Player Matchup

Loki
Loki
Litelman
Loki
Level 41
God Stats
0W - 3L
1,324 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 2
Merlin
Merlin
SeanIsThePro
Merlin
Level 25
God Stats
3W - 2L
1,599 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 2
Ares
Ares
SoBrush
Ares
Level 29
God Stats
17W - 24L
1,365 SR
Queue Stats
84W - 105L
1,321 Elo+
Party 1
Neith
Neith
Viting91
Neith
Level 65
God Stats
1W - 3L
1,170 SR
Queue Stats
40W - 57L
1,262 Elo+
Party 1
Vamana
Vamana
puttzi
Vamana
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 2
Team Averages
Level 35
1,392 SR
1,372 Elo+

VS

Team Averages
Level 87
1,578 SR
1,507 Elo+
Set
Set
Aldtrim
Set
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
124W - 137L
1,554 Elo+
Party 3
Zhong Kui
Zhong Kui
Cusalapapen
Zhong Kui
Level 129
God Stats
17W - 19L
1,534 SR
Queue Stats
179W - 196L
1,545 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Notsogoodgamer
Morgan Le Fay
Level 91
God Stats
3W - 1L
1,790 SR
Queue Stats
32W - 25L
1,518 Elo+
Solo
Neith
Neith
senzonoai
Neith
Level 28
God Stats
1W - 0L
1,685 SR
Queue Stats
19W - 32L
1,531 Elo+
Party 3
Thanatos
Thanatos
somniumbachus
Thanatos
Level 67
God Stats
26W - 31L
1,380 SR
Queue Stats
156W - 183L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 7 / 2
13,557
484
13,137
23,675
8,583
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
20
9 / 7 / 6
15,521
554
29,204
23,058
8,619
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
SoBrush
Ares
19
2 / 4 / 6
12,600
450
9,491
24,784
26,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Viting91
Neith
17
0 / 13 / 4
10,963
392
10,030
20,357
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
puttzi
Vamana
20
5 / 7 / 2
14,711
525
15,778
33,260
27,772
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
14 / 5 / 5
18,275
653
26,255
28,807
32,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Cusalapapen
Zhong Kui
20
4 / 4 / 18
16,215
579
26,145
33,888
46,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Notsogoodgamer
Morgan Le Fay
20
4 / 7 / 8
14,708
525
13,336
20,225
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
senzonoai
Neith
20
7 / 3 / 9
15,867
567
21,596
17,619
7,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
somniumbachus
Thanatos
20
9 / 6 / 7
15,918
569
8,988
25,335
10,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
25
Kills
38
38
Deaths
25
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Set
14
5
5
3.3
W
Zhong Kui
Cusalapapen
Zhong Kui
4
4
18
3.25
L
Loki
9
7
2
1.43
W
Morgan Le Fay
Notsogoodgamer
Morgan Le Fay
4
7
8
1.14
L
Merlin
9
7
6
1.71
L
Ares
SoBrush
Ares
2
4
6
1.25
L
Neith
Viting91
Neith
0
13
4
0.15
L
Vamana
puttzi
Vamana
5
7
2
0.86
W
Neith
senzonoai
Neith
7
3
9
3.83
W
Thanatos
somniumbachus
Thanatos
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,640
Damage
96,320
125,134
Taken
125,874
78,040
Mitigated
103,258
19,720
Healing
47,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
26,255
12,287
0
7,383
28,807
32,573
7,654
5,323
23,484
0
123,142
W
Zhong Kui
Cusalapapen
Zhong Kui
26,145
2,882
3,926
7,567
33,888
46,259
3,511
11,968
21,920
74,469
9,369
L
Loki
13,137
4,464
0
5,753
23,675
8,583
0
6,285
17,390
0
81,664
W
Morgan Le Fay
Notsogoodgamer
Morgan Le Fay
13,336
1,030
0
5,231
20,225
6,389
986
9,529
10,696
86,095
0
L
Merlin
29,204
1,694
0
2,482
23,058
8,619
0
11,874
11,184
121,741
0
L
Ares
SoBrush
Ares
9,491
376
0
2,226
24,784
26,088
0
8,229
16,555
38,541
0
L
Neith
Viting91
Neith
10,030
2,084
0
2,300
20,357
6,978
1,184
7,865
12,492
0
71,253
L
Vamana
puttzi
Vamana
15,778
8,662
0
6,959
33,260
27,772
0
3,749
29,511
0
100,366
W
Neith
senzonoai
Neith
21,596
8,375
0
6,329
17,619
7,628
179
6,854
10,765
0
122,532
W
Thanatos
somniumbachus
Thanatos
8,988
1,218
0
16,826
25,335
10,409
101
5,021
19,666
0
136,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,352
Gold Earned
80,983
626
Minions Killed
731
0
Camps Cleared
0
2,535,274
Distance Traveled
2,431,392
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
18,275
653
219
8
0
531,841
0
W
Zhong Kui
16,215
579
94
3
0
519,260
7
L
Loki
13,557
484
119
4
0
539,415
0
W
Morgan Le Fay
14,708
525
106
4
0
443,852
11
L
Merlin
15,521
554
196
7
0
483,537
1
L
Ares
12,600
450
54
2
0
547,737
5
L
Neith
10,963
392
96
3
0
475,497
6
L
Vamana
14,711
525
161
6
0
489,088
1
W
Neith
15,867
567
176
6
0
433,371
4
W
Thanatos
15,918
569
136
5
0
503,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role