Player Matchup

Bastet
Bastet
Datshka
Bastet
Level 58
God Stats
3W - 2L
1,521 SR
Queue Stats
6W - 8L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
SyKoTiCjOk3R
Baron Samedi
Level 25
God Stats
1W - 0L
1,696 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 2
Artemis
Artemis
alphaluiss
Artemis
Level 94
God Stats
10W - 6L
1,616 SR
Queue Stats
113W - 122L
1,504 Elo+
Solo
Guan Yu
Guan Yu
scorpionwarrior
Guan Yu
Level 54
God Stats
1W - 0L
1,513 SR
Queue Stats
5W - 7L
1,356 Elo+
Party 2
Hel
Hel
scuddles
Hel
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,430 Elo+
Party 2
Team Averages
Level 51
1,569 SR
1,415 Elo+

VS

Team Averages
Level 104
1,501 SR
1,534 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AVENÐOR
Rama
Level 159
God Stats
0W - 1L
1,470 SR
Queue Stats
61W - 53L
1,687 Elo+
Solo
Hercules
Hercules
FINI87
Hercules
Level 92
God Stats
5W - 3L
1,391 SR
Queue Stats
29W - 39L
1,418 Elo+
Party 1
Chernobog
Chernobog
dreWS6TA
Chernobog
Level 51
God Stats
3W - 4L
1,446 SR
Queue Stats
6W - 13L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
shibbysz
Ah Puch
Level 62
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Datshka
Bastet
20
12 / 5 / 13
13,529
796
25,174
24,013
10,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SyKoTiCjOk3R
Baron Samedi
19
1 / 3 / 22
11,697
688
14,156
16,084
12,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
alphaluiss
Artemis
20
5 / 6 / 12
12,988
764
19,702
17,377
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 4 / 15
14,094
829
24,382
28,117
28,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 5 / 18
11,732
690
6,907
15,403
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 5 / 6
10,934
643
5,779
19,178
17,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
20
12 / 1 / 3
15,512
912
24,581
18,436
6,578
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
FINI87
Hercules
17
1 / 9 / 7
11,021
648
11,295
31,255
31,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
dreWS6TA
Chernobog
17
1 / 12 / 9
11,256
662
11,676
19,157
6,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
shibbysz
Ah Puch
20
8 / 7 / 4
13,568
798
24,773
17,119
6,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
34
Kills
23
23
Deaths
34
80
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
5
6
0.8
L
Rama
12
1
3
13.5
W
Bastet
Datshka
Bastet
12
5
13
3.7
L
Hercules
FINI87
Hercules
1
9
7
0.5
W
Baron Samedi
SyKoTiCjOk3R
Baron Samedi
1
3
22
4
W
Artemis
alphaluiss
Artemis
5
6
12
1.83
L
Chernobog
dreWS6TA
Chernobog
1
12
9
0.46
W
14
4
15
5.38
W
2
5
18
2.2
L
Ah Puch
shibbysz
Ah Puch
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,321
Damage
78,104
100,994
Taken
105,145
67,347
Mitigated
69,434
34,516
Healing
23,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,779
1,252
4,281
1,392
19,178
17,884
174
3,793
15,259
28,389
0
L
Rama
24,581
14,838
0
9,837
18,436
6,578
3,438
3,296
15,088
0
84,125
W
Bastet
Datshka
Bastet
25,174
6,714
0
5,664
24,013
10,947
421
4,638
19,375
0
40,106
L
Hercules
FINI87
Hercules
11,295
1,720
0
4,517
31,255
31,985
92
7,757
23,234
769
28,139
W
Baron Samedi
SyKoTiCjOk3R
Baron Samedi
14,156
1,000
4,253
4,288
16,084
12,966
221
7,164
8,920
39,158
0
W
Artemis
alphaluiss
Artemis
19,702
13,199
0
3,209
17,377
7,908
1,088
4,199
13,178
0
69,628
L
Chernobog
dreWS6TA
Chernobog
11,676
5,546
693
606
19,157
6,075
58
3,529
15,584
0
35,485
W
24,382
5,120
4,296
6,009
28,117
28,606
415
9,332
18,785
4,041
40,926
W
6,907
960
3,603
3,194
15,403
6,920
190
5,746
9,657
35,553
0
L
Ah Puch
shibbysz
Ah Puch
24,773
1,526
56
2,272
17,119
6,912
132
3,917
13,126
58,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,040
Gold Earned
62,291
261
Minions Killed
349
0
Camps Cleared
0
1,658,713
Distance Traveled
1,497,764
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,934
643
32
2
0
297,454
1
L
Rama
15,512
912
137
8
0
322,452
1
W
Bastet
13,529
796
34
2
0
351,687
3
L
Hercules
11,021
648
42
2
0
330,518
5
W
Baron Samedi
11,697
688
51
3
0
336,270
0
W
Artemis
12,988
764
76
4
0
285,941
0
L
Chernobog
11,256
662
42
2
0
266,120
0
W
Guan Yu
14,094
829
36
2
0
359,030
0
W
Hel
11,732
690
64
4
0
325,785
0
L
Ah Puch
13,568
798
96
6
0
281,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role