Player Matchup

Jormungandr
Jormungandr
DaniKarma57
Jormungandr
Level 24
God Stats
4W - 3L
1,771 SR
Queue Stats
123W - 141L
1,546 Elo+
Party 2
Ra
Ra
Dystion
Ra
Level 86
God Stats
9W - 13L
1,550 SR
Queue Stats
175W - 168L
1,492 Elo+
Party 2
Da Ji
Da Ji
Hocusing
Da Ji
Level 102
God Stats
17W - 11L
1,550 SR
Queue Stats
122W - 131L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
JaiJameel
Amaterasu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 49L
1,509 Elo+
Party 3
Sol
Sol
TouchMySucker
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,448 Elo+
Party 3
Team Averages
Level 68
1,574 SR
1,505 Elo+

VS

Team Averages
Level 83
1,442 SR
1,512 Elo+
Guan Yu
Guan Yu
JimmyJewtron
Guan Yu
Level 128
God Stats
14W - 9L
1,661 SR
Queue Stats
102W - 71L
1,603 Elo+
Party 1
Cerberus
Cerberus
LawLessDerek
Cerberus
Level 40
God Stats
27W - 26L
1,534 SR
Queue Stats
186W - 218L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Littlemono
Kukulkan
Level 15
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
Yoskie
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 86L
1,564 Elo+
Party 1
Ullr
Ullr
feelinfrosty
Ullr
Level 127
God Stats
1W - 1L
1,207 SR
Queue Stats
92W - 81L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaniKarma57
Jormungandr
18
0 / 10 / 9
12,101
931
7,543
26,527
23,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 4 / 7
12,991
999
17,303
14,645
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Hocusing
Da Ji
18
6 / 6 / 4
13,683
1,053
11,949
14,448
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
JaiJameel
Amaterasu
18
2 / 7 / 6
12,358
951
6,663
33,423
28,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 12 / 7
11,388
876
10,929
21,530
7,007
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JimmyJewtron
Guan Yu
20
5 / 2 / 29
13,492
1,038
19,405
15,248
20,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
LawLessDerek
Cerberus
20
7 / 3 / 22
12,976
998
13,572
15,419
7,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Littlemono
Kukulkan
20
7 / 0 / 22
14,440
1,111
21,127
8,362
3,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Yoskie
Heimdallr
20
11 / 2 / 21
14,536
1,118
29,757
11,115
4,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 25
13,968
1,074
22,114
11,874
4,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
158
10
Kills
39
39
Deaths
10
33
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaniKarma57
Jormungandr
0
10
9
0.45
L
2
4
7
1.38
L
Da Ji
Hocusing
Da Ji
6
6
4
1.33
L
Amaterasu
JaiJameel
Amaterasu
2
7
6
0.71
W
Guan Yu
JimmyJewtron
Guan Yu
5
2
29
9.75
W
Cerberus
LawLessDerek
Cerberus
7
3
22
6
W
Kukulkan
Littlemono
Kukulkan
7
0
22
18
L
0
12
7
0.29
W
Heimdallr
Yoskie
Heimdallr
11
2
21
10.75
W
9
3
25
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,387
Damage
105,975
110,573
Taken
62,018
70,071
Mitigated
39,907
12,282
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaniKarma57
Jormungandr
7,543
2,077
0
0
26,527
23,386
0
6,741
19,786
27,831
0
L
17,303
686
2,223
1,829
14,645
5,126
0
4,885
9,760
68,265
0
L
Da Ji
Hocusing
Da Ji
11,949
3,940
0
1,540
14,448
6,065
0
5,025
9,423
0
26,526
L
Amaterasu
JaiJameel
Amaterasu
6,663
2,742
0
5,475
33,423
28,487
0
11,684
21,739
0
17,927
W
Guan Yu
JimmyJewtron
Guan Yu
19,405
3,035
3,533
3,011
15,248
20,793
0
10,040
5,003
2,511
26,192
W
Cerberus
LawLessDerek
Cerberus
13,572
518
0
3,885
15,419
7,683
0
7,684
5,287
26,152
0
W
Kukulkan
Littlemono
Kukulkan
21,127
978
0
1,046
8,362
3,215
0
3,147
5,215
66,383
0
L
10,929
4,153
0
1,215
21,530
7,007
0
7,605
13,925
27,693
0
W
Heimdallr
Yoskie
Heimdallr
29,757
12,837
0
2,152
11,115
4,165
0
7,358
3,757
0
60,316
W
22,114
9,909
0
1,516
11,874
4,051
0
7,546
3,573
0
37,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,521
Gold Earned
69,412
257
Minions Killed
290
10
Camps Cleared
7
1,259,926
Distance Traveled
1,218,934
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,101
931
32
2
0
193,088
0
L
Ra
12,991
999
147
11
3
267,932
0
L
Da Ji
13,683
1,053
18
1
5
282,480
0
L
Amaterasu
12,358
951
29
2
2
307,771
0
W
Guan Yu
13,492
1,038
12
1
0
259,171
1
W
Cerberus
12,976
998
47
4
0
221,913
1
W
Kukulkan
14,440
1,111
128
10
2
262,641
0
L
Sol
11,388
876
31
2
0
208,655
0
W
Heimdallr
14,536
1,118
66
5
4
238,524
1
W
Ullr
13,968
1,074
37
3
1
236,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role