Player Matchup

Hercules
Hercules
CaliRican209
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,197 Elo+
Solo
Thanatos
Thanatos
FardinJalal
Thanatos
Level 15
God Stats
1W - 4L
1,425 SR
Queue Stats
13W - 30L
1,274 Elo+
Party 1
Jormungandr
Jormungandr
LAVENDERWINDSONG
Jormungandr
Level 126
God Stats
13W - 18L
1,336 SR
Queue Stats
361W - 441L
1,320 Elo+
Solo
Ra
Ra
Primal_Mewtwo_X
Ra
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 30L
1,274 Elo+
Party 1
Izanami
Izanami
WakilX
Izanami
Level 13
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 18L
1,079 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,228 Elo+

VS

Team Averages
Level 85
1,306 SR
1,301 Elo+
Ah Puch
Ah Puch
TheMrHeaven777
Ah Puch
Level 99
God Stats
54W - 45L
1,339 SR
Queue Stats
829W - 840L
1,236 Elo+
Solo
Aphrodite
Aphrodite
Toothickchick
Aphrodite
Level 48
God Stats
4W - 5L
1,244 SR
Queue Stats
64W - 84L
1,301 Elo+
Solo
Nu Wa
Nu Wa
arnoltmaximus
Nu Wa
Level 156
God Stats
31W - 27L
1,498 SR
Queue Stats
392W - 425L
1,350 Elo+
Solo
Cernunnos
Cernunnos
bigchill342
Cernunnos
Level 82
God Stats
15W - 12L
1,339 SR
Queue Stats
144W - 144L
1,314 Elo+
Solo
Kali
Kali
elipockies
Kali
Level 38
God Stats
3W - 7L
1,113 SR
Queue Stats
32W - 56L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaliRican209
Hercules
12
2 / 2 / 0
6,397
457
2,249
9,554
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
FardinJalal
Thanatos
11
3 / 5 / 2
6,780
484
3,788
11,558
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
LAVENDERWINDSONG
Jormungandr
9
1 / 3 / 2
5,803
415
4,506
9,976
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 2
6,456
461
5,427
8,197
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WakilX
Izanami
10
1 / 4 / 1
5,959
426
4,466
8,674
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,492
607
6,416
5,568
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Toothickchick
Aphrodite
11
1 / 1 / 5
7,261
519
3,915
8,561
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 0 / 2
8,492
607
9,541
3,626
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
bigchill342
Cernunnos
12
4 / 0 / 4
7,627
545
10,122
8,623
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 7
7,385
528
4,982
12,862
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
17
17
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
CaliRican209
Hercules
2
2
0
1
L
Thanatos
FardinJalal
Thanatos
3
5
2
0.8
L
Jormungandr
LAVENDERWINDSONG
Jormungandr
1
3
2
0.67
L
0
3
2
0.33
W
2
2
1
1.25
W
Aphrodite
Toothickchick
Aphrodite
1
1
5
3.5
L
Izanami
WakilX
Izanami
1
4
1
0.38
W
7
0
2
8
W
Cernunnos
bigchill342
Cernunnos
4
0
4
6
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,436
Damage
34,976
47,959
Taken
39,240
22,624
Mitigated
15,798
16,853
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CaliRican209
Hercules
2,249
712
0
1,846
9,554
7,352
0
4,922
4,569
0
26,139
L
Thanatos
FardinJalal
Thanatos
3,788
307
0
7,083
11,558
3,437
0
4,257
7,142
0
32,202
L
Jormungandr
LAVENDERWINDSONG
Jormungandr
4,506
1,118
221
1,936
9,976
8,276
0
2,592
7,281
24,198
0
L
5,427
364
592
3,493
8,197
1,933
236
4,998
3,055
52,956
0
W
6,416
79
0
2,217
5,568
1,804
0
331
5,045
53,369
0
W
Aphrodite
Toothickchick
Aphrodite
3,915
868
2,608
5,839
8,561
5,898
333
3,070
5,491
22,821
0
L
Izanami
WakilX
Izanami
4,466
3,516
0
1,682
8,674
1,626
0
2,545
6,040
0
25,357
W
9,541
4,212
0
1,183
3,626
1,193
2,287
1,318
2,308
49,387
0
W
Cernunnos
bigchill342
Cernunnos
10,122
3,876
225
3,469
8,623
2,811
1,193
3,480
5,143
0
44,993
W
4,982
2,588
0
6,046
12,862
4,092
0
1,734
11,097
0
34,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
39,257
297
Minions Killed
390
0
Camps Cleared
0
1,350,833
Distance Traveled
1,256,315
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,397
457
52
4
0
279,298
1
L
Thanatos
6,780
484
64
5
0
294,526
2
L
Jormungandr
5,803
415
33
2
0
260,085
3
L
Ra
6,456
461
91
7
0
280,054
2
W
Ah Puch
8,492
607
112
8
0
261,419
3
W
Aphrodite
7,261
519
48
3
0
242,630
4
L
Izanami
5,959
426
57
4
0
236,870
5
W
Nu Wa
8,492
607
93
7
0
244,634
3
W
Cernunnos
7,627
545
80
6
0
249,979
2
W
Kali
7,385
528
57
4
0
257,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role