Player Matchup

Danzaburou
Danzaburou
Don-Sac
Danzaburou
Level 49
God Stats
2W - 5L
1,318 SR
Queue Stats
11W - 23L
1,342 Elo+
Party 2
Arachne
Arachne
Pipou_13
Arachne
Level 70
God Stats
30W - 60L
1,362 SR
Queue Stats
33W - 68L
1,332 Elo+
Party 2
Cerberus
Cerberus
skjelhaug
Cerberus
Level 63
God Stats
7W - 11L
1,739 SR
Queue Stats
312W - 384L
1,440 Elo+
Solo
Team Averages
Level 61
1,473 SR
1,371 Elo+

VS

Team Averages
Level 124
1,476 SR
1,423 Elo+
Kumbhakarna
Kumbhakarna
Big_Roff
Kumbhakarna
Level 159
God Stats
32W - 24L
1,435 SR
Queue Stats
570W - 543L
1,479 Elo+
Party 1
Chiron
Chiron
FERGANATOR77
Chiron
Level 64
God Stats
52W - 80L
1,523 SR
Queue Stats
279W - 444L
1,339 Elo+
Solo
Scylla
Scylla
eMp_Paingorack8
Scylla
Level 148
God Stats
101W - 87L
1,469 SR
Queue Stats
651W - 631L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Don-Sac
Danzaburou
11
0 / 7 / 0
6,706
610
6,410
11,330
4,001
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Pipou_13
Arachne
10
0 / 6 / 0
6,342
577
6,879
11,099
3,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
skjelhaug
Cerberus
10
1 / 4 / 0
7,230
657
4,978
14,902
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big_Roff
Kumbhakarna
12
1 / 1 / 15
8,594
781
4,500
11,103
8,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
14
9 / 0 / 7
9,600
873
12,305
7,754
2,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 10
8,947
813
12,501
6,903
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
16
17
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Big_Roff
Kumbhakarna
1
1
15
8.5
L
Danzaburou
Don-Sac
Danzaburou
0
7
0
0
W
Chiron
9
0
7
12.5
L
Arachne
Pipou_13
Arachne
0
6
0
0
W
6
0
10
11
L
Cerberus
skjelhaug
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,267
Damage
29,306
37,331
Taken
25,760
20,646
Mitigated
13,405
5,686
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Big_Roff
Kumbhakarna
4,500
716
839
885
11,103
8,759
317
2,230
8,873
11,526
0
L
Danzaburou
Don-Sac
Danzaburou
6,410
1,723
94
1,203
11,330
4,001
297
5,819
5,511
0
24,104
W
Chiron
12,305
3,299
1,976
3,709
7,754
2,533
881
1,491
6,263
0
35,531
L
Arachne
Pipou_13
Arachne
6,879
5,014
286
1,602
11,099
3,744
0
4,740
6,359
0
19,593
W
12,501
1,581
0
250
6,903
2,113
630
1,631
5,272
40,296
0
L
Cerberus
skjelhaug
Cerberus
4,978
303
0
2,501
14,902
12,901
0
6,638
8,264
16,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
27,141
115
Minions Killed
160
3
Camps Cleared
4
590,237
Distance Traveled
695,345
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,594
781
17
2
2
246,922
3
L
Danzaburou
6,706
610
39
4
1
167,106
2
W
Chiron
9,600
873
68
6
1
227,707
0
L
Arachne
6,342
577
36
3
2
216,084
2
W
Scylla
8,947
813
75
7
1
220,716
3
L
Cerberus
7,230
657
40
4
0
207,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role