2,433,046
Distance Traveled
2,340,044
14
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,085
403
67
3
0
435,431
8
L
Hel
11,774
471
137
5
0
434,551
10
W
Jormungandr
11,768
471
155
6
0
437,831
0
L
Guan Yu
11,864
475
157
6
0
470,279
13
W
Ah Muzen Cab
12,986
519
232
9
0
510,997
3
W
Yu Huang
13,356
534
138
6
0
448,358
4
W
Awilix
13,103
524
155
6
0
575,392
1
W
Cerberus
12,029
481
88
4
0
460,468
6
L
Ah Muzen Cab
11,537
461
185
7
0
463,810
1
L
Pele
14,557
582
171
7
0
535,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role