Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Blúe
Gilgamesh
Level 160
God Stats
10W - 2L
1,662 SR
Queue Stats
22W - 19L
1,721 Elo+
Party 1
Team Averages
Level 159
1,554 SR
1,574 Elo+

VS

Team Averages
Level 71
1,445 SR
1,386 Elo+
Atlas
Atlas
Blintanino
Atlas
Level 68
God Stats
3W - 3L
1,075 SR
Queue Stats
8W - 14L
1,239 Elo+
Party 2
Ne Zha
Ne Zha
Invictus897
Ne Zha
Level 126
God Stats
19W - 9L
1,760 SR
Queue Stats
381W - 361L
1,675 Elo+
Solo
Eset
Eset
NoAwards
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 0 / 10
8,742
874
9,960
6,559
1,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
 
Olorun
13
4 / 0 / 12
8,285
829
6,334
4,741
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Blúe
Gilgamesh
13
6 / 2 / 10
8,572
857
6,811
10,928
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 4 / 0
6,295
630
3,043
8,485
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
10
0 / 6 / 2
6,143
614
7,377
8,472
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
10
2 / 7 / 0
6,971
697
3,506
8,335
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
17
Kills
2
2
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
10
12
W
Olorun
 
Olorun
4
0
12
10
L
Atlas
0
4
0
0
W
Gilgamesh
Blúe
Gilgamesh
6
2
10
5.5
L
Ne Zha
0
6
2
0.17
L
Eset
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
13,926
22,228
Taken
25,292
9,625
Mitigated
11,965
7,381
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,960
3,906
0
1,840
6,559
1,701
701
1,282
5,197
0
32,652
W
Olorun
 
Olorun
6,334
1,987
1,339
2,669
4,741
1,688
1,701
1,517
3,178
28,399
2,241
L
Atlas
3,043
752
0
1,387
8,485
6,472
0
2,812
5,673
9,901
0
W
Gilgamesh
Blúe
Gilgamesh
6,811
2,283
0
1,533
10,928
6,236
230
4,164
6,575
0
24,071
L
Ne Zha
7,377
397
0
617
8,472
2,899
0
1,731
6,741
0
23,203
L
Eset
3,506
254
234
1,440
8,335
2,594
0
1,659
6,676
12,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
19,409
123
Minions Killed
76
8
Camps Cleared
1
579,907
Distance Traveled
470,767
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,742
874
41
4
1
189,967
0
W
Olorun
8,285
829
56
6
4
190,098
4
L
Atlas
6,295
630
17
2
0
155,703
2
W
Gilgamesh
8,572
857
26
3
3
199,842
3
L
Ne Zha
6,143
614
21
2
1
174,441
5
L
Eset
6,971
697
38
4
0
140,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role