Player Matchup

Kumbhakarna
Kumbhakarna
Bronze V
 
Kumbhakarna
Bronze V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Collister
Mercury
Gold V
Level 149
God Stats
13W - 8L
1,664 SR
Queue Stats
195W - 206L
1,222 MMR
Solo
Chronos
Chronos
Silver V
KovenantKilar
Chronos
Silver V
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 36L
1,136 MMR
Solo
Hou Yi
Hou Yi
Silver IV
mlce
Hou Yi
Silver IV
Level 65
God Stats
1W - 0L
1,753 SR
Queue Stats
40W - 55L
1,117 MMR
Solo
Horus
Horus
Silver I
tusib
Horus
Silver I
Level 64
God Stats
10W - 5L
1,569 SR
Queue Stats
298W - 304L
1,175 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,597 SR
1,230 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,508 SR
1,304 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze IV
 
Nike
Bronze IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
DemonLightx
Hun Batz
Silver II
Level 156
God Stats
3W - 8L
1,379 SR
Queue Stats
326W - 328L
1,091 MMR
Solo
Agni
Agni
Silver II
Pierix12
Agni
Silver II
Level 147
God Stats
9W - 9L
1,625 SR
Queue Stats
372W - 383L
1,243 MMR
Solo
Apollo
Apollo
Silver I
SaggDad
Apollo
Silver I
Level 158
God Stats
4W - 7L
1,536 SR
Queue Stats
49W - 58L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 2
5,500
500
1,171
3,116
1,444
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Collister
Mercury
11
2 / 0 / 1
6,382
580
3,531
5,441
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
11
1 / 1 / 2
6,538
594
2,013
3,915
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
mlce
Hou Yi
10
0 / 0 / 0
5,746
522
2,088
4,376
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
tusib
Horus
12
2 / 0 / 0
6,884
626
5,368
5,489
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArachneCliodhnaZeus

VS

Bans
BastetThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 0
5,763
524
2,061
8,511
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Nike
 
Nike
1
0 / 0 / 0
3,538
322
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
DemonLightx
Hun Batz
8
0 / 1 / 1
5,186
471
1,007
4,180
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
1 / 3 / 0
5,572
507
2,216
4,559
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SaggDad
Apollo
11
0 / 0 / 0
6,075
552
2,641
7,138
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
2
1
L
Cerberus
 
Cerberus
0
1
0
0
L
Nike
 
Nike
0
0
0
0
W
Mercury
Collister
Mercury
2
0
1
2.5
L
Hun Batz
DemonLightx
Hun Batz
0
1
1
0.5
W
Chronos
1
1
2
2
L
Agni
1
3
0
0.33
L
Apollo
SaggDad
Apollo
0
0
0
0
W
Hou Yi
mlce
Hou Yi
0
0
0
0
W
Horus
tusib
Horus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,171
Damage
7,925
22,337
Taken
24,388
8,826
Mitigated
7,985
8,932
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,171
83
0
1,396
3,116
1,444
344
180
2,936
10,472
0
L
Cerberus
 
Cerberus
2,061
65
0
2,703
8,511
3,192
0
0
8,195
37,319
0
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Collister
Mercury
3,531
1,178
0
1,448
5,441
2,344
0
328
5,113
0
43,678
L
Hun Batz
DemonLightx
Hun Batz
1,007
139
0
2,128
4,180
1,178
0
665
3,482
0
22,778
W
Chronos
2,013
378
0
1,448
3,915
1,122
0
1,708
2,207
38,077
0
L
Agni
2,216
86
0
843
4,559
1,385
0
1,849
2,710
27,379
0
L
Apollo
SaggDad
Apollo
2,641
1,876
0
3,119
7,138
2,230
0
670
6,468
0
39,258
W
Hou Yi
mlce
Hou Yi
2,088
841
0
1,824
4,376
1,165
724
0
4,376
0
35,443
W
Horus
tusib
Horus
5,368
2,504
45
2,771
5,489
2,751
646
2,061
3,428
0
39,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
26,134
349
Minions Killed
312
0
Camps Cleared
0
1,082,145
Distance Traveled
743,394
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,500
500
15
1
0
222,839
8
L
Cerberus
5,763
524
113
10
0
188,059
3
L
Nike
3,538
322
0
0
0
3,593
0
W
Mercury
6,382
580
84
8
0
252,774
2
L
Hun Batz
5,186
471
63
6
0
166,442
3
W
Chronos
6,538
594
91
8
0
222,189
4
L
Agni
5,572
507
46
4
0
175,946
2
L
Apollo
6,075
552
90
8
0
209,354
3
W
Hou Yi
5,746
522
74
7
0
187,191
1
W
Horus
6,884
626
85
8
0
197,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role