Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
FranHuley
Hel
Level 159
God Stats
1W - 1L
1,734 SR
Queue Stats
680W - 248L
1,868 Elo+
Party 2
Anhur
Anhur
callmeShadi
Anhur
Level 52
God Stats
7W - 8L
1,624 SR
Queue Stats
44W - 34L
1,676 Elo+
Solo
Team Averages
Level 123
1,619 SR
1,681 Elo+

VS

Team Averages
Level 74
1,613 SR
1,633 Elo+
Chang'e
Chang'e
Dοggo
Chang'e
Level 31
God Stats
1W - 1L
1,704 SR
Queue Stats
23W - 37L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Jo0ey666
Gilgamesh
Level 160
God Stats
11W - 11L
1,634 SR
Queue Stats
700W - 577L
1,673 Elo+
Solo
Loki
Loki
Zοmbie
Loki
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 37L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 0 / 5
9,376
852
7,669
12,350
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 5
8,187
744
9,268
6,692
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 1 / 5
8,636
785
7,742
10,337
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dοggo
Chang'e
11
0 / 4 / 2
6,957
632
6,303
11,334
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jo0ey666
Gilgamesh
11
0 / 3 / 2
6,755
614
6,970
12,038
9,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Zοmbie
Loki
12
2 / 1 / 0
7,429
675
4,627
8,356
2,798
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
5
5.5
L
Chang'e
Dοggo
Chang'e
0
4
2
0.25
W
2
1
5
4.5
L
Gilgamesh
Jo0ey666
Gilgamesh
0
3
2
0.33
L
Loki
Zοmbie
Loki
2
1
0
2
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
17,900
29,379
Taken
31,728
24,475
Mitigated
16,452
17,926
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,669
791
0
6,460
12,350
14,090
600
2,901
9,449
23,226
0
L
Chang'e
Dοggo
Chang'e
6,303
619
1,653
3,166
11,334
4,111
0
7,293
4,041
24,139
0
W
9,268
742
4,326
3,573
6,692
5,322
329
1,852
4,840
30,160
0
L
Gilgamesh
Jo0ey666
Gilgamesh
6,970
1,488
0
1,691
12,038
9,543
0
5,333
6,705
0
19,315
L
Loki
Zοmbie
Loki
4,627
187
0
552
8,356
2,798
0
4,565
3,791
0
19,301
W
7,742
3,841
0
3,567
10,337
5,063
1,540
1,725
8,612
0
39,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
21,141
137
Minions Killed
100
7
Camps Cleared
2
684,026
Distance Traveled
626,404
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,376
852
26
2
0
253,571
5
L
Chang'e
6,957
632
61
6
1
200,588
1
W
Hel
8,187
744
57
5
2
229,542
4
L
Gilgamesh
6,755
614
13
1
1
200,469
1
L
Loki
7,429
675
26
2
0
225,347
1
W
Anhur
8,636
785
54
5
5
200,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role