Player Matchup

Aphrodite
Aphrodite
BloodBorneLust
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,534 Elo+
Party 2
Raijin
Raijin
FAKED5921
Raijin
Level 103
God Stats
8W - 6L
1,298 SR
Queue Stats
436W - 422L
1,206 Elo+
Party 2
Bacchus
Bacchus
JustinCider45
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
Master Goten74
Cabrakan
Level 103
God Stats
5W - 2L
1,531 SR
Queue Stats
53W - 36L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sooo Cynical
Ah Muzen Cab
Level 129
God Stats
7W - 4L
1,742 SR
Queue Stats
347W - 292L
1,593 Elo+
Party 2
Team Averages
Level 76
1,514 SR
1,515 Elo+

VS

Team Averages
Level 48
1,501 SR
1,416 Elo+
Apollo
Apollo
JustLikeAces
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,265 Elo+
Solo
Charybdis
Charybdis
Loli-Cherri-Pop
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Tekurumoto
Aphrodite
Level 147
God Stats
1W - 0L
1,504 SR
Queue Stats
110W - 108L
1,518 Elo+
Party 1
Bastet
Bastet
black-yo-eye
Bastet
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 59L
1,513 Elo+
Solo
Cthulhu
Cthulhu
dustincoffey13
Cthulhu
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 32L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodBorneLust
Aphrodite
18
3 / 5 / 9
10,963
685
5,805
13,570
13,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
FAKED5921
Raijin
16
2 / 7 / 9
10,469
654
11,064
16,356
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
17
4 / 5 / 10
11,376
711
7,053
19,095
30,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
16
2 / 5 / 6
9,913
620
10,232
19,000
20,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sooo Cynical
Ah Muzen Cab
20
7 / 3 / 9
12,300
769
33,190
22,314
16,299
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 3 / 18
11,543
721
13,889
16,711
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Loli-Cherri-Pop
Charybdis
19
7 / 5 / 10
11,471
717
17,842
14,904
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Tekurumoto
Aphrodite
19
3 / 1 / 14
10,942
684
6,653
15,823
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
19
7 / 5 / 12
12,493
781
18,652
16,233
5,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 4 / 13
11,512
720
17,600
19,142
21,935
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
92
18
Kills
25
25
Deaths
18
43
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BloodBorneLust
Aphrodite
3
5
9
1.5
L
Raijin
FAKED5921
Raijin
2
7
9
0.93
W
Apollo
4
3
18
4.33
L
Bacchus
4
5
10
1.8
W
Charybdis
Loli-Cherri-Pop
Charybdis
7
5
10
2.4
L
Cabrakan
2
5
6
1
L
Ah Muzen Cab
Sooo Cynical
Ah Muzen Cab
7
3
9
3.83
W
Aphrodite
Tekurumoto
Aphrodite
3
1
14
10
W
Bastet
7
5
12
2.6
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,344
Damage
74,636
90,335
Taken
82,813
87,331
Mitigated
46,285
40,781
Healing
44,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BloodBorneLust
Aphrodite
5,805
1,676
12,899
5,607
13,570
13,469
602
4,587
8,983
15,685
0
L
Raijin
FAKED5921
Raijin
11,064
561
186
3,084
16,356
7,030
1,027
3,584
12,772
27,271
0
W
Apollo
13,889
12,735
1,404
6,925
16,711
6,157
1,327
8,062
8,649
0
43,085
L
Bacchus
7,053
335
649
2,516
19,095
30,100
178
6,732
12,363
10,812
0
W
Charybdis
Loli-Cherri-Pop
Charybdis
17,842
10,220
315
4,381
14,904
4,768
1,645
6,709
8,195
0
34,938
L
Cabrakan
10,232
1,363
1,235
3,158
19,000
20,433
86
4,252
14,748
13,519
0
L
Ah Muzen Cab
Sooo Cynical
Ah Muzen Cab
33,190
7,558
3,114
8,333
22,314
16,299
2,410
5,098
17,216
0
66,367
W
Aphrodite
Tekurumoto
Aphrodite
6,653
1,263
13,699
10,145
15,823
8,305
812
4,775
11,048
16,765
0
W
Bastet
18,652
3,135
1,042
2,327
16,233
5,120
1,166
5,487
10,746
0
28,018
W
17,600
360
1,542
3,116
19,142
21,935
252
9,121
10,021
29,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
57,961
164
Minions Killed
199
0
Camps Cleared
0
1,447,043
Distance Traveled
1,417,260
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,963
685
22
1
0
298,328
0
L
Raijin
10,469
654
47
3
0
262,225
0
W
Apollo
11,543
721
84
5
0
267,486
1
L
Bacchus
11,376
711
6
0
0
316,274
0
W
Charybdis
11,471
717
46
3
0
266,259
0
L
Cabrakan
9,913
620
8
1
0
280,795
0
L
Ah Muzen Cab
12,300
769
81
5
0
289,421
0
W
Aphrodite
10,942
684
33
2
0
325,826
0
W
Bastet
12,493
781
18
1
0
286,943
0
W
Cthulhu
11,512
720
18
1
0
270,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role