Player Matchup

Vulcan
Vulcan
Dankburr
Vulcan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 204L
1,535 Elo+
Party 2
King Arthur
King Arthur
FONDERFLIPER
King Arthur
Level 122
God Stats
35W - 39L
1,500 SR
Queue Stats
335W - 367L
1,483 Elo+
Party 2
Sobek
Sobek
Geoform187
Sobek
Level 109
God Stats
5W - 7L
1,173 SR
Queue Stats
318W - 353L
1,487 Elo+
Party 2
Medusa
Medusa
VeteranCard6934
Medusa
Level 160
God Stats
118W - 130L
1,521 SR
Queue Stats
368W - 411L
1,352 Elo+
Solo
Nemesis
Nemesis
Y0shIgamin
Nemesis
Level 82
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 116
1,415 SR
1,472 Elo+

VS

Team Averages
Level 121
1,556 SR
1,472 Elo+
Artemis
Artemis
Dentingskull378
Artemis
Level 139
God Stats
4W - 4L
1,459 SR
Queue Stats
610W - 631L
1,431 Elo+
Solo
Hun Batz
Hun Batz
MasPieles
Hun Batz
Level 104
God Stats
4W - 2L
1,732 SR
Queue Stats
152W - 151L
1,496 Elo+
Party 1
Sol
Sol
PauloPassaretti
Sol
Level 146
God Stats
9W - 5L
1,496 SR
Queue Stats
66W - 67L
1,448 Elo+
Solo
Cerberus
Cerberus
SAINTZ GOD
Cerberus
Level 116
God Stats
7W - 5L
1,502 SR
Queue Stats
49W - 35L
1,480 Elo+
Party 1
Poseidon
Poseidon
xxxNoMoney
Poseidon
Level 99
God Stats
80W - 56L
1,591 SR
Queue Stats
244W - 240L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dankburr
Vulcan
15
2 / 2 / 4
9,101
506
10,078
6,567
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
FONDERFLIPER
King Arthur
16
2 / 3 / 2
9,540
530
9,270
17,985
8,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
13
5 / 4 / 5
8,476
471
8,876
16,702
14,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 1
8,668
482
8,644
14,906
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Y0shIgamin
Nemesis
14
2 / 3 / 4
8,352
464
5,880
12,336
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
9,419
523
12,091
10,636
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MasPieles
Hun Batz
15
3 / 2 / 7
9,428
524
7,313
11,144
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 0
10,481
582
12,098
14,765
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SAINTZ GOD
Cerberus
14
4 / 4 / 9
9,534
530
7,857
15,010
10,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
xxxNoMoney
Poseidon
18
2 / 2 / 5
10,670
593
7,175
8,137
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
16
Kills
18
18
Deaths
16
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dankburr
Vulcan
2
2
4
2
W
6
5
5
1.7
L
King Arthur
FONDERFLIPER
King Arthur
2
3
2
1
L
Sobek
5
4
5
1.88
W
Hun Batz
MasPieles
Hun Batz
3
2
7
3.25
W
3
3
0
1
W
Cerberus
SAINTZ GOD
Cerberus
4
4
9
2.13
L
5
6
1
0.92
L
Nemesis
Y0shIgamin
Nemesis
2
3
4
1.33
W
Poseidon
xxxNoMoney
Poseidon
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,748
Damage
46,534
68,496
Taken
59,692
36,586
Mitigated
26,385
17,957
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dankburr
Vulcan
10,078
2,778
0
365
6,567
2,046
0
3,009
3,558
62,761
0
W
12,091
6,036
0
2,076
10,636
3,377
390
4,196
6,440
0
47,944
L
King Arthur
FONDERFLIPER
King Arthur
9,270
1,443
0
4,750
17,985
8,282
0
10,804
7,181
0
60,960
L
Sobek
8,876
1,082
357
5,316
16,702
14,903
0
4,540
12,162
31,821
0
W
Hun Batz
MasPieles
Hun Batz
7,313
1,709
0
195
11,144
3,882
468
3,827
7,317
0
63,142
W
12,098
4,524
0
8,929
14,765
6,260
1,968
674
14,091
71,045
7,804
W
Cerberus
SAINTZ GOD
Cerberus
7,857
531
1,506
2,757
15,010
10,275
0
7,599
7,411
22,793
0
L
8,644
3,225
0
5,202
14,906
4,483
334
2,766
12,140
0
56,779
L
Nemesis
Y0shIgamin
Nemesis
5,880
2,107
0
1,967
12,336
6,872
0
4,619
7,717
0
52,073
W
Poseidon
xxxNoMoney
Poseidon
7,175
110
0
500
8,137
2,591
392
2,658
5,479
90,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
49,532
462
Minions Killed
527
0
Camps Cleared
0
1,648,107
Distance Traveled
1,701,266
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,101
506
127
7
0
331,382
4
W
Artemis
9,419
523
77
4
0
303,467
6
L
King Arthur
9,540
530
110
6
0
354,841
6
L
Sobek
8,476
471
44
2
0
333,777
3
W
Hun Batz
9,428
524
110
6
0
406,651
5
W
Sol
10,481
582
146
8
0
298,340
0
W
Cerberus
9,534
530
22
1
0
328,509
8
L
Medusa
8,668
482
95
5
0
267,958
4
L
Nemesis
8,352
464
86
5
0
360,149
3
W
Poseidon
10,670
593
172
10
0
364,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role