Player Matchup

Geb
Geb
Eternafication
Geb
Level 81
God Stats
0W - 4L
1,262 SR
Queue Stats
303W - 459L
1,328 Elo+
Party 2
Hera
Hera
JamesIV1221
Hera
Level 73
God Stats
1W - 5L
1,263 SR
Queue Stats
30W - 43L
1,395 Elo+
Solo
Loki
Loki
indian_in_uranus
Loki
Level 68
God Stats
10W - 14L
1,627 SR
Queue Stats
217W - 360L
1,343 Elo+
Party 2
Team Averages
Level 74
1,384 SR
1,355 Elo+

VS

Team Averages
Level 133
1,463 SR
1,480 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DanteValentine7
Baron Samedi
Level 157
God Stats
9W - 18L
1,388 SR
Queue Stats
311W - 374L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,783
678
5,403
12,371
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
6,685
669
3,634
5,947
1,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 1
6,956
696
6,428
8,246
2,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
8 / 1 / 4
8,079
808
9,845
8,012
2,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
12
2 / 1 / 11
7,584
758
7,695
7,369
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DanteValentine7
Baron Samedi
12
4 / 1 / 8
7,708
771
4,798
7,117
2,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
4
10
W
Shiva
 
Shiva
2
1
11
7.5
W
Baron Samedi
DanteValentine7
Baron Samedi
4
1
8
8
L
0
5
3
0.3
L
1
4
0
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,465
Damage
22,338
26,564
Taken
22,498
11,434
Mitigated
13,183
5,198
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,845
3,535
0
686
8,012
2,824
935
3,030
4,982
0
24,285
W
Shiva
 
Shiva
7,695
1,084
162
1,775
7,369
7,520
147
2,822
4,547
0
19,234
W
Baron Samedi
DanteValentine7
Baron Samedi
4,798
402
540
3,158
7,117
2,839
426
3,567
3,550
21,765
0
L
5,403
1,013
69
2,185
12,371
7,867
0
2,306
9,702
14,207
0
L
3,634
646
608
1,477
5,947
1,256
19
1,104
4,702
13,348
0
L
6,428
1,279
0
859
8,246
2,311
0
1,716
6,402
0
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,424
Gold Earned
23,371
69
Minions Killed
97
3
Camps Cleared
4
576,195
Distance Traveled
505,197
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,079
808
40
4
2
181,317
0
W
Shiva
7,584
758
19
2
0
172,011
0
W
Baron Samedi
7,708
771
38
4
2
151,869
1
L
Geb
6,783
678
11
1
1
201,836
2
L
Hera
6,685
669
27
3
1
155,621
1
L
Loki
6,956
696
31
3
1
218,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role