Player Matchup

Cthulhu
Cthulhu
BAMAPATR10T
Cthulhu
Level 121
God Stats
1W - 0L
1,708 SR
Queue Stats
50W - 45L
1,421 Elo+
Party 1
Tyr
Tyr
LargeLoo
Tyr
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 225L
1,453 Elo+
Party 1
Olorun
Olorun
SM Nades
Olorun
Level 107
God Stats
12W - 6L
1,551 SR
Queue Stats
81W - 88L
1,428 Elo+
Party 1
Skadi
Skadi
Sax Addlct
Skadi
Level 44
God Stats
8W - 6L
1,565 SR
Queue Stats
112W - 80L
1,442 Elo+
Party 1
Kali
Kali
TheNairTheBear
Kali
Level 28
God Stats
8W - 10L
1,413 SR
Queue Stats
209W - 198L
1,355 Elo+
Party 1
Team Averages
Level 85
1,547 SR
1,420 Elo+

VS

Team Averages
Level 61
1,615 SR
1,459 Elo+
Atlas
Atlas
FFS--Mikey
Atlas
Level 72
God Stats
8W - 8L
1,578 SR
Queue Stats
945W - 925L
1,394 Elo+
Party 3
Sol
Sol
Jelly SBY
Sol
Level 68
God Stats
3W - 3L
1,797 SR
Queue Stats
117W - 99L
1,540 Elo+
Party 2
Thanatos
Thanatos
TechxRomoni
Thanatos
Level 44
God Stats
21W - 24L
1,674 SR
Queue Stats
459W - 474L
1,400 Elo+
Party 3
Erlang Shen
Erlang Shen
Toolbox MD
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,463 Elo+
Party 2
Ullr
Ullr
eggroll8418
Ullr
Level 107
God Stats
16W - 13L
1,524 SR
Queue Stats
76W - 78L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BAMAPATR10T
Cthulhu
17
7 / 3 / 12
11,803
621
11,164
15,916
18,766
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 13
9,881
520
10,124
19,843
20,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
SM Nades
Olorun
17
5 / 3 / 2
11,504
605
9,583
13,712
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
18
11 / 2 / 8
12,388
652
15,479
10,096
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 10
10,320
543
5,743
11,993
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 5 / 5
7,713
406
6,177
16,687
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 1
9,188
484
8,486
11,299
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
TechxRomoni
Thanatos
14
6 / 8 / 5
9,554
503
4,796
16,384
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Toolbox MD
Erlang Shen
14
2 / 7 / 1
9,147
481
6,341
15,784
21,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 2 / 6
11,228
591
10,725
12,369
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
29
Kills
16
16
Deaths
29
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BAMAPATR10T
Cthulhu
7
3
12
4.33
L
Atlas
0
5
5
0.5
L
3
7
1
0.5
W
4
3
13
3.5
W
Olorun
SM Nades
Olorun
5
3
2
2
W
Skadi
11
2
8
7.5
L
Thanatos
TechxRomoni
Thanatos
6
8
5
1.06
W
2
5
10
1.4
L
Erlang Shen
Toolbox MD
Erlang Shen
2
7
1
0.36
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,093
Damage
36,525
71,560
Taken
72,523
54,884
Mitigated
55,389
19,737
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BAMAPATR10T
Cthulhu
11,164
1,497
384
2,294
15,916
18,766
0
2,557
13,359
57,742
0
L
Atlas
6,177
2,508
0
3,026
16,687
18,442
331
4,723
11,964
21,963
0
L
8,486
2,111
0
2,857
11,299
3,126
0
3,616
7,683
55,393
0
W
10,124
2,082
0
2,811
19,843
20,216
491
2,954
16,889
0
30,879
W
Olorun
SM Nades
Olorun
9,583
5,357
2,259
6,209
13,712
5,799
1,085
5,945
7,767
74,222
3,364
W
Skadi
15,479
7,399
0
1,992
10,096
3,863
6,757
1,287
8,809
0
85,619
L
Thanatos
TechxRomoni
Thanatos
4,796
1,328
0
11,614
16,384
6,605
233
2,053
14,331
0
39,761
W
5,743
3,083
0
3,788
11,993
6,240
2,189
1,920
10,073
0
64,190
L
Erlang Shen
Toolbox MD
Erlang Shen
6,341
3,662
0
1,664
15,784
21,425
155
7,407
8,377
0
51,229
L
10,725
4,112
0
631
12,369
5,791
0
2,725
9,644
0
83,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,896
Gold Earned
46,830
496
Minions Killed
459
0
Camps Cleared
0
1,943,923
Distance Traveled
1,731,460
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,803
621
106
6
0
354,575
3
L
Atlas
7,713
406
26
1
0
332,218
4
L
Sol
9,188
484
91
5
0
336,438
3
W
Tyr
9,881
520
33
2
0
399,480
3
W
Olorun
11,504
605
133
7
0
352,174
3
W
Skadi
12,388
652
129
7
0
397,427
2
L
Thanatos
9,554
503
62
3
0
377,410
4
W
Kali
10,320
543
95
5
0
440,267
3
L
Erlang Shen
9,147
481
116
6
0
321,697
1
L
Ullr
11,228
591
164
9
0
363,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role