Player Matchup

Hel
Hel
Bronze III
 
Hel
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
Austin113XC
Sobek
Gold III
Level 155
God Stats
8W - 5L
1,796 SR
Queue Stats
184W - 173L
1,482 MMR
Solo
Neith
Neith
Gold IV
Beverley Road
Neith
Gold IV
Level 155
God Stats
2W - 3L
1,251 SR
Queue Stats
108W - 101L
1,352 MMR
Party 1
Cliodhna
Cliodhna
Platinum IV
Church Avenue
Cliodhna
Platinum IV
Level 146
God Stats
4W - 3L
1,623 SR
Queue Stats
126W - 119L
1,595 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
aquaipride
Cthulhu
Gold IV
Level 160
God Stats
14W - 10L
1,566 SR
Queue Stats
151W - 162L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,547 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,591 SR
1,478 MMR
Loki
Loki
Gold II
CT_ASSASSIN_007
Loki
Gold II
Level 157
God Stats
3W - 1L
1,640 SR
Queue Stats
230W - 220L
1,484 MMR
Solo
Persephone
Persephone
Silver I
ClutchTheJoke
Persephone
Silver I
Level 147
God Stats
2W - 1L
1,777 SR
Queue Stats
9W - 13L
1,496 MMR
Solo
Tyr
Tyr
Gold III
Gado_De_Marilia
Tyr
Gold III
Level 120
God Stats
4W - 6L
1,399 SR
Queue Stats
57W - 60L
1,472 MMR
Solo
Cabrakan
Cabrakan
Bronze V
JayKrast
Cabrakan
Bronze V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,454 MMR
Solo
Chiron
Chiron
Gold III
Kaizel--
Chiron
Gold III
Level 126
God Stats
1W - 2L
1,637 SR
Queue Stats
69W - 56L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 2 / 3
5,368
596
1,597
4,428
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 3
5,640
627
2,782
8,291
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 2
6,000
667
4,253
5,403
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Church Avenue
Cliodhna
10
5 / 1 / 2
5,861
651
5,542
5,859
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
aquaipride
Cthulhu
11
1 / 0 / 3
5,970
663
4,053
4,619
3,005
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetSolAwilixYemoja

VS

Bans
UllrKaliAtlasErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,765
641
2,826
5,391
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ClutchTheJoke
Persephone
7
1 / 3 / 1
4,845
538
2,472
3,101
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,080
564
1,865
7,924
4,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
JayKrast
Cabrakan
6
0 / 4 / 0
4,195
466
1,855
6,963
3,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Kaizel--
Chiron
9
0 / 2 / 0
5,006
556
5,673
5,190
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
4
4
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
3
1.25
W
3
1
3
4.5
W
4
0
2
5
L
3
1
0
3
W
Cliodhna
Church Avenue
Cliodhna
5
1
2
6
L
Persephone
ClutchTheJoke
Persephone
1
3
1
0.5
L
0
4
0
0
L
Cabrakan
JayKrast
Cabrakan
0
4
0
0
L
Chiron
Kaizel--
Chiron
0
2
0
0
W
Cthulhu
aquaipride
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
14,691
28,600
Taken
28,569
11,812
Mitigated
11,147
11,693
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,597
61
200
1,675
4,428
1,259
44
1,877
2,551
26,600
0
W
2,782
414
1,348
3,309
8,291
4,509
0
950
7,341
10,132
0
W
4,253
2,522
0
2,227
5,403
1,378
966
788
4,615
0
30,976
L
2,826
394
0
2,633
5,391
1,506
0
1,231
4,160
0
26,307
W
Cliodhna
Church Avenue
Cliodhna
5,542
589
0
651
5,859
1,661
0
712
5,147
0
33,752
L
Persephone
ClutchTheJoke
Persephone
2,472
0
0
365
3,101
868
0
1,173
1,925
17,315
0
L
1,865
480
0
2,443
7,924
4,622
0
3,828
4,096
0
25,954
L
Cabrakan
JayKrast
Cabrakan
1,855
269
417
707
6,963
3,001
0
1,708
5,255
7,146
0
L
Chiron
Kaizel--
Chiron
5,673
2,383
215
1,881
5,190
1,150
0
490
4,700
0
32,826
W
Cthulhu
aquaipride
Cthulhu
4,053
657
0
2,283
4,619
3,005
0
0
4,619
31,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
24,891
270
Minions Killed
241
0
Camps Cleared
0
948,934
Distance Traveled
863,627
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,368
596
54
6
0
193,728
4
W
Sobek
5,640
627
18
2
0
186,814
0
W
Neith
6,000
667
71
8
0
159,769
0
L
Loki
5,765
641
65
7
0
215,580
1
W
Cliodhna
5,861
651
58
6
0
227,804
4
L
Persephone
4,845
538
39
4
0
129,239
2
L
Tyr
5,080
564
57
6
0
182,826
3
L
Cabrakan
4,195
466
16
2
0
146,242
4
L
Chiron
5,006
556
64
7
0
189,740
4
W
Cthulhu
5,970
663
69
8
0
180,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role