Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DKillua
Scylla
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 62L
1,527 Elo+
Solo
Ymir
Ymir
Jordy YT3713
Ymir
Level 116
God Stats
19W - 18L
1,567 SR
Queue Stats
276W - 285L
1,470 Elo+
Party 2
Rama
Rama
ReaDerx2662
Rama
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,561 Elo+
Solo
Nemesis
Nemesis
poeblo01
Nemesis
Level 108
God Stats
19W - 17L
1,521 SR
Queue Stats
268W - 343L
1,426 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,497 Elo+

VS

Team Averages
Level 85
1,434 SR
1,448 Elo+
Hun Batz
Hun Batz
Alisson16032008
Hun Batz
Level 69
God Stats
1W - 1L
1,732 SR
Queue Stats
157W - 168L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
TheFrog6969
Heimdallr
Level 106
God Stats
11W - 13L
1,179 SR
Queue Stats
779W - 778L
1,515 Elo+
Solo
Sobek
Sobek
Vesne
Sobek
Level 89
God Stats
0W - 3L
1,177 SR
Queue Stats
5W - 9L
1,366 Elo+
Solo
Nox
Nox
mcdonalts
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,469 Elo+
Party 1
Achilles
Achilles
xoruud
Achilles
Level 128
God Stats
30W - 24L
1,580 SR
Queue Stats
536W - 579L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 3
7,680
640
5,320
7,871
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
DKillua
Scylla
12
4 / 1 / 2
6,941
578
10,284
4,703
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 4
6,692
558
4,126
7,819
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 1 / 0
7,376
615
6,888
10,739
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
poeblo01
Nemesis
11
2 / 1 / 5
6,816
568
4,516
8,872
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 3 / 2
6,290
524
5,326
10,734
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
TheFrog6969
Heimdallr
11
0 / 3 / 1
6,308
526
8,354
8,006
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Vesne
Sobek
9
1 / 1 / 2
5,859
488
4,816
11,437
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 1
6,468
539
3,949
6,306
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xoruud
Achilles
11
0 / 3 / 1
6,385
532
4,841
8,815
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
4
4
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
3
4.5
L
Hun Batz
1
3
2
0.67
W
Scylla
DKillua
Scylla
4
1
2
5
W
1
0
4
3
W
4
1
0
4
L
Heimdallr
TheFrog6969
Heimdallr
0
3
1
0.17
L
Sobek
Vesne
Sobek
1
1
2
2
L
2
4
1
0.63
W
Nemesis
poeblo01
Nemesis
2
1
5
4.5
L
Achilles
xoruud
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,134
Damage
27,286
40,004
Taken
45,298
14,326
Mitigated
20,655
16,697
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,320
2,384
0
4,690
7,871
2,405
198
1,164
6,326
0
42,851
L
Hun Batz
5,326
1,521
0
3,536
10,734
2,891
0
3,783
6,801
0
36,698
W
Scylla
DKillua
Scylla
10,284
1,330
0
435
4,703
1,380
0
2,491
2,181
34,773
0
W
4,126
1,252
1,600
1,980
7,819
4,545
0
2,391
5,428
19,845
0
W
6,888
5,047
0
5,795
10,739
3,116
972
862
9,877
0
48,330
L
Heimdallr
TheFrog6969
Heimdallr
8,354
4,044
0
2,280
8,006
2,857
0
552
7,454
0
47,449
L
Sobek
Vesne
Sobek
4,816
482
359
3,702
11,437
7,828
0
5,262
5,935
13,660
0
L
3,949
405
0
750
6,306
1,653
0
3,911
2,119
29,503
0
W
Nemesis
poeblo01
Nemesis
4,516
1,440
0
2,197
8,872
2,880
0
1,857
7,015
0
36,301
L
Achilles
xoruud
Achilles
4,841
805
0
1,241
8,815
5,426
484
196
8,579
0
36,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
31,310
372
Minions Killed
302
0
Camps Cleared
0
1,325,479
Distance Traveled
1,187,887
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,680
640
106
9
0
233,058
4
L
Hun Batz
6,290
524
75
6
0
260,036
4
W
Scylla
6,941
578
67
6
0
237,403
4
W
Ymir
6,692
558
31
3
0
248,695
6
W
Rama
7,376
615
99
8
0
322,736
4
L
Heimdallr
6,308
526
81
7
0
206,454
2
L
Sobek
5,859
488
16
1
0
248,668
2
L
Nox
6,468
539
55
5
0
230,088
2
W
Nemesis
6,816
568
69
6
0
283,587
2
L
Achilles
6,385
532
75
6
0
242,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role