Player Matchup

Zeus
Zeus
Munnun
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 231L
1,465 Elo+
Party 1
Mulan
Mulan
RegretLePuppy
Mulan
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,288 Elo+
Solo
Ymir
Ymir
alanayala
Ymir
Level 63
God Stats
44W - 22L
1,739 SR
Queue Stats
252W - 227L
1,541 Elo+
Solo
Anubis
Anubis
heeeeezy
Anubis
Level 80
God Stats
141W - 110L
1,519 SR
Queue Stats
920W - 909L
1,498 Elo+
Party 1
Izanami
Izanami
iNexusPower
Izanami
Level 107
God Stats
2W - 0L
1,814 SR
Queue Stats
117W - 120L
1,549 Elo+
Solo
Team Averages
Level 85
1,615 SR
1,468 Elo+

VS

Team Averages
Level 102
1,577 SR
1,520 Elo+
Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DaFurryWolfy
Tiamat
Level 63
God Stats
3W - 6L
1,419 SR
Queue Stats
57W - 46L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RecklessPig
Ah Muzen Cab
Level 85
God Stats
30W - 26L
1,561 SR
Queue Stats
135W - 149L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
dafer11
Ao Kuang
Level 149
God Stats
3W - 3L
1,688 SR
Queue Stats
198W - 214L
1,529 Elo+
Solo
Ne Zha
Ne Zha
dragonnoir1998
Ne Zha
Level 128
God Stats
5W - 5L
1,716 SR
Queue Stats
122W - 135L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Munnun
Zeus
17
10 / 0 / 10
12,043
1,204
20,327
4,065
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 13
10,108
1,011
11,010
12,032
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
17
3 / 2 / 16
10,441
1,044
6,798
15,842
14,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
heeeeezy
Anubis
16
2 / 1 / 14
9,763
976
4,579
3,892
1,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iNexusPower
Izanami
16
5 / 3 / 12
10,678
1,068
16,465
11,786
4,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

254

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 7 / 4
9,245
925
1,942
22,993
18,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
15
0 / 3 / 4
9,640
964
10,613
11,262
7,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
RecklessPig
Ah Muzen Cab
16
1 / 7 / 4
10,291
1,029
16,726
13,719
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
dafer11
Ao Kuang
15
5 / 2 / 0
10,688
1,069
10,654
7,878
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 3
9,011
901
4,099
6,201
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
22
Kills
6
6
Deaths
22
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
7
4
0.29
L
Tiamat
0
3
4
0.67
W
Zeus
Munnun
Zeus
10
0
10
15
L
Ah Muzen Cab
RecklessPig
Ah Muzen Cab
1
7
4
0.43
W
2
0
13
8.5
W
Ymir
3
2
16
5.5
L
Ao Kuang
dafer11
Ao Kuang
5
2
0
2.5
L
0
3
3
0.5
W
Anubis
heeeeezy
Anubis
2
1
14
9
W
Izanami
iNexusPower
Izanami
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,179
Damage
44,034
47,617
Taken
62,053
31,313
Mitigated
37,694
7,947
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,942
985
110
1,960
22,993
18,327
0
12,482
9,774
0
6,370
L
Tiamat
10,613
845
436
3,033
11,262
7,804
0
6,267
4,767
35,849
0
W
Zeus
Munnun
Zeus
20,327
1,920
0
0
4,065
1,340
0
934
3,131
32,066
0
L
Ah Muzen Cab
RecklessPig
Ah Muzen Cab
16,726
5,175
0
2,794
13,719
5,574
0
7,247
6,109
0
51,203
W
11,010
3,287
0
953
12,032
8,800
0
6,284
5,748
4,288
14,990
W
Ymir
6,798
1,501
467
3,242
15,842
14,753
0
8,315
7,527
11,580
0
L
Ao Kuang
dafer11
Ao Kuang
10,654
2,236
103
2,390
7,878
2,765
0
3,554
4,129
28,308
0
L
4,099
358
0
463
6,201
3,224
0
2,243
3,746
0
11,148
W
Anubis
heeeeezy
Anubis
4,579
212
0
1,206
3,892
1,970
0
1,125
2,767
24,231
0
W
Izanami
iNexusPower
Izanami
16,465
10,528
0
2,079
11,786
4,450
0
4,609
7,177
0
45,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,033
Gold Earned
48,875
223
Minions Killed
210
6
Camps Cleared
6
937,954
Distance Traveled
854,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,245
925
9
1
1
166,434
0
L
Tiamat
9,640
964
76
8
2
179,718
0
W
Zeus
12,043
1,204
42
4
2
194,026
0
L
Ah Muzen Cab
10,291
1,029
74
7
2
190,085
0
W
Mulan
10,108
1,011
20
2
1
206,127
0
W
Ymir
10,441
1,044
23
2
0
185,461
0
L
Ao Kuang
10,688
1,069
46
5
1
198,218
0
L
Ne Zha
9,011
901
5
1
0
120,021
0
W
Anubis
9,763
976
46
5
0
183,605
0
W
Izanami
10,678
1,068
92
9
3
168,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role