Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ChorionicDeer90
King Arthur
Level 77
God Stats
4W - 4L
1,747 SR
Queue Stats
174W - 196L
1,460 Elo+
Party 2
Medusa
Medusa
IPRO leon2004
Medusa
Level 60
God Stats
1W - 2L
1,515 SR
Queue Stats
118W - 152L
1,422 Elo+
Party 2
Vulcan
Vulcan
ShadowKay75
Vulcan
Level 86
God Stats
1W - 5L
1,306 SR
Queue Stats
234W - 240L
1,469 Elo+
Party 2
Ravana
Ravana
patillalateral-3
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,450 Elo+
Party 3
Team Averages
Level 76
1,514 SR
1,460 Elo+

VS

Team Averages
Level 98
1,481 SR
1,440 Elo+
Danzaburou
Danzaburou
Adroitcub6913
Danzaburou
Level 107
God Stats
1W - 0L
1,193 SR
Queue Stats
145W - 139L
1,467 Elo+
Solo
Horus
Horus
MattParry0
Horus
Level 86
God Stats
8W - 9L
1,638 SR
Queue Stats
388W - 448L
1,398 Elo+
Solo
Hel
Hel
Teyu_31
Hel
Level 74
God Stats
2W - 2L
1,400 SR
Queue Stats
101W - 78L
1,493 Elo+
Party 1
Da Ji
Da Ji
aaronsj2003
Da Ji
Level 127
God Stats
12W - 8L
1,663 SR
Queue Stats
210W - 190L
1,473 Elo+
Party 1
Athena
Athena
busaood92
Athena
Level 94
God Stats
2W - 1L
1,512 SR
Queue Stats
78W - 104L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 3 / 8
7,834
560
7,536
16,415
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ChorionicDeer90
King Arthur
13
3 / 1 / 0
8,142
582
3,353
5,534
4,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 5 / 3
7,930
566
8,154
10,175
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
11
2 / 5 / 4
6,794
485
10,410
6,689
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 6
6,734
481
5,341
9,434
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adroitcub6913
Danzaburou
14
4 / 1 / 4
8,119
580
9,512
8,763
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
1 / 1 / 2
7,162
512
2,209
6,242
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
12
3 / 3 / 6
7,057
504
6,327
8,582
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
9 / 3 / 7
8,324
595
13,774
14,352
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
busaood92
Athena
11
2 / 5 / 7
7,244
517
2,592
15,135
7,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
12
Kills
19
20
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
8
2
W
Danzaburou
Adroitcub6913
Danzaburou
4
1
4
6
L
King Arthur
ChorionicDeer90
King Arthur
3
1
0
3
L
5
5
3
1.3
W
Horus
1
1
2
2
L
Vulcan
2
5
4
0.8
W
Hel
3
3
6
2
W
9
3
7
4.17
W
Athena
busaood92
Athena
2
5
7
1.1
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
34,414
48,247
Taken
53,074
27,375
Mitigated
24,152
11,026
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,536
975
210
4,386
16,415
13,804
162
4,792
11,592
22,588
0
W
Danzaburou
Adroitcub6913
Danzaburou
9,512
4,951
0
4,908
8,763
2,472
1,424
1,699
7,064
0
53,236
L
King Arthur
ChorionicDeer90
King Arthur
3,353
83
0
486
5,534
4,805
0
109
5,204
0
44,040
L
8,154
3,492
0
3,246
10,175
3,360
20
1,095
9,080
0
47,401
W
Horus
2,209
864
204
2,080
6,242
4,933
0
822
5,420
0
34,921
L
Vulcan
10,410
2,220
0
874
6,689
1,893
0
682
5,974
40,033
0
W
Hel
6,327
365
1,396
2,536
8,582
2,732
0
4,370
4,212
38,449
0
W
13,774
3,088
0
4,897
14,352
6,094
0
4,935
9,417
0
45,778
W
Athena
busaood92
Athena
2,592
741
2,052
4,116
15,135
7,921
0
6,120
9,015
14,283
0
L
5,341
879
0
1,824
9,434
3,513
603
2,241
7,193
0
36,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
37,906
361
Minions Killed
337
0
Camps Cleared
0
1,360,974
Distance Traveled
1,336,261
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,834
560
29
2
0
263,152
0
W
Danzaburou
8,119
580
101
7
0
253,671
3
L
King Arthur
8,142
582
108
8
0
286,213
2
L
Medusa
7,930
566
99
7
0
254,671
1
W
Horus
7,162
512
75
5
0
287,050
9
L
Vulcan
6,794
485
66
5
0
274,699
1
W
Hel
7,057
504
74
5
0
248,588
1
W
Da Ji
8,324
595
61
4
0
270,654
0
W
Athena
7,244
517
26
2
0
276,298
6
L
Ravana
6,734
481
59
4
0
282,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role