Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
AVBGaming
Rama
Gold IV
Level 129
God Stats
6W - 5L
1,374 SR
Queue Stats
66W - 55L
1,580 MMR
Party 1
Raijin
Raijin
Gold III
DaSushiMan
Raijin
Gold III
Level 121
God Stats
12W - 9L
1,664 SR
Queue Stats
188W - 195L
1,528 MMR
Solo
Ymir
Ymir
Silver II
ScorchedBalls
Ymir
Silver II
Level 127
God Stats
2W - 6L
1,583 SR
Queue Stats
38W - 31L
1,493 MMR
Party 1
Fenrir
Fenrir
Silver I
bigwe
Fenrir
Silver I
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,524 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,653 SR
1,533 MMR
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
AlmightyKEK
Awilix
Gold V
Level 160
God Stats
2W - 2L
1,756 SR
Queue Stats
102W - 93L
1,549 MMR
Solo
Poseidon
Poseidon
Silver I
Noksha
Poseidon
Silver I
Level 88
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 1L
1,568 MMR
Party 2
Bellona
Bellona
Gold II
VictorianVII
Bellona
Gold II
Level 154
God Stats
8W - 5L
1,762 SR
Queue Stats
128W - 129L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 0
5,324
532
4,452
10,490
8,437
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
9
0 / 3 / 0
5,129
513
3,537
6,575
1,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
DaSushiMan
Raijin
9
0 / 4 / 1
5,184
518
2,473
5,214
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,903
490
1,741
9,037
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
bigwe
Fenrir
9
2 / 3 / 0
5,366
537
2,588
9,322
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ShivaArachneGeb

VS

Bans
CliodhnaKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 5
6,708
671
5,930
8,364
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
 
Cupid
11
0 / 0 / 1
6,272
627
3,253
4,655
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Awilix
12
4 / 0 / 2
7,028
703
3,805
3,117
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Noksha
Poseidon
12
5 / 1 / 5
6,943
694
9,062
4,168
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
VictorianVII
Bellona
10
1 / 1 / 3
6,132
613
7,398
8,753
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Ao Kuang
 
Ao Kuang
4
0
5
6.5
W
Cupid
 
Cupid
0
0
1
0.5
L
Rama
0
3
0
0
W
Awilix
4
0
2
5
L
Raijin
DaSushiMan
Raijin
0
4
1
0.13
W
Poseidon
Noksha
Poseidon
5
1
5
7.5
L
0
2
1
0.25
W
Bellona
VictorianVII
Bellona
1
1
3
2.5
L
Fenrir
bigwe
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,791
Damage
29,448
40,638
Taken
29,057
19,153
Mitigated
15,221
13,369
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,452
680
0
5,721
10,490
8,437
0
0
10,490
26,682
0
W
Ao Kuang
 
Ao Kuang
5,930
1,345
0
3,229
8,364
4,824
0
2,207
6,157
15,889
0
W
Cupid
 
Cupid
3,253
2,594
192
3,096
4,655
1,327
880
377
4,278
0
40,480
L
Rama
3,537
2,896
0
2,407
6,575
1,780
0
2,354
4,221
0
31,923
W
Awilix
3,805
1,157
0
298
3,117
1,483
0
178
2,939
0
48,955
L
Raijin
DaSushiMan
Raijin
2,473
115
0
354
5,214
1,661
0
3,861
1,353
30,915
0
W
Poseidon
Noksha
Poseidon
9,062
2,296
0
1,069
4,168
1,006
0
1,452
2,716
55,702
0
L
1,741
478
0
1,533
9,037
4,198
0
6,084
2,953
9,790
0
W
Bellona
VictorianVII
Bellona
7,398
3,576
0
3,343
8,753
6,581
0
4,452
4,301
0
31,303
L
Fenrir
bigwe
Fenrir
2,588
510
0
3,354
9,322
3,077
0
2,693
6,629
0
21,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
33,083
267
Minions Killed
374
0
Camps Cleared
0
939,825
Distance Traveled
1,104,310
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,324
532
58
6
0
197,673
2
W
Ao Kuang
6,708
671
16
2
0
212,097
4
W
Cupid
6,272
627
100
10
0
181,590
5
L
Rama
5,129
513
69
7
0
176,600
3
W
Awilix
7,028
703
91
9
0
268,116
5
L
Raijin
5,184
518
58
6
0
163,492
2
W
Poseidon
6,943
694
106
11
0
237,144
0
L
Ymir
4,903
490
22
2
0
189,767
6
W
Bellona
6,132
613
61
6
0
205,363
2
L
Fenrir
5,366
537
60
6
0
212,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role