Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jxboogiex0720
Kumbhakarna
Level 160
God Stats
4W - 0L
1,719 SR
Queue Stats
421W - 401L
1,525 Elo+
Party 1
Neith
Neith
SodiumThiopental
Neith
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 264L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
daddy wins alot
Zhong Kui
Level 157
God Stats
3W - 3L
1,560 SR
Queue Stats
150W - 127L
1,559 Elo+
Party 1
Team Averages
Level 145
1,556 SR
1,531 Elo+

VS

Team Averages
Level 116
1,552 SR
1,517 Elo+
Eset
Eset
BGIFF64
Eset
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 214L
1,581 Elo+
Party 2
Scylla
Scylla
RECON SNIPER 25
Scylla
Level 158
God Stats
8W - 3L
1,969 SR
Queue Stats
493W - 496L
1,494 Elo+
Solo
Vamana
Vamana
RegretLePuppy
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SW Loky
Morgan Le Fay
Level 105
God Stats
12W - 12L
1,496 SR
Queue Stats
559W - 583L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
iGot99Situationz
Sylvanus
Level 118
God Stats
0W - 1L
1,293 SR
Queue Stats
133W - 114L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 3
6,253
1,251
5,237
3,229
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
9
0 / 1 / 3
4,966
993
1,911
4,668
4,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Jxboogiex0720
Kumbhakarna
9
0 / 2 / 2
5,268
1,054
1,904
7,461
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 1
5,749
1,150
3,104
3,865
1,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
daddy wins alot
Zhong Kui
9
0 / 0 / 2
5,084
1,017
3,973
4,484
3,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BGIFF64
Eset
10
0 / 2 / 4
4,962
992
5,408
3,752
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 4
5,183
1,037
3,638
2,469
982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,240
248
0
0
0
Morgan Le Fay
SW Loky
Morgan Le Fay
10
3 / 1 / 2
5,445
1,089
4,582
4,923
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 4
5,315
1,063
3,154
7,041
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
5
5
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
3
4.5
W
Horus
 
Horus
0
1
3
1.5
L
Eset
BGIFF64
Eset
0
2
4
1
W
Kumbhakarna
Jxboogiex0720
Kumbhakarna
0
2
2
0.5
L
1
1
4
3
L
0
0
0
0
L
Morgan Le Fay
SW Loky
Morgan Le Fay
3
1
2
4
W
3
2
1
1.75
W
Zhong Kui
daddy wins alot
Zhong Kui
0
0
2
1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
16,782
23,707
Taken
18,185
16,953
Mitigated
11,379
11,085
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,237
80
752
1,160
3,229
1,671
0
2,261
938
10,353
0
W
Horus
 
Horus
1,911
857
1,373
1,488
4,668
4,303
0
3,278
1,286
0
3,786
L
Eset
BGIFF64
Eset
5,408
301
175
223
3,752
1,493
0
2,747
1,005
10,653
0
W
Kumbhakarna
Jxboogiex0720
Kumbhakarna
1,904
90
553
1,477
7,461
6,383
0
4,243
3,038
4,906
0
L
3,638
268
590
121
2,469
982
0
1,405
1,064
9,088
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
SW Loky
Morgan Le Fay
4,582
256
815
1,877
4,923
1,915
0
3,283
1,640
9,495
0
W
3,104
739
321
762
3,865
1,515
0
3,234
567
0
8,351
W
Zhong Kui
daddy wins alot
Zhong Kui
3,973
219
1,107
2,092
4,484
3,081
0
3,294
1,096
11,274
0
L
3,154
1,137
1,819
2,664
7,041
6,989
0
3,679
3,362
6,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,320
Gold Earned
22,145
51
Minions Killed
37
0
Camps Cleared
0
532,675
Distance Traveled
385,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,253
1,251
11
2
0
130,641
0
W
Horus
4,966
993
8
2
0
103,365
0
L
Eset
4,962
992
11
2
0
98,612
0
W
Kumbhakarna
5,268
1,054
3
1
0
108,665
0
L
Scylla
5,183
1,037
8
2
0
104,841
0
L
Vamana
1,240
248
0
0
0
0
0
L
Morgan Le Fay
5,445
1,089
9
2
0
107,787
0
W
Neith
5,749
1,150
11
2
0
85,299
0
W
Zhong Kui
5,084
1,017
18
4
0
104,705
0
L
Sylvanus
5,315
1,063
9
2
0
74,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role