Player Matchup

Sylvanus
Sylvanus
Diablo616_XD
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,393 Elo+
Party 3
Ravana
Ravana
X_blessed-shot_X
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
fiveteeseven157
Guan Yu
Level 13
God Stats
2W - 3L
1,210 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 3
Hachiman
Hachiman
gl0viis
Hachiman
Level 34
God Stats
2W - 7L
1,500 SR
Queue Stats
30W - 37L
1,384 Elo+
Solo
Nox
Nox
xXDESTROYERXx342
Nox
Level 107
God Stats
0W - 1L
1,757 SR
Queue Stats
14W - 14L
1,487 Elo+
Party 3
Team Averages
Level 52
1,493 SR
1,434 Elo+

VS

Team Averages
Level 35
1,475 SR
1,347 Elo+
Awilix
Awilix
AphaMusicEmpire
Awilix
Level 75
God Stats
28W - 25L
1,458 SR
Queue Stats
46W - 40L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Franky31051988
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,415 Elo+
Party 2
Artemis
Artemis
Haze_Skunks
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,156 Elo+
Party 1
Ymir
Ymir
NeODeXe
Ymir
Level 32
God Stats
7W - 7L
1,420 SR
Queue Stats
38W - 38L
1,382 Elo+
Party 1
Vamana
Vamana
S1R_M4M0A_______
Vamana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diablo616_XD
Sylvanus
10
3 / 5 / 5
6,501
500
7,342
10,921
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 2 / 1
7,226
556
3,948
8,012
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 5 / 0
4,967
382
668
6,251
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
gl0viis
Hachiman
12
1 / 4 / 3
6,806
524
4,346
9,384
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 3
6,276
483
2,530
6,322
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,335
564
6,184
9,080
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 2
6,018
463
5,163
5,446
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Haze_Skunks
Artemis
11
3 / 3 / 4
6,597
507
5,240
5,727
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
NeODeXe
Ymir
10
3 / 2 / 3
6,363
489
2,789
6,728
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
10 / 0 / 1
8,387
645
8,894
5,729
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
20
20
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Sylvanus
Diablo616_XD
Sylvanus
3
5
5
1.1
W
0
3
2
0.33
W
Artemis
Haze_Skunks
Artemis
3
3
4
1.67
W
Ymir
NeODeXe
Ymir
3
2
3
2.25
W
10
0
1
10.5
L
7
2
1
3.75
L
0
5
0
0
L
Hachiman
gl0viis
Hachiman
1
4
3
0.63
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,834
Damage
28,270
40,890
Taken
32,710
19,056
Mitigated
14,318
8,210
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,184
2,152
0
0
9,080
2,954
196
1,789
7,262
0
46,065
L
Sylvanus
Diablo616_XD
Sylvanus
7,342
2,623
399
1,182
10,921
7,088
234
2,382
8,407
19,771
4,794
W
5,163
879
0
365
5,446
1,254
0
2,321
3,125
31,211
0
W
Artemis
Haze_Skunks
Artemis
5,240
1,809
0
1,693
5,727
1,530
1,338
1,725
4,002
0
32,166
W
Ymir
NeODeXe
Ymir
2,789
209
0
1,270
6,728
3,924
412
2,284
4,444
10,698
0
W
8,894
4,791
0
2,146
5,729
4,656
1,161
863
4,792
0
45,878
L
3,948
973
0
2,253
8,012
3,132
21
1,520
6,247
0
29,776
L
668
271
0
748
6,251
4,077
205
457
5,680
0
10,128
L
Hachiman
gl0viis
Hachiman
4,346
3,004
0
3,172
9,384
2,669
58
1,461
7,843
0
34,368
L
2,530
45
0
456
6,322
2,090
0
1,307
4,761
36,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
34,700
276
Minions Killed
298
0
Camps Cleared
0
1,034,673
Distance Traveled
1,190,729
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,335
564
70
5
0
270,217
3
L
Sylvanus
6,501
500
30
2
0
200,113
1
W
Nu Wa
6,018
463
58
4
0
204,819
5
W
Artemis
6,597
507
57
4
0
213,743
0
W
Ymir
6,363
489
23
2
0
246,922
2
W
Vamana
8,387
645
90
7
0
255,028
1
L
Ravana
7,226
556
59
5
0
252,618
0
L
Guan Yu
4,967
382
24
2
0
154,517
0
L
Hachiman
6,806
524
77
6
0
218,424
2
L
Nox
6,276
483
86
7
0
209,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role